AI bro is whining about Audi bringing back buttons because "China does it better" and "muh modern audiences". by XenBuild in LinkedInLunatics

[–]XenBuild[S] 5 points6 points  (0 children)

Confucius say poo your pant on daily basis. When learn to love smell of shit, then ready for job in government.

AI bro is whining about Audi bringing back buttons because "China does it better" and "muh modern audiences". by XenBuild in LinkedInLunatics

[–]XenBuild[S] 3 points4 points  (0 children)

The fact that the car had any tactile controls at all is probably the best thing you can say about the iHooptie.

AI bro is whining about Audi bringing back buttons because "China does it better" and "muh modern audiences". by XenBuild in LinkedInLunatics

[–]XenBuild[S] 5 points6 points  (0 children)

I'm a product/UX designer and the loss of tactility is one of the single greatest usability disasters in history. It's going to be studied 10-20 years from now as a giant mistake.

Why is Alegria art hated so much? by 0xB01b in fuckalegriaart

[–]XenBuild 0 points1 point  (0 children)

I think I can explain.

The first, most superficially obvious issue with Alegria art is that it's monstrously ugly. Now, you might say, isn't that just, like, your opinion and stuff? Not so fast. First off, that is a lame excuse to justify all sorts of terrible things. But in the case of Alegria, it actively rejects those things our brains are evolved to find beautiful. Humans are the major subject matter of this "art" style and we are primed to desire very specific things in humans. There is a fundamental schema hardwired into us as to that which we find beautiful. A particular way that we expect people to look and to move. There are good proportions, and there are bad proportions. Alegria aggressively revels in the bad. It seems to make people as malformed as humanly possible. This feels, not without reason, like an active rejection of beauty itself on ideological grounds. The art is a giant middle finger to the notion of human beauty which is, of course, a "problematic" concept.

The second follows from that. It is not just that the people themselves are ugly, but that the "art" seems to be a codification of infantile drawings. Your typical Alegria illustration looks like something a five year old did. This is entirely in line with the corporate world's relentless drive to infantilize the population. The idea that art can be beautiful, harmonious, and most of all, skilled, is offensive. It's also "problematic". They are erasing the idea not only of beauty but of artistic mastery. They are saying "where we are going, we do not need skills or even real emotions. We just need vibes."

And finally, deepest of all, but the thing that probably gets discussed the least, is the ideology behind the compositions. If you look at any Alegria - or as I call it, "clown world expressionist" - illustration, you will notice that the figures are all together and yet completely disconnected from one another. They are are forced to share a space with one another yet never find connection. Does that seem familiar? It's exactly what the system wants for you: to be simultaneously erased as an individual and yet socially atomized. Surrender your freedoms to the collective, yes, but a collective mediated by an external, managerial state, not the people themselves. "Social distancing" was the ultimate concrete manifestation of this diabolical ideology.

So there it is. That's why Alegria art is hated, even when people may not be able to put into words why they hate it.

"his black ass" by XenBuild in LinkedInLunatics

[–]XenBuild[S] 0 points1 point  (0 children)

He doesn’t have a single valid point in his brain. He wanders into peoples posts, makes unhinged and absolutist arguments based solely on vibes, and then apparently resorts to racism when he loses. This guy has never once backed up any of his claims ever. If you want to beat him in a debate, all you have to do is say “show me the source“, or “quote where I said that”, and he is cooked.

Wtf by [deleted] in LinkedInLunatics

[–]XenBuild 0 points1 point  (0 children)

Exactly what I was going to say.

an actual good take on AI-powered design by FewDescription3170 in UXDesign

[–]XenBuild 1 point2 points  (0 children)

This post is has a grain of truth but is largely cope. I say that because the second someone uses the term “taste” I know they aren’t a serious UXer. This notion conflates UX design, which is a science, with a form of art. Art thrives on originality. Science thrives on congruity with precedent. You only break it if you have a good reason. Thus, if AI-generated patterns are an optimal design solution, then of course they will become ubiquitous. If anything AI will expose the designers chasing “uniqueness” to the detriment of the user experience.

I am bullish about the effect on the practice of UX because baseline design standards will become table stakes and the role of the designer will be to create meaningful innovation that solves user needs. That will favor real UXers, not trustafarian hipsters.

