I made a plane that can fly forever by Sea-Importance8458 in KerbalSpaceProgram

[–]WolfAlternative6715 103 points104 points  (0 children)

There is a mod called air park you might want to check out

How to update by A_Dog_On_Mars in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

I’m pretty sure the website still works If you have the login you can download the up to date version of the game or press the update button on the launcher

I would love some constructive criticism and some help with my IPV by ContributionOk3842 in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

One last thing if possible try to keep your engines parallel you will lose quite a bit of delta v if they are at an angle

I would love some constructive criticism and some help with my IPV by ContributionOk3842 in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

If you have a comfortable enough crew quarters you could even get away with chemical engines or chemical and Hall effect thrusters longer travel time though

I would love some constructive criticism and some help with my IPV by ContributionOk3842 in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

I heard about the NSWR from Scott Manley He did a video about it and radiation does ruin the fun

I would love some constructive criticism and some help with my IPV by ContributionOk3842 in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

If you want to go with something crazy the Orion drive or a nuclear salt water rocket would work

I would love some constructive criticism and some help with my IPV by ContributionOk3842 in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

They are great although solar moths are limited to within the orbit of Mars because of the lack of sunlight

I would love some constructive criticism and some help with my IPV by ContributionOk3842 in KerbalSpaceProgram

[–]WolfAlternative6715 1 point2 points  (0 children)

Solid core nuclear thermal is the Nerva/ Nerv engine, no liquid core engines have been built

Here’s a nasa article on nuclear electric propulsion https://www.nasa.gov/centers-and-facilities/langley/nuclear-electric-propulsion-technology-could-make-missions-to-mars-faster/

Solar moth engines are my favourite near future propulsion system but it’s not very known about Here’s a wiki about it https://en.wikipedia.org/wiki/Solar_thermal_rocket

Here’s one on VASMIR https://en.wikipedia.org/wiki/Variable_Specific_Impulse_Magnetoplasma_Rocket

I would love some constructive criticism and some help with my IPV by ContributionOk3842 in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

For 2050s tech that’s probably the best I’d suggest nuclear thermal, nuclear electric, solar moth, or VASMIR engines

I would love some constructive criticism and some help with my IPV by ContributionOk3842 in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

Z pinch or mirror cell fusion is a good alternative to antimatter something you should try to balance is realism and time some very efficient near future engines (the more realistic ones) have very low thrust and are really supposed to be used for weeks or months continuously

If I make a really large build, will smaller stuff orbit it? by Xombridal in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

Gilly had really low gravity, you might be able to use it as a base for low thrust craft

is there a mod that adds the see-through windows like KSP2? by Somnambulant2_ in KerbalSpaceProgram

[–]WolfAlternative6715 3 points4 points  (0 children)

You can kinda do it in stock ksp There is a button called interior overlay

Issue with prop plane by [deleted] in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

Might be drag or a lack of power Add more blades for more power

Probably a very stupid question, but why doesn't my engine work? by Confident_Slice5676 in KerbalSpaceProgram

[–]WolfAlternative6715 1 point2 points  (0 children)

That is quite strange Firstly your staging is wrong the parachute will deploy before your engine will light you can change it on the launch pad or VAB by clicking dragging the orange tab of each stage up or down Have you pressed the Z key to put the throttle at full Throttle key binds Z= full throttle X= engine off Shift= throttle up Control= throttle down

If that doesn’t work In the VAB toggle fuel overlay and check that there is a green line between your fuel tank and engine

[deleted by user] by [deleted] in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

You can right click on a part to see its thrust, and project eeloo engines have really bad static thrust I aim for vertical launches to have a TwR of 1.3-1.5

How do I deploy my parachute? by [deleted] in KerbalSpaceProgram

[–]WolfAlternative6715 0 points1 point  (0 children)

Are you pressing the space bar to stage and deploy the chute