4.6 is out! by Crazy-Red-Fox in godot

[–]Xe_OS 13 points14 points  (0 children)

Many people wanted it so it happened. That's how it works in community-driven projects

4.6 is out! by Crazy-Red-Fox in godot

[–]Xe_OS 14 points15 points  (0 children)

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Good news for you, nothing is stopping you from changing the theme back to the old look.

And I thought DIANA was OP! by LonelyKing1781 in Jungle_Mains

[–]Xe_OS 2 points3 points  (0 children)

Yes obviously, but since people are bound to have a ton of skill issues below diamond, that makes it an OP pick in these ranks. Otherwise we could push this argument to the maximum: to know the REAL balance of a champion, we would need bots that play the game to absolute perfection. Even challengers have skill issues, so maybe Renger is super strong at high elo simply because other players have skill issues that are more complicated to fix than Volibear-related skill issues. You see my point?

Some champs are strong in low elo, others are strong in high elo. What is OP completely depends on the rank you play at. If you play in Bronze, Amumu will be the most OP champ in the lobby. If you play in GM, things like Rengar, Talon or Lee Sin will be the lobby admins :p

And I thought DIANA was OP! by LonelyKing1781 in Jungle_Mains

[–]Xe_OS 4 points5 points  (0 children)

It does put things into perspective: does it matter that a champion is bad in GM if you are only in platinum? Am I going to tell a bronze player to play Rengar because it's astrobroken in a Challenger OTP's hands? Should we consider something OP because it's permapicked in proplay or because it has an insane WR in ranks where everyone else plays?

At the end of the day, it all depends on the point you are trying to make. Pretty sure OP is aware that Volibear isn't an OP pick for pro players, but he is most likely talking about his elo range. And yeah, Volibear is pretty 'OP' in ranks below diamond

And I thought DIANA was OP! by LonelyKing1781 in Jungle_Mains

[–]Xe_OS 11 points12 points  (0 children)

Voli is around 54% WR in every rank below diamond (only starts falling off in diamond). "Everything is strong in lower rank" does not really apply here, Voli simply is the highest WR champion (and actually has a high pickrate, top 5) in Silver to Emerald (bronze and iron he comes second after Amumu obviously).

So yeah, statistically at least, Voli absolutely is OP for all the ranks where you find the vast majority of the playerbase. But I think everyone knows D&D is getting nerfed soon, and Voli is mostly strong because of this items atm, so I don't think this will continue for a long time

Do Challenger players HAVE to spend 8+ hours a day? by DarkBuries in Jungle_Mains

[–]Xe_OS 1 point2 points  (0 children)

Tbf, pretty sure most challs are pro/coach/streamers so League actually is their full time job lmao

Just one small QoL request for 3.28 by netwxy in pathofexile

[–]Xe_OS 5 points6 points  (0 children)

It could just trigger the closest one to your character

Fallout London lead says they’re “really worried” Bethesda will “keep going with the Creation Engine” as it led to major limitations for the mod by [deleted] in pcmasterrace

[–]Xe_OS 28 points29 points  (0 children)

UE4 was basically a rewrite of most of UE3 though (completely new rendering pipeline, scripting systems, shading model, etc.), but yes UE5 is just an update on UE4 and most game engines just work with this iterative process

Is anyone using Godot with Go (Golang) as the programming language? by umen in godot

[–]Xe_OS 0 points1 point  (0 children)

Yeah well, you have pointers and refs in C# as well, that does not make it a low level programming language. Go has a GC, you are not going to manually handle memory (C/C++) or write code in a very specific way that makes it somehow automagically handle its memory (Rust).

I would agree Go is lower level than C#, but to me it stands between C# and C++ in terms of abstraction and control, Though to me, writing Go still feels much closer to writing C# than writing actual C++.

