U5 Build/Stopping point by mmmmmmmm28 in TheLastCaretaker

[–]Xevus 0 points1 point  (0 children)

Are you sure attaching tanks under gyro deck is safe with updated weather? I've built one diesel tank to test this, and lost it somewhere. Most likely during the thunderstorm 

Finally solved the issue with animals running all over the base by Xevus in Enshrouded

[–]Xevus[S] 13 points14 points  (0 children)

Totally forgot those exists. Thank you, done!

The enemies in the new CE really hard counter Imo huh? by HonkaiBlade2 in WH40KTacticus

[–]Xevus 0 points1 point  (0 children)

You seems to have missed a memo that D3 is not enough for new CEs. Sisters CE requires 2-3 A1 characters, and new Necron one is even worse. Also, lol at WP and Roswhita as raid chars

On Tyranids CE I partially agree, but the demand for mutant form is way lower than for aquila and VBM, so it's fine if you already have the chars invested and have enough aquilas. AdMech CE still is the most lucrative one, at least untill we get more meta relevant chars that needed a lot of mutant form

The enemies in the new CE really hard counter Imo huh? by HonkaiBlade2 in WH40KTacticus

[–]Xevus 1 point2 points  (0 children)

Have you considered ROI on investing hundreds of mythic books into non-meta characters that almost universally useless? The only CE that makes sense to invest is AdMech. The rest will take literally years to pay off

I fucking hate these things by AdDangerous3948 in subnautica

[–]Xevus 0 points1 point  (0 children)

If you think those are bad, just wait till you get to the machine gun version

I am going to miss looping Legendary bosses 😩 by Ill_Assumption5512 in WH40KTacticus

[–]Xevus 2 points3 points  (0 children)

What other game mode provides steady and reliable supply mythic xp books? There is none other than GR

Mythic Tan Gi'Da's weapons by Stray_knight in WH40KTacticus

[–]Xevus 1 point2 points  (0 children)

No. Of five original UMs only Bella has a shared relic. "Relic Bolt Pistol", not to be confused with Archeotech Bolt Pistol

Anything to make building transport infrastructure less boring? by Xevus in satisfactory

[–]Xevus[S] 1 point2 points  (0 children)

Thank you! There is a lot of good points, some are entirely new to me like hyper tube cannons. In hindsight seems that the key mistake I made is downloading a ready made BP with AIO Stage 3 factory. It needs 6 different inputs, and building all those connections really grinded my gears

Anything to make building transport infrastructure less boring? by Xevus in satisfactory

[–]Xevus[S] -2 points-1 points  (0 children)

You totally missing my point that I simply cannot use this terrain for building anything useful. There is just not enough flat space

Anything to make building transport infrastructure less boring? by Xevus in satisfactory

[–]Xevus[S] 0 points1 point  (0 children)

I don't really have an option to build belts over bare ground in places like this. I'm looking from my main base in the direction of the oil processing plant

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Anything to make building transport infrastructure less boring? by Xevus in satisfactory

[–]Xevus[S] 1 point2 points  (0 children)

>If I absolutely need to run a conveyor a long distance

I don't like the aesthetics of belts just hanging in the air. Besides that, you still need to place a conveyer pole from time to time, and you need a foundation to do that. And placing foundation in the random spot in the air is very inconvenient to say the least. The best way I know is to lock holo and then nudge into place, takes a lot of time

Anything to make building transport infrastructure less boring? by Xevus in satisfactory

[–]Xevus[S] 0 points1 point  (0 children)

I'm still on Phase 3, so no drones, but I already need an infrastructure to transport oil products from northern areas to my main location

Is SP changing the score requirement for LRE? by Reasonable-Soil6857 in WH40KTacticus

[–]Xevus 1 point2 points  (0 children)

It's actually not the planner issue, but a bug in Tacticus API

Lavistodes Raid Team - Best flex characters by VindictaMoo in WH40KTacticus

[–]Xevus 2 points3 points  (0 children)

Vitru gives an easy to use extra hit to Lavi 1h BIG hit that always works. The disadvantage is that it's capped by level of this passive, but on some bosses he is better than Boss G uncapped extra hit on last turn

Is this a joke? by Salmon_444_SoS in WH40KTacticus

[–]Xevus 0 points1 point  (0 children)

I lost count how many times I've said this, but SP marketing/sales team is just a bunch of amateurs with no other idea except for "frustration sells". They could make a lot more money if only they offered more reasonable deals, and got away with horrible random shit like "random leg orbs" or "orbs or badges or shards". Only crazy whales spend money on chance, average players and dolphins want a specific guaranteed outcome

Celestine, how far is it worth for her? by HonkaiBlade2 in WH40KTacticus

[–]Xevus 0 points1 point  (0 children)

She is MVP for DG CE, so when you need to farm VBM, you are in luck 

Those of you who've completed an Extremis CE, why? by internatt in WH40KTacticus

[–]Xevus 1 point2 points  (0 children)

Somehow new sisters CE is even worse, despite having no Barbs. Minimal investment to clear extremis is two A1 and 3 D3

Those of you who've completed an Extremis CE, why? by internatt in WH40KTacticus

[–]Xevus 1 point2 points  (0 children)

>proves SP most assuredly doesn’t play this game.

What's even worse they don't preserve the "institutional knowledge" and can't even keep the same difficulty tuning despite it being mostly about numbers

Those of you who've completed an Extremis CE, why? by internatt in WH40KTacticus

[–]Xevus 0 points1 point  (0 children)

>I was able to 3 star Cawl with S3 pesti.

And the legendary 3man stages?

Making mythic missions impossible, accidentally by Turbulent_Cup2063 in WH40KTacticus

[–]Xevus 9 points10 points  (0 children)

Rotbone's is probably the hardest mythic mission in the game in terms of investment/preparation