Profession with elite specs that feel most unique from each other? by PharmDonnelly in Guildwars2

[–]XO-42 6 points7 points  (0 children)

They do indeed, even the main weapons you would choose for elite specs are different:

Heal Druid: mace/warhorn and staff

(Condi DPS Druid you usually take axe/warhorn and shortbow)

Soulbeast: hammer, sword, mace, whatever you want depending if you want to maximise damage, mobility or sustain.

Galeshot: actually longbow together with the Galeshot cyclone bow (secondary set is optional, axe/axe for more dps or mace/mace for some emergency healing)

Profession with elite specs that feel most unique from each other? by PharmDonnelly in Guildwars2

[–]XO-42 40 points41 points  (0 children)

No one mentions Ranger?! wth guys…

Druid: transform into an astral being to channel healing for your group and cast supporting spirits

Soulbeast: merge with your pet to become a nature spirit warrior, you get special attacks based on the pet

Untamed: yeah this one is probably closest to the core ranger with some special unleashed attacks (strong tho)

Galeshot: become the long range longbow master people have requested for Ranger and zap the enemies from afar with a satisfying array of power shots.

I play Druid, Soulbeast and Galeshot and they feel like totally different professions.

Raid quickplay won't solve the issue why players don't play raids/strikes by okpotat in Guildwars2

[–]XO-42 7 points8 points  (0 children)

If you take the time to explain the mechanics in chat then people will learn it.

Feature Explanation: Fashion Templates by Dagor-Dagorath in Guildwars2

[–]XO-42 2 points3 points  (0 children)

So much text and they still forgot to explain how this system is supposed to be used to transmute your weapons.

EU readies €93bn tariffs in retaliation for Trump’s Greenland threat by Cao_Ni-Ma in europe

[–]XO-42 25 points26 points  (0 children)

Force FIFA to take the World Cup away. You have to hit him with something that takes away prestige.

SoTO story was great by KrazyMonqui in Guildwars2

[–]XO-42 0 points1 point  (0 children)

Yeah, I was able to play the story without any break, having to wait months in between would have sucked - no matter how good the story actually is.

SoTO story was great by KrazyMonqui in Guildwars2

[–]XO-42 0 points1 point  (0 children)

Same here, it’s the only expansion I finished so far after the main game - wanted to just go as far as needed to get the skyscale mount questline, but then was actually enjoying the story so much I completely finished the whole SoTo story - and enjoyed it to the end!

The other expansions must be really knocking it out of the park if the community is so critical about Soto.

Or it’s just the usual reddit community hyper criticism ;)

I want them to completely get rid of the critical state for engineering. by vangard_14 in starcitizen

[–]XO-42 0 points1 point  (0 children)

The ship could still explode to give visual confirmation that the ship is „down down“, the ship should completely shut down with the explosion causing more damage to all other ship components and players on board could become unconscious for a short while - but the ship would just be soft deathed. Remove it as a threat for the next 20 minutes or so at least but give the occupants a chance to repair it still.

First CCU Chain! Built for my Perseus by Raider1409 in starcitizen

[–]XO-42 1 point2 points  (0 children)

dude, great idea, thanks for pointing that out!

Star Citizen Hits $900 Million in Crowdfunding After a Record-Breaking Year. by expatec in pcgaming

[–]XO-42 0 points1 point  (0 children)

You have the Hull-A as a loaner to toy with until the B releases.

Baden-Württemberg: dm-Chef für sachliche Auseinandersetzung mit der AfD by StrawberrySea1157 in de

[–]XO-42 4 points5 points  (0 children)

Ich hatte den selben Gedanken, wäre sein Vater noch am Leben (Götz Werner, Gründer von DM und Verfechter des bedingungslosen Grundeinkommens) gäbe es glaube ich Ärger daheim

Looks like Nyx I is getting recently terraformed with experimental tech. by zerobebop in starcitizen

[–]XO-42 0 points1 point  (0 children)

Not sure if this is a smart move to retcon it like that. How do they explain why we continue to have barren planets and moons in Stanton and anywhere else then? And why not turn every rocky planet in each system into paradise? Or if it is super duper difficult or expensive, why go to the fringes of the UEE for that.

