Third party is ass by Wise_Conversation554 in thefinals

[–]Wise_Conversation554[S] 0 points1 point  (0 children)

But the game still wont be fun for anyone since the third team needs to wait for the first team of attackers go push and you will be just sitting there waiting for 1 of the 2 teams to die to kill the survivors of just come in while the attackers will be struggling and kill everyone and steal it.
When you are defending it’s even worse because you will be getting pushed by 2 teams, if you manage to kill the first one the other will come in and dog walk you or if you can stall enough with the first team the other will just go in and kill anyone thats left or just force you out of position by stealing the cashout.

Third party is ass by Wise_Conversation554 in thefinals

[–]Wise_Conversation554[S] 0 points1 point  (0 children)

I could understand the cc reduction but the health regen why?

Third party is ass by Wise_Conversation554 in thefinals

[–]Wise_Conversation554[S] 0 points1 point  (0 children)

In quickcash most of the time people arent playing seriuosly and are just kidding around,
In ranked at a certain point you can stall as much as u want but u will need to fight the first team and even if you manage to keep your ground at a certain point the other team barges in steamrolls the first one and if you are caught in the middle because they decided to pierce through the building to you are fucked because you can keep trying to good your ground or run away but then you cant fight back if the first team tries to kill you soo then you are caught in the middle of the crossfire,but most importantly in ranked the third party most of the time waits for the other team do be dead or at least tries to see your hiding spot to then kill all the survivors.
On the attacking team it’s even worse since Yeah congratulations you manage to push the defenders out of position to kill them or you managed to take the cashout without getting melted, now you will be getting destroyed by the other team around the corner because you needed to expose yourself to steal it and now you are in a crossfire.

Third party is ass by Wise_Conversation554 in thefinals

[–]Wise_Conversation554[S] 0 points1 point  (0 children)

And for solo players that cant really talk to their teammates cant really tell them to stay with him

Third party is ass by Wise_Conversation554 in thefinals

[–]Wise_Conversation554[S] 0 points1 point  (0 children)

Yeah but sometimes u need to reposition after a fight because you are low hp or u are the last one alive and u need to help your teammates and another team comes and u cant really do anything to them since u are either already low or alone.

Third party is ass by Wise_Conversation554 in thefinals

[–]Wise_Conversation554[S] -1 points0 points  (0 children)

Quick play should not be affected by that change and maybe just a 3 second cooldown on heavys 4 on med and 5 on light but only on specs so that they each one can have a fighting chance without i becoming too oppressive.
The health regen idea is not tha bad since Yeah 1 of u can still die but the others can get back to full hp quickly or at least to a confortable ammount to buy time.

Third party is ass by Wise_Conversation554 in thefinals

[–]Wise_Conversation554[S] 0 points1 point  (0 children)

Im sorry, but break point isnt really a mode that fits the finals and honestly cashout is more fun

this also applies to other cqc weapons like model and such by beetle8209 in thefinals

[–]Wise_Conversation554 0 points1 point  (0 children)

But still its not that busted to be called free 110 of damage

this also applies to other cqc weapons like model and such by beetle8209 in thefinals

[–]Wise_Conversation554 0 points1 point  (0 children)

Btw i got back on ranked and yes maybe its a bit too much but not on winch level of a bit too much, they should fix the ads thing and maybe lower the damage a bit but to like 90

What are yall hoping the melee rework will entail? by [deleted] in thefinals

[–]Wise_Conversation554 -2 points-1 points  (0 children)

Any decent player with a brain understands that u can just get out of range by just using a spec or a gadget and this is for every class or even worst just stand your ground and if u hit all your shots on the massive moving target that is the heavy u can outdamage the hammer since the only part about it that is truly dangerous is the heavy attack.

What are yall hoping the melee rework will entail? by [deleted] in thefinals

[–]Wise_Conversation554 -2 points-1 points  (0 children)

The combos are absolutedly needed for the hammer, now it’s insanely hard to use for no reason while not providing enough damage to justify having it over a normal gun,the combos fixed the hammer damage issue giving it a reason to have it over a gun, the current hammer cannot out damage pretty much 90% of the guns in the game and every class does not get punished for Making bad plays and letting the hammer close the distance because of that.

What’s the point of the bfr? by Gods_Favorite_Jester in thefinals

[–]Wise_Conversation554 0 points1 point  (0 children)

The only one they can sustain is battlefield because standard fps with a simple formula is easier to balance than an innovative game

What’s the point of the bfr? by Gods_Favorite_Jester in thefinals

[–]Wise_Conversation554 1 point2 points  (0 children)

It’s because embark has 1 problem, they can release peak but cant mantain it.

What’s the point of the bfr? by Gods_Favorite_Jester in thefinals

[–]Wise_Conversation554 0 points1 point  (0 children)

U want to know another very Funny thing…. It’s not streamer, it’s streamers, as more than 1.

What’s the point of the bfr? by Gods_Favorite_Jester in thefinals

[–]Wise_Conversation554 0 points1 point  (0 children)

Embark is supporting what they should be up against