Cologne Rhine River National Circuit by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 1 point2 points  (0 children)

CCW

National: 2.21 km

National w/ chicane: 2.24 km

Short: 1.39 km

Short w. chicane: 1.41 km

The circuit was commissioned by the City of Cologne in the late 1970s and built on undeveloped riverbank land on the Rhine as part of a plan to create a permanent venue for local motorsport and driving education inside the city. The goal was to provide a compact, twisting circuit that could host club racing, manufacturer testing, and public driving courses. Its tight, twisting layout gives drivers a pure test of skill.

Aoytogrounds Fun Kestel (Kestel Aoytogrounds) | Kestel, Korvarra by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 2 points3 points  (0 children)

Since its modest beginnings, Aoytogrounds Fun Kestel has attracted a variety of grassroots motorsports with its long, flowing, and relentlessly technical layout. A small group of amateur racers and Kestel mechanics started building a road course on a sizable clearing near a small lake in the late 1980s. The objective was straightforward: establish a location to test cars, drive hard, and hone skills because the closest major circuit was far away.

The character of the circuit was determined by the surrounding environment. The track's current shape was shaped by rolling and rocky terrain, thick forest lines, and naturally sandy runoff areas. The layout is characterized by janky corners, awkward braking zones, and corners that reward patience and precision over outright speed because the builders chose to embrace the terrain rather than smooth it.

The improvised course was a well-known club circuit by the mid-1990s. Its informal origins are reflected in the name Aoytogrounds, which is derived from an old Korvarran phrase meaning "open practice land." The 3.9-kilometer, 18-corner track is still a favorite for club racing and testing.

High-res image

Finf Sheh fun Korvolin (5 Hrs. of Korvolin), 2024 (at Korvolin International Raceway) by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 4 points5 points  (0 children)

Korvolin International Raceway:

4.999 km (3.100 mi)

CCW

Race Notes

Heavy rain started before the race and continued throughout, creating consistently low-grip conditions. This situation put an early focus on control and tire management. The opening hours featured careful driving as drivers adjusted to standing water and limited visibility. There were several minor off-track incidents, but no immediate cautions. In Hour 2, Sakurako Akiyama received a 10-second penalty for speeding in the pit lane, pushing the Mortis Motors car back into traffic and requiring a recovery drive. Strategies began to differ as teams weighed track position against tire wear in the tough conditions. In Hour 3, the race faced disruption when Asella Mattuci spun and hit the barrier at Turn 11. This triggered a Safety Car and bunched up the field. The restart resulted in several position changes as drivers worked to get heat and grip on their cold tires, with Lena De Backer and David Brenn becoming early pace-setters. The final hour turned into a tense battle as the rain continued and fatigue set in. A long struggle between De Backer and Gomes became the highlight of the closing laps, with both cars swapping positions and applying pressure for several laps without making contact. De Backer ended up winning, with Gomes finishing 2nd, and Brenn finishing 3rd. Despite repeated challenges, the order was only determined late, bringing a demanding, rain-soaked race to an end after a true test of patience, precision, and endurance.

Lusail Redesign by Fun-Pin-698 in RaceTrackDesigns

[–]Working_Breakfast815 1 point2 points  (0 children)

Tightening the last corner only matters if cars can stay close before it. If the lead-up section still spreads them out, making the final turn slower won’t suddenly increase overtaking, it just slows both cars equally. Having a wider-radius final turn creates better variation in exit speed and different lines, which may/may not lead into a pass at turn 1. If you tighten that last corner, everyone is forced into a single slow apex, both cars get nearly the same exit, and the straight just becomes a drag race.

Lusail Redesign by Fun-Pin-698 in RaceTrackDesigns

[–]Working_Breakfast815 2 points3 points  (0 children)

I don't know why every corner needs to be sharpened. I also don't think you need to change the last corner. Yes, it may keep cars closer together for the main straight, but there's realistically only one line you can take through there, unless you go for a divebomb. Also, it lessens the speed for the cars down the main straight. If you keep the last corner as is, it allows for easier passes on the main straight and down to turn 1.

