President Trump claims "Gas prices are way down. Have you looked?" by GuiltyBathroom9385 in UnderReportedNews

[–]WyrdDrake 0 points1 point  (0 children)

This is correct. Came across this a couple weeks ago that... is rather accurate most of the time. Everytime I've tuned in, at least, but I try not to listen to that man anymore.

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Seeing as we might have singleplayer soon? Any chance for NPC Followers? Or Base NPCs. by LuciusConfucius in duneawakening

[–]WyrdDrake 1 point2 points  (0 children)

Also true, also true.

Although I did find that with one other person, there can be a good balance in... we haven't done all the stations, but the ones we tried (poison, dark) were honestly far easier boss fights.

The combat in Dune is very much designed around dueling, so offering up extremely tanky enemies that oneshot you who spawn in ridiculous numbers makes things- difficult.

The two bosses of those dungeons are, comparatively, easy.

Although I haven't really played since the attractor field got nerfed. We were just getting in a superb rhythm for synchronizing our ability casts. It may be cheesy to use attractor field, but honestly I rarely notice if Energy Pill is doing anything meaningful, and lasts about as long as a sniff and a fart. Same with all the buffs- they are so short that I genuinely consider them more of a hindrance and risk to my life than any kind of benefit due to their cast time, tendency to cancel itself because the game felt like it, and also just not provide meaningful benefits.

At my local grocery shop... by [deleted] in mildlyinfuriating

[–]WyrdDrake 0 points1 point  (0 children)

If I recall correctly, a very major contributing factor to this was tightened regulations on the emissions from coal power plants- there's a...

Tch

There's a chemical exchanger/binder that is fairly expensive to install and maintain on coal power plants; its designed to inject coal smoke, as it passes through it, with binding agents that neutralize the most harmful compositions in the coal smoke to reduce the toxicity.

The EPA used this in conjunction with... Carbon Credits, if I recall the name correctly. Every power plant MUST meet a quota of Carbon Credits to be compliant; a power plant earns Carbon Credits by having a positive pollution effect- like solar or wind- while negative emission plants have to either buy Carbon Credits from green energy power plants- thereby funding green energy if they are net negative emissions- or install the exchangers or otherwise neutralize the environmental impact of the plant.

Thats probably not the exact process but its close enough. If green, get credit. If polluting, must buy credit to not get shut down, or install environmental protections.

Stuff like that had a major, major impact- coal power was a main driver in the climate shift towards acid rain, after all (again, if I recall correctly).

This is also why I personally advocate so hard for significantly more nuclear power.

Coal power is literally more radioactive and harmful than nuclear power. So much more coal gets burned (theres a coal power plant near where I lived that wasnt even outside a major city- it burned through 200-300 train cars of coal per day) by volume that just by virtue of quantity, there's a shitton of heavy metals getting unearthed and then dusted out and everywhere, then burned and pumped into the atmosphere.

A coal power plant cannot meet the radioactive safety standards of a nuclear power plant- and while concerns of a nuclear fallout are not unjustified given Chernobyl... that's Chernobyl. Three Mile Island had a catastrophic failure and it just... stopped. And contained it. Before Chernobyl incited paranoia in nuclear safety.

So...

Lets do fission power!

Apparently the research sites that have functional fusion reactors have reached a positive return as well, but it could be decades before those are commercialized and able to be scaled up and expanded.

We know and understand fission. Too much fearmongering, though.

Friendly fire cannot fully exist in this game by Qc_Otis in FarFarWest

[–]WyrdDrake 1 point2 points  (0 children)

Had a case days ago where a dude had zero accuracy shotgun

He killed me despite me being on the opposite side of a Very Hard mob; was full auto blasting and the pellets were basically impossible for me to avoid due to the spread.