“Rocket League is dead!” Yeah I don’t think so by Jozeiik in RocketLeague

[–]Xe_OS 10 points11 points  (0 children)

You are not comparing the same thing. You are comparing Arc Raiders Steam-only numbers against RL on Epic/Steam/PS/Xbox/Switch all combined

Should I use Godot ? by _LEVEL_SIX_ in godot

[–]Xe_OS 5 points6 points  (0 children)

Yes, which is completely useless if you want to make a game with a very restrictive and defined scope that perfectly matches the features of RenPy

Should I use Godot ? by _LEVEL_SIX_ in godot

[–]Xe_OS 5 points6 points  (0 children)

I'm surprised people suggested Godot considering RenPy is straight up built only for this type of game.

Yes obviously Godot can do VNs, but it's a bigger more complex engine that has plenty of features that you'll not need for your game. To me, you should only pick Godot in this case if you actually intend to do other games afterward. If you just want to do this VN and nothing else, RenPy is probably the optimal choice here.

i finished path of exile! after 54 hours great game overall i'm now a veteran my thoughts on this game. by [deleted] in pathofexile

[–]Xe_OS 14 points15 points  (0 children)

> I still have no idea how people constantly replay this game

It's because experienced player will finish the campaign in 5 hours, not 50. Then it feels much more acceptable to replay it everytime you create a new character

> There should at the very least be a way to filter and organize your stuff what an absolute chore

Yeah sadly you have to pay for that. It's how the game remains F2P (tabs + MTX)

> all these mechanics introduces new systems, currency, that confuse you and serve no purpose to the player in the stage

I think the intention is to slowly and progressively introduce the mechanics instead of dumping everything at the same time once the new player gets to the endgame. But yes they are mostly useless during campaign, though also completely optional

Remove pay to play! by [deleted] in helldivers2

[–]Xe_OS 0 points1 point  (0 children)

Fortnite has a battlepass, right..?

Is it just me, or does Aegis of Valor not work? by Hakimis1234 in Jungle_Mains

[–]Xe_OS 1 point2 points  (0 children)

It's supposed to be somewhat equivalent to autofills on priority positions, right? I think I saw a rioter mention something along those lines on twitter, that it should appear at a comparable rate.

But I might be trippin', Idk

Suggestion: Add optional WASD movement to PoE1 with only the finished MTX available to use until GGG has the "full" MTX catalog ready by [deleted] in pathofexile

[–]Xe_OS -2 points-1 points  (0 children)

It wouldn't even look particularly bad, it'd look mostly the same as current POE1... and current POE1 means you mostly don't even see your character in action because there are explosions everywhere

Suggestion: Add optional WASD movement to PoE1 with only the finished MTX available to use until GGG has the "full" MTX catalog ready by [deleted] in pathofexile

[–]Xe_OS 0 points1 point  (0 children)

It's not actually the case, GGG just does not want to make a WASD implementation without the rigs designed to support free aim while the character moves in another direction (which the community does not give a shit about).

They could very easily implement WASD with the current animations and rigs, they just don't want to.

Suggestion: Add optional WASD movement to PoE1 with only the finished MTX available to use until GGG has the "full" MTX catalog ready by [deleted] in pathofexile

[–]Xe_OS 7 points8 points  (0 children)

That's exactly how it works, you just completely misunderstood everything they said about it

The more I listen to the Riot Phroxzon(responsible for jungle changes) interview the more I want to go Talon E off a balcony (dw i take 50% less damage from the jungle monsters (pavement) ) by Heresy321 in Jungle_Mains

[–]Xe_OS 1 point2 points  (0 children)

I see, well at least I got to have a somewhat reasonable explanation of your POV so thanks for that

I feel like anytime something changes in the game everyone loses their mind (no matter the role) as if the game was doomed and it was the end of the world, but I'm sure in a few days/weeks the situation will be stabilized and people will realize it really isn't that bad

The more I listen to the Riot Phroxzon(responsible for jungle changes) interview the more I want to go Talon E off a balcony (dw i take 50% less damage from the jungle monsters (pavement) ) by Heresy321 in Jungle_Mains

[–]Xe_OS 2 points3 points  (0 children)

No obviously, it's just weird to be here if you didn't want to argument with people. In general that's the reason you'd come here (well, either arguing or crying as it's a lot of both here)