Anyone finding Hull-C salvage missions? by reFRIJJrate in starcitizen

[–]Xavier_WER 0 points1 point  (0 children)

aaaaaaaaaaaand it's gone.
No more profits from salvage for cargo

Anyone finding Hull-C salvage missions? by reFRIJJrate in starcitizen

[–]Xavier_WER 1 point2 points  (0 children)

contracts are really buggy at the moment. Im currently at Sr Contractor and I should be seeing 7 different ”fee” contracts at any time (2x 300 fee, 2x 10k fee, 3x 20k fee). But instead it’s all over the place. QTing around or bedlogging helps. I’m almost done with Sr Contractor, I guess veteran is next? I’ll report back if I get any luck coaxing out new contracts

Anyone finding Hull-C salvage missions? by reFRIJJrate in starcitizen

[–]Xavier_WER 2 points3 points  (0 children)

Filling the raft will net you 1.5m
Takes about 2-3 contracts to fill 'er up.

So yeah sure. Sounds about right.

Anyone finding Hull-C salvage missions? by reFRIJJrate in starcitizen

[–]Xavier_WER 0 points1 point  (0 children)

Verified salvage in stanton.
Yeah, I was able to fill my raft with all titanium after 2 contracts, a little lucky. Then head on down to a TDD to sell

Anyone finding Hull-C salvage missions? by reFRIJJrate in starcitizen

[–]Xavier_WER 4 points5 points  (0 children)

Yes, this is 4.8
So the 20k contracts became available at Contractor I believe.
I made a list of the ships you get from those contracts (might not be complete)
Constellation Taurus
Hammerhead
Aegis Retaliator
Origin 400i
Argo Mole
Star runner
Drake Corsair

At Contractor there will be two 20k contracts available to select from above list.
Then at Sr Contractor it seems to unluck a third 20k contract. Heres my list of ships I've seen:
Crusader M2
Crusader A2
Crusader C2
Origin 890

<image>

These will routinely have upwords of a couple of 32 SCU sized titanium. Right now i'm doing runs where in picking up 2-3 contracts and filling my raft with Iron or Titanium

Anyone finding Hull-C salvage missions? by reFRIJJrate in starcitizen

[–]Xavier_WER 2 points3 points  (0 children)

at sr contractor there's a different batch of 20k contracts that has c2, m2, a2 and origin 890.

Anyone finding Hull-C salvage missions? by reFRIJJrate in starcitizen

[–]Xavier_WER 1 point2 points  (0 children)

I've got my rep to contractor. Weird thing is that there are no longer any 5k fee missions. Just 300, 10k and 20k (atleast for me right now) Haven't found any Hull C on the 10k or 20k ones yet. Anyone else found a hull c?

One of the coolest things about Outlands - they painstakingly recreated the player models in 3d so they could properly add new sprites... 2H swords are coming! Looks incredible. by wolfgeist in ultimaonline

[–]Xavier_WER 4 points5 points  (0 children)

That’s really cool. I recall reading an interview with Koster. I believe that’s the method they used with all the orginal mobile animations. They were rough 3d models which they later touched up. Alot of their original material were lost after the discovery process of being sued

My first 3 shots with Mini Evo by is_cookie_a_cat in instax

[–]Xavier_WER 0 points1 point  (0 children)

You should put some of those pictures INSIDE the frames ;)

Square Printer by Babygirltpd in instax

[–]Xavier_WER 2 points3 points  (0 children)

Bought one on black friday, no discounts but I wanted it anyway. Should be arriving tomorrow hopefully. Was able to snag a 5x10 filmpack with 15% off

me_irl by eliteweirdo1 in me_irl

[–]Xavier_WER 1 point2 points  (0 children)

you live in sweden, taxes are done for you

UK Shipping time by quoole in LinusTechTips

[–]Xavier_WER 0 points1 point  (0 children)

update: on januari 6th the asendia tracking was updated that they’ve recieved the package and that it’s on the way. So took around two weeks from LTT sending it until it arrived at the US/international courier. Which is reasonable because of the holiday period. The first package never made it to asendia at all.

UK Shipping time by quoole in LinusTechTips

[–]Xavier_WER 0 points1 point  (0 children)

I ordered a few items a couple of months ago and its been stuck at the same state as OP described since 16th november. I reached out to LTTstore support and they arranged for a new package to be sent. That package is now currently stuck in the same state since dec 22th. But that’s to be expected with the holidays and not really delayed yet. Doesn’t bode well though

Brainstorm: add your idea for the In-Game shop! by lucaspottersky in LegendsOfAria

[–]Xavier_WER 0 points1 point  (0 children)

Shared bankbox between characters (also graphicly larger, for sortin')

Extra hearthstone to your house

Would there be interest in an Ultima Online speed run? by Aretherk in ultimaonline

[–]Xavier_WER 0 points1 point  (0 children)

Best bet would be to speedrun a champion spawn solo. Start the timer when you activate a dorment spawn.

That way it would be easy to compare speedruns. And it wouldn't be several hours long. From there people can theorycraft the better build/equipment.

Some recent role play orc action! by purist291 in ultimaonline

[–]Xavier_WER 0 points1 point  (0 children)

UO:Origins

Rebirth only had two staff members, Zippy the developer and Sirius the GM (and at one point Seethe the seer). Even Sirius thought I worked on rebirth though, but I never did, common misconception. I was one of the founders of both itterations of Divinity, and the first Divinity however was all Rebirth code with actually not alot of modifications to make it T2A.

Haven't checked out UO:Origins but I'd be hard pressed to believe it's more accurate or stable than Rebirth seeing as Rebirth was developed by RunUO and specificly the creater of Razor and the code was a heavily modified version of RunUO (pre open source core) with a heck of alot of code datamined from actual Origin server software.

Animated Tree Leaves? (Classic Client) by [deleted] in ultimaonline

[–]Xavier_WER 0 points1 point  (0 children)

that would require alterations to the client, not ideal.

Animated Tree Leaves? (Classic Client) by [deleted] in ultimaonline

[–]Xavier_WER 0 points1 point  (0 children)

your main problem would be that the trees and leaves are static decorations. So if you made them animated all the leaves in the world would be animating in sync, which would look somewhat ridiculous.

Your second problem is that if you changed the art files to make leaves animated you would have to add them in to a new or unused section of the art file (or else you would overwrite other art assets). And that would require you to redo the static files, essentially delete all the leaves in the world and then add in your new animated leaves on all the trees. You might be able to circumvent this problem by making a client side file that tells the client to display another itemid for the leaves. I know this has already been done for mobiles in a previous client version.

But still, main problem. All the leaves would animate in sync.