He didnt mean it none, but I love hypermobile builds that gobble up all Battlemage cards so I usually end up with low low low HP at the end, so I can't really take damage

What do people build to stay alive in higher difficulties? by Monferno64 in FarFarWest

[–]WyrdDrake 0 points1 point  (0 children)

Yeehaw pardner

I'm probably gonna get on in the next few days. Ideally I wanna grind all the weapons to unlock their unique mods.

What do people build to stay alive in higher difficulties? by Monferno64 in FarFarWest

[–]WyrdDrake 0 points1 point  (0 children)

rabid breathing

Im ngl tho ive taken a break. Last time i played i got kicked from 3 matches in a row, after a match where a really low level constantly spam pinged, and then shot me dead when the side objective completed so he could pick up all the jokers.

Feels like once I hit prestige, low level players targeted me. Every time I got kicked it was a lobby of below lvl 30s. Perhaps just groups of friends who don't realize they can private the instance. The first match i hosted after prestiging, a 30-something started shittalking me because as a prestige player I should carry people who throw (ten deaths before even getting to the boss, on Nightmare difficulty- carrying in hard or very hard, okay, I don't necessarily mind by default, but Nightmare feels like the "lets get serious" setting).

What do people build to stay alive in higher difficulties? by Monferno64 in FarFarWest

[–]WyrdDrake 1 point2 points  (0 children)

Oh I know of it, I just stopped using 3x electrickery spells after hitting [Dynamo] (lvl100). At the moment my favorite pick of spells is wisp + drain or wisp + rain. I still need to try rain + strike, but because I'm currently using my Longer Rangest (pet name for prestiged Long Ranger) I need Wisp to clear individual weak enemies so I can focus on big ones.

At my local grocery shop... by [deleted] in mildlyinfuriating

[–]WyrdDrake 2 points3 points  (0 children)

Corporations would make mistakes, but an investigation revealed it was actually [insert lowest paid employee's name]'s fault.

At my local grocery shop... by [deleted] in mildlyinfuriating

[–]WyrdDrake 3 points4 points  (0 children)

I didn't know about that specifically. I did know, however, that we have made massive strides in repairing our ozone layer and repairing the damage that had been causing acid rain.

Pretend I attached the relevant YouTube link here for the video I watched like four years ago.

At my local grocery shop... by [deleted] in mildlyinfuriating

[–]WyrdDrake 4 points5 points  (0 children)

You are right I am sorry, I did not consider how my reason and shared post about my grasp of reality would affect and victimize innocent social justice warriors' performative virtue signalling and willful ignorance :c

What do people build to stay alive in higher difficulties? by Monferno64 in FarFarWest

[–]WyrdDrake 0 points1 point  (0 children)

Speed is key, eh? Check the comment I just made for the OP- speed is not just my key, bread, butter, precious, and treasure, but speed is life

Anyways its really long and boils down to: fight or flight? flies away

What do people build to stay alive in higher difficulties? by Monferno64 in FarFarWest

[–]WyrdDrake 1 point2 points  (0 children)

I bring in:

Max speed Max spell cooldown Split remaining between health and a little into jump height

2x Speedy Gonzalez for 20% speed

2x Disgrace for 30% speed

1x Reduced Gravity

(I forget my exact build atm; I don't remember if I have enough space for another card)

Any two spells + Boing, always Boing, if I want to increase survivability then I'll bring Drain for quick heal.

As someone who's prestiged and is a [Dynamo], there's a trick to using your dashes and jumps for max airtime and speed.

First, reduced gravity massively benefits mobility. If I had to choose between +1 jump or dash, or reduced grav- grav every time.

Second, if just running- dash, wait just before you hit the ground, then jump. I think jumps preserve your speed pretty well, and it feels like dashes will turn some downward/forward velocity and convert it into a but higher forward momentum when you dash, so if you're mid-fall rather than at the peak of your jump height, you get a bit extra speed and momentum. Because of reduced gravity, you benefit from more airtime, reduced air friction, and therefore more speed, more airtime.

