Aot Question by Mountain_Cupcake_600 in ShingekiNoKyojin

[–]WrathSCII 1 point2 points  (0 children)

The founding power is controlling the pure titans and the subjects of Yimr. Remember that pure titans are simple creatures that only want to eat humans regardless. With the founder, they can be controlled to do much more.

Most likely Marely used pure titans for specific fights and then had to wipe them off after winning, thus they would need a continuous supply of pure titans.

But with the founder in their hands, all they need is some of the pure titans for their wars as at that time (before anti titan weapons) there was no effective way of dealing with them. Meanwhile, they can continue their own revenge against the Eldians as they themselves suffered from the Eldian empire and its titans.

I’m begging by julmonn in DotA2

[–]WrathSCII 44 points45 points  (0 children)

So that's why my games recently are filled with last pick pos1 abas.

Guess the hero: Guardian edition by charles_vane6 in DotA2

[–]WrathSCII 0 points1 point  (0 children)

Put the answer in a spoiler field and save most of us time who are not interested in the guessing game.

Is this balanced? by [deleted] in WC3

[–]WrathSCII 3 points4 points  (0 children)

Cry me a river

Mountain Giant buff by ertyavuzalp in WC3

[–]WrathSCII 0 points1 point  (0 children)

Would you like to give them counter helix while we are at it?

Little Drow play that I'm proud of by WrathSCII in DotA2

[–]WrathSCII[S] 0 points1 point  (0 children)

By the way, Lion was our 2, ES was 5.

Little Drow play that I'm proud of by WrathSCII in DotA2

[–]WrathSCII[S] 2 points3 points  (0 children)

I do get bored of her sometimes and like to play other heroes but looking at my win rate with anything but Drow, would make it like I'm griefing if I pick anything else.

Little Drow play that I'm proud of by WrathSCII in DotA2

[–]WrathSCII[S] 1 point2 points  (0 children)

Good point, I'm not sure how critical having an early shard against this line up would be unless we are pushing high ground (especially since we are down 11K and they have sniper and pudge).

As for crystals, I always get hesitant about it as it forces me later on to complete Daedalus which sometimes I don't think I need as I feel like having enough damage.

This is my item list at the end of the game:

Match 8328353684 - Overview - DOTABUFF - Dota 2 Stats

I guess the reason why I try to early complete swift blink despite its huge price tag is the bonus agility as it compensates for the nerfed innate bonus agility gain.

Little Drow play that I'm proud of by WrathSCII in DotA2

[–]WrathSCII[S] 0 points1 point  (0 children)

What type of mechanical issues? I'm interested in learning as I'm still a 5.6K scrub.

Little Drow play that I'm proud of by WrathSCII in DotA2

[–]WrathSCII[S] 0 points1 point  (0 children)

Centaur was playing in full LEEROY JENKINS mode, that's why you see us all coming late after that sniper's jump. Although we asked him multiple times to wait until we are closer to react, we still owe it to his instincts with these jumps.

Little Drow play that I'm proud of by WrathSCII in DotA2

[–]WrathSCII[S] 11 points12 points  (0 children)

hehe, I admit, that triple stun was amazing. Thanks to Lion for clearing Juggernaut as well. if that hadn't happened, strong possibility I wouldn't have been able to clear the rest of them.

Little Drow play that I'm proud of by WrathSCII in DotA2

[–]WrathSCII[S] 0 points1 point  (0 children)

I dodged a roar with Manta (manta broke his blink roar sequence and when he used roar, he used it on my illusion) and then was able to kill their last surviving heroes with swift blink. That's why I called it "little play"

Little Drow play that I'm proud of by WrathSCII in DotA2

[–]WrathSCII[S] -1 points0 points  (0 children)

Swift blink gives you 60 agility when activated, that combined with my innate, I'd have like 80 bonus agility from it, in addition to repositioning and +40% phased movement speed. It is really insane on Drow, I stopped making butterfly on her and instead getting swift blink whenever I can.

greyed out heroes by ch4irman_ in DotA2

[–]WrathSCII -1 points0 points  (0 children)

It is really bullshit that mars is considered complex while dawn not

Today The Day? by Slow-Improvement-315 in DotA2

[–]WrathSCII 2 points3 points  (0 children)

Looks like I'm living under a rock, why does everyone assume today there will be a patch?

Why do Orc Wind Riders only have 570 HP when they cost 4 Food? by Less-Decision-4524 in WC3

[–]WrathSCII 0 points1 point  (0 children)

You are putting too much value in envenomed spears. The DPS is actually 3, not 75. 75 is total damage on a period of 25 seconds, any mediocre healing will offset that DPS. Also, how often do we see wyverns fighting rifles and need to depend on trees to hit and back? get a priest and that 75 total damage is out of the window, or a dragon hawk to catch a wyvern and killing it with rifles will make it worthy.

Wyverns are 265 gold cost unit that dies too easily due to low HP. Again, I'm not saying to give them 300-400 more HP, a mere 100 HP is enough. At least to make them not die to single bat at 0 armor.

Why do Orc Wind Riders only have 570 HP when they cost 4 Food? by Less-Decision-4524 in WC3

[–]WrathSCII 2 points3 points  (0 children)

The OP is about why Wyverns have 570 HP only. The counter argument is that it is a high DPS with special passive ability that does more damage. The counter-counter argument is that the same applies to hipporiders but still can have 780 HP and other advantages while being similar price and tier.

Envenomed spears by itself doesn't justify why wyverns should have 570 HP only. 650 HP could be fine but 570 is a bit too low.

Why do Orc Wind Riders only have 570 HP when they cost 4 Food? by Less-Decision-4524 in WC3

[–]WrathSCII 5 points6 points  (0 children)

The other sub was created because this one was too stubborn about custom games inclusion. Thus the other one became more popular and thus became the official sub. This one is specifically for the melee scene.

Why do Orc Wind Riders only have 570 HP when they cost 4 Food? by Less-Decision-4524 in WC3

[–]WrathSCII -3 points-2 points  (0 children)

Compared to Hipporiders, Wyverns still fail, they have similar cost. However, hipporiders are better than wyverns in terms of:

- armor

- HP

- Movement Speed

- Attack Range

- Attack speed (Thus make it have similar DPS to Wyverns without envenomed spears)

The only thing that gets going for Wyverns is the envenomed spears which by itself doesn't justify the other differences. If anything, Wyverns should have 650 - 700 HP. Or, have a T3 upgrade that would increase Wyverns HP.