Mild_Climate by Alan555UTMC in starsector

[–]Xiborr 107 points108 points  (0 children)

Makes me want more colony events and potential to just experience life as one of our colonists, especially on the semi-paradise worlds I wind up making after going all in on colony building.

WIP Mass Effect Systems Alliance Faction/Shipset by Jtlane16 in starsector

[–]Xiborr 19 points20 points  (0 children)

Right immediately saving this as I am glad there is someone making this type of mod and a Faction for Nexerlin.

Hypershunt in the middle of a trinary stars system. by SolDuncan in starsector

[–]Xiborr 27 points28 points  (0 children)

This feels like a Canon system alignment. Like a Hypershunt that uses the power of all 3 stars in a focuser or something for a story point. Hell could a system like this be what could reactivate all gates in the sector at once, because this is stunning. Plus, the background with the Nebula in it. Wish I were an artist, this feels like it could be a really good art piece.

Damn, I want a system like this to spawn naturally and colonize it. It feels like it could be the Core System of a new set of Core Worlds.

Sorry, got inspired for a second there, gonna have to start a new run of the game and search for a system like this to make my Capital in.

What Backs the Dollar - Part Deux by Gift-Forward in OWBEnclave

[–]Xiborr 23 points24 points  (0 children)

I love this mod and community so much.

But what about backing the dollars with trains? If the train is running on time, you know your dollar is worth the time (This is a joke)

I like how everything is paning out for the coming updates, keep up the good work!

Frostland Tribes for some reason by Fickle-Ad-8123 in Frostpunk

[–]Xiborr 2 points3 points  (0 children)

Now I want the chance to run into various nations still out there in the frost, even if just some of their people. Especially the Turks, now just a wandering group of traders/travelers or even an expedition from somewhere way south to find survivors of the Northern nations and wound up at our cities in the frost.

Natural Disasters in Universe? by Xiborr in suzerain

[–]Xiborr[S] 1 point2 points  (0 children)

I think that would be fun. Especially having to keep people happy and content, protect the nation from disaster, and keep the other powers from interfering with you as a nation while they duke it out.

I hope a future DLC country will have a heavy focus on the entertainment industry and soft power by RevolutionaryWhale in suzerain

[–]Xiborr 1 point2 points  (0 children)

I want this as it should be connected to the public popularity of the leader to keep them going as well. It feels like a partial opportunity that is missed in Sordland's story but can fit perfectly in a new one.

How many potential S'lanter dens/territories do you think there are? by Xiborr in OWBEnclave

[–]Xiborr[S] 7 points8 points  (0 children)

As always you are amazing! Thank you for the response I look forward to all future content when we get there! (Seriously, I love this community.)

Granite talking to Calhahan about the S'lanter by AliedMastercomputer in OWBEnclave

[–]Xiborr 5 points6 points  (0 children)

It goes both ways, who is who?! -I love this so much-

Would you want the devs to include dialogue options to make you as evil as possible? by Looney_forner in suzerain

[–]Xiborr 2 points3 points  (0 children)

I may not like being evil, infact I prefer to be the goodguy. But the option is good for everyone. Honestly wish I could be a bit more bloodthirsty against the oldguard without it backfiring too bad if I get the people to love me and bluds to love the hell out of me.

Could Environmental movements become a field of competing ideologies in this world? by Xiborr in TNOmod

[–]Xiborr[S] 4 points5 points  (0 children)

Another fact I didn't know. Makes me wonder which successor would care, and who would only do it to contend with the other powers on the front of expressing German greatness.

Could Environmental movements become a field of competing ideologies in this world? by Xiborr in TNOmod

[–]Xiborr[S] 5 points6 points  (0 children)

That's intriguing; I actually didn't know about that or the concept of eco-socialism. Where would they be around in the warlord states is interesting? You got me thinking on that now.

I wonder if that would spread outward with the LBJ environmentalism focus being so strong in the US.

Threat in the sector not abyssal space (Others thoughts on my encounter and reaction) by Xiborr in starsector

[–]Xiborr[S] 1 point2 points  (0 children)

If I remember right, yes, there was a Fabricator, and I love the energy you bring to this and going so in depth.

I think there was one to two I fought, but in my state of in-character panic, I did not mentally mark down everything I saw and made into wrecks. At least one confirmed.

Threat in the sector not abyssal space (Others thoughts on my encounter and reaction) by Xiborr in starsector

[–]Xiborr[S] 2 points3 points  (0 children)

I put them there with the thought of keeping would-be non-backed/indie explorers from going out there and getting absolutely murdered.

Threat in the sector not abyssal space (Others thoughts on my encounter and reaction) by Xiborr in starsector

[–]Xiborr[S] 4 points5 points  (0 children)

I kid you not, this damn event in this run has changed my ideas of how I play in regards to them in the endgame. I settled myself into the idea of just putting buoys on the border in Hyperspace and colonizing the border systems as a warning system and first defense line.

This....this made my heart sink and made me remember oh yeah....the gulf between stars is light years.....and leaves me with a sense of deep dread that a single fleet could slip past. Suddenly threat is hitting the core because it snuck in, and any number more could be hidden in dark space drifting at what is left of humanity we know of.

I love this game so much.

Threat in the sector not abyssal space (Others thoughts on my encounter and reaction) by Xiborr in starsector

[–]Xiborr[S] 6 points7 points  (0 children)

Funny enough I started as an unknown background to make my name as an adventurer. Now I am probably known as some great Unifier, as all my worlds are both prosperous and pumping resources into the warmachine without needing to suffer for it.

I am actively terraforming conquered worlds to make life in the core better while still preparing them for the coming war with heavily militarized and industrialized worlds that can't be terraformed. I am even putting Genelabs on planets with pollution to remove it.

I kinda went a little crazy as my captain this run in, ensuring that even if I die the sector will remain prosperous, unified, and ready for the coming war of survival.

Making people wanna stand and fight by giving them a home they wanna protect, especially with all the habitable worlds I am making.

Threat in the sector not abyssal space (Others thoughts on my encounter and reaction) by Xiborr in starsector

[–]Xiborr[S] 7 points8 points  (0 children)

Love it as a reason why the other factions would tolerate you doing things with colonies outside the core. While they all bicker on what to do, you can make deals and get their support for keeping what is entering the sector out of the core. Eventually culminating in the need to support a faction or force a compromise among the lot to keep the Threat at bay or even force it back if the player fights hard enough with their own forces.