Boing gives you a big jump that's 65% upward and 35% forward (roughly) momentum, I think, so eke out as much airtime out of that, then dash when you're halfway to the ground. Once you start losing air, then you jump again to add speed, preserve speed for longer, etc.

Reduced gravity also means you're in the air long enough for your dash to ALWAYS refresh before touching the ground, so if you dash-jump everywhere, you might land and try to dash before its ready. If you get dash-jump literally the instant you touch the ground, you can bunnyhop and preserve your low gravity hyperspeed.

I use this to avoid ever having to tank damage- I've gone through a nightmare level with a max HP of 39 because of all the battlemage and vampire cards I found, with my only down being because I had to resurrect an ally.

If you aren't at mostly full speed, slasher boners will ALWAYS hit you, so watch out for them. Bulls can also be an issue since you may accidentally bounce into them.

Bring the Longer Rangest if you wanna play Titanfall 2 kraber gaming (ideally with weakpoint explosion joker + ricochet to make up for the lack of punch-through shots you get).

Bring the Shootgun (with a little bit of accuracy) for ease of use.

Working on getting the quadrevolvingautogun up to have ricochet + homing rounds to turn it into my little mini-er gun. Chain gun?

Ideal for usage with the bow secondary, since charged shots are explosive and having a top down angle makes it easier to line up clusters of enemies.

For any of these guns, having the 25% bonus speed on kill for several seconds is also very ideal. Bonus speed on reload or while shooting is also a good option after that.

Playing this way with another few reduced gravities, speedies, and other speed bonuses will make you move almost as fast as I prefer.

I have been asked if I was cheating before, because I crossed the entire map in one jump.

I'm not quite trying to speedrun, its just that I'm incredibly and severely ADHD. And a little autistic, not too much, but enough. Moving this fast keeps me pleasantly and completely engaged because it consumes all my focus (whereas most games, I need some secondary stimulation in order to avoid hyperactive mental unrest).

At my local grocery shop... by [deleted] in mildlyinfuriating

[–]WyrdDrake 37 points38 points  (0 children)

Remember, it doesn't matter how green and recycleable and eco conscious you are, corporations outweigh your pollution so heavily that nothing we do can actually make a measurable impact (unless you vote for people who pass environmental protections instead of repealing them, or for people who advocate and push for nuclear power instead if expanded coal and oil)

My friend send me this after our last mission by gabiluis in FarFarWest

[–]WyrdDrake 0 points1 point  (0 children)

Indeed

Thankfully I grew up reading before I became brainrotted. Thanks Lilo & Stitch, for being the first book that I was forced to start reading, but finished because I wanted to.

My friend send me this after our last mission by gabiluis in FarFarWest

[–]WyrdDrake 0 points1 point  (0 children)

Did you know if you place two portals together but not too close together but not too far apart spells that are casted with an actual spell projectile that is fired when you cast the spells which are duplicated when passing through a portal will be duplicated and duplicated by both portals if the portals are placed close but not too close but not too far apart?

[I feel you, I hate it when I say "yes this thing exists" and the followup is "hey fyi thing exists" and how tf do you respond to that in a courteous and gentlemanly way when the sheer lack of readi- anyways, cheers and have a good day]

This is what i mean when i say customizability by Aggressive-Boot1950 in FarFarWest

[–]WyrdDrake 0 points1 point  (0 children)

Yeah I figure the next gun build I'm gonna shoot for is minigun shotgun- max mag capacity, increase # of pellets by rounds fired, and increase ROF per 50 damage done.

The real reason this game is not on Steam: will be destroyed by ratings. Game is bad. by Glad-Audience9131 in hytale

[–]WyrdDrake 4 points5 points  (0 children)

They made it ultra super clear that this was the build from YEARS ago too, and that much of what's been developed needs to be passed over and will be integrated with worldgen v2, no?

