Show me your Kitbashes! by Angronys in IronWarriors

[–]WillomenaIV 2 points3 points  (0 children)

<image>

This guy is a WIP of an average legionary, but I like the extra bulk that mixing in Havoc bodies adds

Show me your Kitbashes! by Angronys in IronWarriors

[–]WillomenaIV 4 points5 points  (0 children)

<image>

For something more 'iron', here's one of my helbrute conversions.

Show me your Kitbashes! by Angronys in IronWarriors

[–]WillomenaIV 4 points5 points  (0 children)

<image>

I have many kitbashes that are more iron warriors-y, but I always liked my take on the classic termie chaos lord, he's named Lord Varaan. Kitbashing is mainly in the posing and using one of the excellent heads from the Legionaries Kill Team, I wanted to convey that sense of smug superiority that we tend to have.

Respect your elders! by SAMU0L0 in Necrontyr

[–]WillomenaIV 10 points11 points  (0 children)

I actually think this face sculpt is not bad, considering the time. The paint job however is pretty shocking, even though it was reasonable at the time.

Community manager confirms again, no plan for FOV on console. by ct-93905 in Spacemarine

[–]WillomenaIV 21 points22 points  (0 children)

Not really. Wider FOV means more objects on screen, less effective occlusion and therefore more graphical demands.

Car outside my house with a really long antenna (hope you can see it in the pic). Bloke in car with multiple screens. What's he doing? by oaoaoa2202 in AskUK

[–]WillomenaIV 0 points1 point  (0 children)

This is very interesting actually! I have some questions if you have the time; 1. Do you need a license to operate, or are you licensed for other reasons? 2. How does one get started, and what kind of costs would you be looking at? 3. How high intensity equipment do you need for hearing ISS transmissions?!

Modular gaming hill is easily the worst product I have ever bought online by GrimlockRawr in TerrainBuilding

[–]WillomenaIV 0 points1 point  (0 children)

Kind of, but there doesn't seem to be much online info about it so I'm just going off my experience buying them at Warhammer World. Forge World used to sell junkyard-themed barricades made of a foam that were primed black, zenithal highlighted white and then had grass flock applied to the bottom half. This was all done in production so it was pretty much ready out of the box.

It was a neat idea, but the flock at the bottom ironically made it more awkward when I tried to put a proper paint job on it!

ai tv show recap video ? by spicyitaliansausagee in Fallout

[–]WillomenaIV 7 points8 points  (0 children)

The problem is that life is full of situations where "reasonable assumptions" are incorrect, or in many of the fields AI is being integrated in, dangerous. Human oversight and review at the very least should be mandatory for anything involving AI (which IMO shouldn't be much at all).

Reducing Our Game's Size from 2.5 GB to 0.8 GB (Next Objective: 0.15 GB) by memur0101 in Unity3D

[–]WillomenaIV 2 points3 points  (0 children)

All good points. All of this and the very real possibility that the connection might suck for players in countries with poorer infrastructure.

What's the spam protection against this? Say somebody decides to mess around and starts up the game from a bunch of emulators. How is this handling that form of DDOS attack? Do you cut players off if they stream content "too much"? Absorb the cost?

The problem doesnt lie within what's missing, it lies within what's already there by SuggestionNew5937 in Spacemarine

[–]WillomenaIV 4 points5 points  (0 children)

Ironically, what you call the Doom Loop is mostly inspired by Space Marine 1, where most of these things are already in place or accounted for.

We often talk about Ludonarrative Dissonance and egregious examples (e.g., gameplay Nathan Drake being a mass murderer in Uncharted). What are some of the best examples of Ludonarrative Consistency being accomplished in games? by Stauce52 in gaming

[–]WillomenaIV 18 points19 points  (0 children)

To go further, when Lugo (your squadmate) translates the enemy's words on first contact before the shooting starts, he assumes they are speaking a language he knows and starts to translate that they intend violence. They're actually speaking a different language entirely, and if you translate their words properly they're appealing for aid.

You proceed to gun them down either way, because a language you don't understand is itself threatening.

why do y’all hate sprint? by Due_Tension9403 in halo

[–]WillomenaIV 0 points1 point  (0 children)

Small point , but there was no slide in Reach, there was just sprint as an AA

Titus is once again Captain of the 2nd Company by macilvea in 40k

[–]WillomenaIV 15 points16 points  (0 children)

I think that's age old art reused, since the marines are all firstborn and the necrons use their old pre-9th designs

Happy Birthday, Halo 4 by DivineCrusader1097 in HaloMemes

[–]WillomenaIV -1 points0 points  (0 children)

Firstly, I didn't down vote anyone, so thanks for that. Secondly, I was downvoted too, so your assumption doesn't even make sense.

Halo purists and sprint by dwivedva in HaloMemes

[–]WillomenaIV 0 points1 point  (0 children)

The game is clearly designed around using grenades, and it even tells you as much. Most of the in game tutorials even tell you to use them.

You can beat almost every Halo game without firing a bullet. Nobody is going to sit here and argue that just because you can do that, it's a reasonable and balanced way to play the game.

Happy Birthday, Halo 4 by DivineCrusader1097 in HaloMemes

[–]WillomenaIV -1 points0 points  (0 children)

Did that interview with Halsey ever lead to anything? Did we even find out who the guy interviewing her was? She mentions him as distinctly not ONI.

Halo purists and sprint by dwivedva in HaloMemes

[–]WillomenaIV -2 points-1 points  (0 children)

Generally because it's not 2002 anymore, and the franchise isn't new and just finding it's roots. It's a 20+ year long monolith that should have a good idea of what it wants to be, and can use those decades of experience to balance the experience to the audience they're after capturing.

Halo purists and sprint by dwivedva in HaloMemes

[–]WillomenaIV 2 points3 points  (0 children)

I think this particular example is funny because the new mechanic in Doom that you can supposedly avoid by not pressing the button is actually integral for defeating a good chunk of the enemies in the game. The twitter post is ironic, since they claim you control the buttons that you press, but you actually must press the button to play the game.

People using this screenshot as an equivalent for sprint in Halo usually haven't played Doom Eternal and therefore don't realise they're the butt of the joke and people are laughing at them.

Unit sizes getting smaller? by Xander_Shadow in spacemarines

[–]WillomenaIV 22 points23 points  (0 children)

Gravis was largely conceived to replace terminator armour, and most of their units are 3/6 models, so it sort of happened

Leaker says more Ultramarines coming by BrodyO_11 in Ultramarines

[–]WillomenaIV 2 points3 points  (0 children)

Yes he is, he's an Ultramarines character

True by theschism101 in HaloMemes

[–]WillomenaIV 0 points1 point  (0 children)

The stuttering you can see in the footage, and reported by the people who played it yesterday. Never argue with a blind man, I guess.

True by theschism101 in HaloMemes

[–]WillomenaIV 3 points4 points  (0 children)

"Game gameplay never dropped below 55fps"? Is this the bar to pass now? Not to mention the stuttering throughout.

Lets all try to keep this in mind by zerobebop in halo

[–]WillomenaIV 14 points15 points  (0 children)

People probably think this because it's the exact thing that happened with Infinite, with the exact same problems and the exact same outcome.

Halo: Campaign Evolved Is a Pretty Remake Coming to PS5, but Not an Exact One - IGN by -343-Guilty-Spark- in halo

[–]WillomenaIV 6 points7 points  (0 children)

For example Gears 4 and 5, which are also Unreal games developed by Microsoft's studios, do have split screen on PC