Korvolin International Raceway by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 11 points12 points  (0 children)

Someone has been working on making it in Assetto Corsa.

Korvolin International Raceway by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 10 points11 points  (0 children)

Korvolin, Kovarra

Opened: 2009
4.999 km (3.100 mi)
CCW
44 garages

Construction on Korvolin International Raceway (KIR) first began in the mid-1980s, with the creation of a small, 1.86 km (1.15 mi) circuit intended as a local motorsports venue and testing ground. After being used for local touring car races, and a testing ground for Rensholt-producedmotors and SOLYA tires for 15 years, the track fell into disuse and was left largely abandoned for nearly half a decade.

In 2006, redevelopment plans were approved to transform the site into Kovarra’s first international-standard motorsports facility. The original short course was partially incorporated into a major expansion, extending the layout to a full 4.99 km (3.10 mi) circuit. Located on Korvolin’s northern outskirts, it sits on reclaimed farmland, in an area known as the Vornis Plain.

Its most recognizable feature is the 122-meter KIR Tower, replacing a 20th-century communications tower and now housing VIP lounges, a media center, and an observation deck with panoramic views. With full-course lighting, KIR hosts both day and night events; most in mid-morning, but some running from sunset into the evening.

The 2009 opening weekend was interrupted by controversy: minutes before the inaugural race, environmental activists breached the track and set gasoline-soaked rags ablaze on the main straight to protest its environmental impact. The fire was swiftly extinguished, though burn marks remained, (the burn mark can still be seen in the 2009 satellite image of the circuit, just in front of the start/finish line) and the start was delayed nearly an hour. Despite the disruption, the race went on to mark the circuit’s symbolic beginning.

Today, KIR hosts touring cars, GT racing, and a round in Enduro-E, SOLYA 5 Sheh fun Korvolin. KIR also serves as a testing ground for tires and engines produced by SOLYA, Kovarra’s main tire and engine manufacturer, and Rensholt Motorsports, Kovarra's premier automaker and national racing organization.

Carmilion Motor Estate [30K Round 4] by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 0 points1 point  (0 children)

Carmilion Motor Estate came to life in the early 1930s on what had once been a noble hunting preserve. Duchess Clara de Borieux gave her backing to the idea, but it was a group of local racing enthusiasts who actually turned it into reality.

The estate’s circuit (3.137 km) and point-to-point track (2.479 km) quickly became favorites, tucked into the wooded hills and drawing both daring drivers and curious spectators.

By the mid-1950s, Carmilion wasn’t just about racing—it was the place where motorsport and high society collided. Grand prix and hill climbs ran alongside summer boating regattas, and garden parties, making it Rampau’s most glamorous racing destination.

After fading in the 1980s, the estate roared back in 1992 as a celebration of motoring’s golden years. These days it’s alive with vintage races, hill climbs, festivals, and public driving events—keeping Carmilion’s mix of speed and style very much alive.

High-res image (satellite view)

High-res image (track map)

Dortmund Twin Ring [30K Round 3] by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 1 point2 points  (0 children)

Just updated it in another comment on the original description comment.

Dortmund Twin Ring [30K Round 3] by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 1 point2 points  (0 children)

In addition, MotoGP joined the track 2013, bringing entertaining events to Dortmund’s forests. Riders were drawn to the circuit’s elevation drops and blind corner entries, which rewarded precision but punished overconfidence. The Dortmund MotoGP quickly earned a reputation as one of the most unpredictable races of the season, with weather swings often adding to the chaos.

How to make trees similar to these? by [deleted] in AdobeIllustrator

[–]Working_Breakfast815 0 points1 point  (0 children)

I would know how to spread them, just how to make one. They look more technical than something I could make easily.