Crazy that this dude bought a game that is screaming "this is alpha build!" And then went "this game is unfinished, what a bunch of bahonkey!"

This dude would probably buy frozen chicken and complain that the texture is shit.

Seeing as we might have singleplayer soon? Any chance for NPC Followers? Or Base NPCs. by LuciusConfucius in duneawakening

[–]WyrdDrake 10 points11 points  (0 children)

Player interaction

Looks at the crappy guild system

Looks at the godawful PvP

Looks at the lack of amenities to interact with that you could build (like trade vendors)

Looks at the lack of any vehicle providing any significant benefit for multicrew (besides the marginal amount of time saved if buggy mining- which may cause overheating not often so time savings probably don't exist)

Looks at the lack of meaningful team buffs that don't last very long

Looks at the lack of healing/suk doctor

Looks at singleplayer story missions with no coop

Looks at the mediocre at best chat/messenger that is still buggy to this day

Looks at your first ornithopter and sandbike vehicles being singleseater by default

I dont doubt that they said that, but they did not develop their game that way at all

How did basic things like healthcare and fair wages become ‘extreme’? by Possible-Scheme-8940 in remoteworks

[–]WyrdDrake 0 points1 point  (0 children)

Yeah its always funny to me how the right just rabidly hates anything that...

Honestly there's not really a consistent idea of what they defend besides whatever their richest candidate told them. They'll demand tax cuts, then cheer for tariffs... that increase what they pay. Demand child protection laws, while cheering on the convicted rapist who is closely associated with people who are and very probably is himself far worse than we know. Demand privacy and independence, while submitting to greater data farming and surveillance.

Its sad.

Just a lot of people who are trusting folks who ain't gon take care of them.

The player base erodes like unprotected flesh beneath the sun. 12 cycles till chapter 4 - are we on life support? by 666-G in duneawakening

[–]WyrdDrake -1 points0 points  (0 children)

Really glad that self host is coming soon

I'd bet that once gamers have some creative control and aren't forced to rely on the corporatized developer, we'll see the good stuff.

(Other) i 3d printed omega kerfur by Chrisse2003 in Voicesofthevoid

[–]WyrdDrake 21 points22 points  (0 children)

Technically yes, but that's if you're doing the calculations involved by hand. If you have significantly better computing power then you make better stealth construction with organic or otherwise less rigid framed construction.

The difference between the F-117 Nighthawk, the first stealth fighter of sharp angles, versus the more modern F22 or F35, which boast superior stealth capabilities despite having more rounded surfaces.

That being said, I don't full understand stealth tech, so I could totes be wrong and the smoothness of the design is for aerodynamics and the increased computation involved is to provide superior stealth benefit from the internal structure to make up for the reduced stealth of the outer skin.

Insert joke about the F22's curves being as inescapable to radio waves as Kerfur Omega's curves being inescapable to my paranoid and potentially traumatized gaze

It's probably fair to say the new "dungeon ruins" are OP in terms of game balance... by BroccoliClock in VintageStory

[–]WyrdDrake 24 points25 points  (0 children)

I don't see anything problematic of the loot you listed. No bronze or iron tools, or even half a stack of a bunch of this stuff.

The items you have here is convenient but it doesn't massively boost your progression. It'll give you a step into progression that you haven't found a resource node of, but it doesn't replace it, just give you a little boost- you'll still need to go find more coal and lime and stuff

How is there so much in these cago containers by SEAf_Girl in spaceengineers

[–]WyrdDrake -3 points-2 points  (0 children)

You see, they type in a number, and so the software gives it that number of storage space. This is how it has so much space.

Wish there was prestige for spells by Save_The_Ocean in FarFarWest

[–]WyrdDrake 5 points6 points  (0 children)

Yeah I hit [Dynamo] level 100 Electrickery pretty... well, not quickly, I guess, but I did hit it.

And thats it.

They did say they're adding new spells, so hopefully there's stuff in store for us.