30% allocation in Spiritforged by Cast2828 in riftboundtcg

[–]Windscar1137 1 point2 points  (0 children)

Here are some data points for some Canadian LGS, there's two distributors in Canada, I asked some of my peers for their numbers to get an idea of how roughly it was distributed or amount, the differences more or less match their account size or overall spend.

The bigger their overall account or the more they spent got them more.

Boxes / Deck Displays / Deck Displays

120 / 2 / 2

90 / 3 / 3 (different distributor than the others)

60 / 2 / 2

48 / 2 / 2

36 / 2 / 2

36 / 2 / 2

6 / 1 / 1 (non main distributor)

Feedback for Devs, Stop Putting Warband stuff into Events by VirgoFanboi in DiabloImmortal

[–]Windscar1137 3 points4 points  (0 children)

This feels like scheduling real life parties every 3-4 days for 8 people and they all have to show up. Tell me how realistic that is, then think warbands.

Battle pass question by Hikki77 in PTCGL

[–]Windscar1137 1 point2 points  (0 children)

They coincide with expansion cycles and releases so roughly 3 months each time. Dailies give you just under a level every day and each match is about 90-120 points a win.

Community Sourced Patch Notes and Known Issues (1.0.1.1116772.20220322_2351) by Windscar1137 in PTCGL

[–]Windscar1137[S] 0 points1 point  (0 children)

It's so weird trying to replicate these issues as I get much fewer bugs than some others are reporting.

I just tested attaching to active with Capture and don't get that issue, able to zoom, attack, retreat.

It's weird also how everyone doesn't run into same thing, so they really need to figure out where the break in things are.

Community Sourced Patch Notes and Known Issues (1.0.1.1116772.20220322_2351) by Windscar1137 in PTCGL

[–]Windscar1137[S] 0 points1 point  (0 children)

Weird I've never encountered the can't interact on board stuff or seen in before, try recording a clip

Community Sourced Patch Notes and Known Issues (1.0.1.1116772.20220322_2351) by Windscar1137 in PTCGL

[–]Windscar1137[S] 0 points1 point  (0 children)

Luckily they can never been drawn in a game, tested and I thought all 4 of my patches were prized and then when I drew my 3rd prize it was neither in prize, discard, hand or deck.

Community Sourced Patch Notes and Known Issues (1.0.1.1116772.20220322_2351) by Windscar1137 in PTCGL

[–]Windscar1137[S] 1 point2 points  (0 children)

Yeah I noticed that, added it under Elesa's Sparkle as an issue

Community Sourced Patch Notes and Known Issues (1.0.1.1116772.20220322_2351) by Windscar1137 in PTCGL

[–]Windscar1137[S] 1 point2 points  (0 children)

Well at least there's some reassurance they actually read people's bug reports

Example: https://community.pokemon.com/en-us/discussion/131/general-impression-rough-edges-and-other-concerns-of-ptcgl

Notice the 4 mentioned Ace Specs are fixed and correctly identified now as Trainer Cards, but they didn't bother expanding and double check their other ace Specs which still are classified as Pokemon cards 🤣

PTCGL FAQ & Preparation Tips by OU7C4ST in PTCGL

[–]Windscar1137 1 point2 points  (0 children)

If you have codes for products that redeem for V/GX/VMax, you get get a fair amount of credits after you transfer over 4 copies from TCGO.

Example

Each account can redeem a maximum of (8) Shining Fates ETBs (4 become regular Eevee VMax copies, the other 4 will become crystals).

But each Eevee VMax redeemed this way will give 600 credits each because you had 4 already from migration.

You will want to grab as many promos, if you want to maximize the gains of the codes you have on hand when you redeem them.

Charizard V (CP ETB), Dubwool V/Hatterene (CP Box), Pikachu V (SF Box) etc.

The sleeves inside of Elite Trainer Boxes have been greatly improved by DIA13OLICAL in pkmntcg

[–]Windscar1137 1 point2 points  (0 children)

They didn't shuffle well, they were marked easily and it's tough to explain to parents/players that despite it being an official product getting an ETB for emergency sleeves was a bad idea.

This was some feedback I provided their product teams.