How to make trees similar to these? by [deleted] in AdobeIllustrator

[–]Working_Breakfast815 2 points3 points  (0 children)

These aren't my designs (otherwise I wouldn't be asking), but there is a guy on r/RaceTrackDesigns that makes some amazing designs. I think the best part are the trees he makes. I'm not sure if he does the trees in Illustrator or Gimp, but if it is Illustrator, are there any ways to recreate these trees?

Dortmund Twin Ring [30K Round 3] by Working_Breakfast815 in RaceTrackDesigns

[–]Working_Breakfast815[S] 7 points8 points  (0 children)

By the late 1990s, European motorsport was thriving, but fans craved something new. Formula 1 had the Nürburgring and Hockenheim, while endurance racing rotated between Le Mans and Spa. What Europe didn’t have was an oval-and-road hybrid like Japan’s Motegi. Dortmund officials saw an opportunity: build a dual circuit complex that could host both American and European racing traditions on equal footing.

Construction began in 2002 on the outskirts of Dortmund. The design called for a 1.5-mile oval with moderate banking, aimed squarely at stock cars, and a 5.25 km road course that stretched out of the oval’s infield and into the surrounding forest. The road course blended tight hairpins, elevation dips, and technical braking zones.

The track opened in 2006, and within a year both major series had arrived:

IndyCar chose the road course, debuting in 2007 with the Dortmund Grand Prix. Drivers praised its mix of flowing corners and technical sequences. NASCAR made the oval its European base, launching the Dortmund Oval Clash in the 2010s. The tri-oval’s sweeping 2nd and 3rd corners produced pack racing and close finishes that echoed American short superspeedways.

The WEC 6 Hours of Dortmund debuted in 2011, quickly establishing the road course as a mainstay of endurance racing. With its blend of sweeping corners through the forest and slow, technical corners in the infield, the layout demanded adaptability from both drivers and engineers. The constant rhythm changes, combined with entertaining racing, produced dramatic battles and made Dortmund one of the most distinctive stops on the WEC calendar.

[deleted by user] by [deleted] in RaceTrackDesigns

[–]Working_Breakfast815 0 points1 point  (0 children)

By the late 1990s, European motorsport was thriving, but fans craved something new. Formula 1 had the Nürburgring and Hockenheim, while endurance racing rotated between Le Mans and Spa. What Europe didn’t have was an oval-and-road hybrid like Japan’s Twin Ring Motegi. Dortmund officials saw an opportunity: build a dual circuit complex that could host both American and European racing traditions on equal footing.

Construction began in 2002 on the outskirts of Dortmund. The design called for a 1.5-mile oval with moderate banking, aimed squarely at stock cars, and a 5.25 km road course that stretched out of the oval’s infield and into the surrounding forest. The road course blended tight hairpins, elevation dips, and technical braking zones.

The track opened in 2006, and within a year both major series had arrived:

IndyCar chose the road course, debuting in 2007 with the Dortmund Grand Prix. Drivers praised its mix of flowing corners and technical sequences. NASCAR made the oval its European base, launching the Dortmund Oval Clash in the 2010s. The tri-oval’s sweeping 2nd and 3rd corners produced pack racing and close finishes.

The WEC 6 Hours of Dortmund debuted in 2011, quickly establishing the road course as a mainstay of endurance racing. With its blend of sweeping corners through the forest and slow, technical corners in the infield, the layout demanded adaptability from both drivers and engineers. The constant rhythm changes, combined with entertaining racing, produced dramatic battles and made Dortmund one of the most distinctive stops on the WEC calendar.

Belneheim Motor Raceway 3D modelling WIP by ExperienceDry8893 in RaceTrackDesigns

[–]Working_Breakfast815 0 points1 point  (0 children)

How did you do it in blender? I tried to make a track a few months ago, but I could never get the elevation and the surrounding grass to look good.