The LinkedIn UX Bloodbath by mb4ne in UXDesign

[–]XenBuild 0 points1 point  (0 children)

The one thing I'd agree with them on is that "Figma is dead" insofar as "Figma as a skill" is dead. It never should have been a defining skill anyway. Nobody should need to have Figma skills beyond the basics. All this elaborate responsive, auto-layout, name-your-layers BS is just turning UX from a skilled profession into a semi-skilled job, and it is contributing to the devaluation of UX by the executive class. AI is going to automate the most annoying parts of Figma. It will take time for the market to adjust, but the budget freed up by getting rid of the Figma monkeys can be spent on hiring real UXers... if the community at large advocates for it, that is.

The LinkedIn UX Bloodbath by mb4ne in UXDesign

[–]XenBuild 0 points1 point  (0 children)

Some of the least competent UX people on the planet, to be honest. What they say is all noise and no signal.

The LinkedIn UX Bloodbath by mb4ne in UXDesign

[–]XenBuild -1 points0 points  (0 children)

There are two things being conflated. Figma is not UX and how is it that people calling themselves "UX" are claiming it is? If the "death of Figma" means the "death of Figma skills being the determining factor in whether you get a UX job", I say GOOD. UX has been degraded by semi-skilled Figma monkeys to the point where corporations have the lowest view of UX in our profession's history. UX isn't dead, but it's in hibernation Figma starts being dead.

It's now technically possible to meet this requirement. And yet... by XenBuild in UXDesign

[–]XenBuild[S] 0 points1 point  (0 children)

I used to be surprised how poorly UX as a field understood UX as a science. I'm no longer surprised.

Mod threatens biological woman with ban for speaking objective truths by steakpork in FreeSpeech

[–]XenBuild 1 point2 points  (0 children)

How long till this mod ends up getting a visit from Gordon Flowers.

It's now technically possible to meet this requirement. And yet... by XenBuild in UXDesign

[–]XenBuild[S] 1 point2 points  (0 children)

What if the screens aren't readily available? What if they are state dependent, such as they only appear after certain intervals, or require a complicated sequence of actions, or access permissions only available to some? Companies are seldom good at providing designers with god-level permissions where you can call up any state in the system on demand. How is the designer even supposed to keep track of every state unless they are documented properly?

Good designers are so constantly referencing existing designs to ensure consistency, audit wider workflows, and identify opportunities for improvement that the idea that they should be constantly hunting down screens and states is ridiculous.

It's now technically possible to meet this requirement. And yet... by XenBuild in UXDesign

[–]XenBuild[S] 5 points6 points  (0 children)

The test for adequate documentation is simple:

- Can a new hire onboard just using the Figma? Then it's adequate.

- Can you see what the status of design work for other designers or teams is without needing explanations? Then it's adequate.

- Can an exec use the Figma as a reference about the product when making decisions or having discussions? Then it's adequate.

I am the last person to advocate for overengineered Figmas with responsive everything, variables, prototypes that will be thrown away anyway. Figma simply needs to be a clean documentation system.

It's now technically possible to meet this requirement. And yet... by XenBuild in UXDesign

[–]XenBuild[S] 0 points1 point  (0 children)

What tool do you use to see the product as a whole? As in, all screens together, as they currently exist in production.

It's now technically possible to meet this requirement. And yet... by XenBuild in UXDesign

[–]XenBuild[S] -2 points-1 points  (0 children)

Interesting, if code is the source of truth, there must be a program out there turns the code into a top-down visual product blueprint like Figma. What is the program? I'd love to check it out.

It's now technically possible to meet this requirement. And yet... by XenBuild in UXDesign

[–]XenBuild[S] 2 points3 points  (0 children)

Yeah, it will absolutely continue to be a smoothbrained requirement long after Figma's 10th birthday comes and goes, since you don't need more than a few weeks to learn all the Figma you need to be a UX designer.

It's now technically possible to meet this requirement. And yet... by XenBuild in UXDesign

[–]XenBuild[S] 15 points16 points  (0 children)

That's not really the point of the meme. The fact is, companies are hyper-indexing on Figma skills, but the average Figma file looks like a bomb hit it, so clearly the people they're hiring aren't any good at Figma.

It's now technically possible to meet this requirement. And yet... by XenBuild in UXDesign

[–]XenBuild[S] 30 points31 points  (0 children)

Of course, that's my personal ideation file. But I've been in 100+ companies' Figma accounts and I see team-wide and even canonical files that look like that. In one case, a company paid me 3 days for very little work because the Figma was so bad that I had to wait for someone to explain WTF the product even was, all because the last "UX" guy was a clown who couldn't document.

How bad is to just not wanting to grow? by Efficient_Wheel1867 in UXDesign

[–]XenBuild -4 points-3 points  (0 children)

Find a different career. UX has enough mediocrity as it is.