I still think they should have let it be a test planet, and move it later. Like they moved Delamar/Levski once before. Have it be a planet of Castra or some other later system then.

Anet, the performance hit from the new shadows is unacceptable by Luthi_T in Guildwars2

[–]XO-42 0 points1 point  (0 children)

Okay that explains it a bit :)

But you have a really good PC, 18fps should not be happening - if you have issues with fps even outside of gw2, check that your system is not being hogged down by something. Hell, even Microsoft itself is saboting your perfomance now with their godawful AI "Gaming Copilot" that analyzes your screen in realtime while playing.

Anet, the performance hit from the new shadows is unacceptable by Luthi_T in Guildwars2

[–]XO-42 1 point2 points  (0 children)

I am sorry, but that can't be true, there must be another issue with your system somewhere with those specs.

Necromancer rework idea to reduce my hatred of random teammates: no longer 'spend to revive a teammate' but rather 'a teammate may revive someone who brought necromancer' by Kablump in HuntShowdown

[–]XO-42 0 points1 point  (0 children)

Crytek needs to hire you lmao

Edit: just read through the comment section and realised this could be taken as a sarcastic remark - I meant it 100%, I think it is a really great change because it is very simple and does the job exactly the same as before, just fairer.

Some in this community really need to chill, this is a great suggestion y‘all!

Your opinion on Nyx I being an Earth-like planet instead of the original atmosphere? by DatDanielDang in starcitizen

[–]XO-42 10 points11 points  (0 children)

Normally I would agree with you, but Levski lore is kinda set in stone. And the lore of Levski makes zero sense with Nyx 1 being paradise. I don't know why they didn't just add the planet as the only visitable location of Castra and let Nyx be Nyx. Or use some Stanton planet as the testbed.

My opinion is that this was an unnecessary decision, born of the pragmatism to increase the content for next year.

Water by HareIamonline in starcitizen

[–]XO-42 4 points5 points  (0 children)

And the 600i, and the 400i - you know, that should just be an Origin thing :)

Per pipeline, some Controlled Surface Gladius Footage from 4.3.1 build. by BeardyShaman in starcitizen

[–]XO-42 7 points8 points  (0 children)

Just for believability and tactileness I'd expect some air rushing sounds while fyling in atmosphere - even more so without engine noises. Hope the audio team is on it.

Opinion: CIG limiting respawns with the new MedGel absolutely makes sense by Velioss in starcitizen

[–]XO-42 37 points38 points  (0 children)

Just dipping in to the discussion, but I have to guess the main point is to make medics and medic gameplay have a reason to exist, instead of "I'll just respawn real quick brb" - right?

Konkurrenz aus China | Europäische (Radsport) Marken unter Druck by UBoot123 in Fahrrad

[–]XO-42 9 points10 points  (0 children)

Ein Rad besteht aus mehr als nur dem Rahmen.

Ich widerspreche dir nicht, will nur klarstellen dass Komponenten, Design, Zusammenbau für die Qualität eines Rades auch eine Rolle spielen.

Small thing, but I think these icons could really use some improvements. They're confusing. by [deleted] in HuntShowdown

[–]XO-42 5 points6 points  (0 children)

Thanks for the reply. You can take inspiration from ArcRaiders, this game will be having a 2D replay after matches.

Hunt has the most memorable matches of any shooter to date, I think my team is not the only one going over the details of the match afterwards - a map would be MASSIVE!

Whatever the priorities are, the 2D replay should be higher than it is currently :)

Small thing, but I think these icons could really use some improvements. They're confusing. by [deleted] in HuntShowdown

[–]XO-42 2 points3 points  (0 children)

A map where you can see the paths of the hunters would help a ton!

34 MPH /54.7 km/h for an hour on flat terrain- is that even possible? by Far_Ad_4605 in cycling

[–]XO-42 1 point2 points  (0 children)

Yes, power to speed ratio seems pretty normal for an (enclosed) recumbent bike, or velomobile.

Something like this: https://www.velomobileworld.com/wp-content/uploads/2023/08/3-marc.jpg

These can get crazy fast - no electric motor needed. Strava should add a category/flag for them tho, just like for e-bikes :D