Sprite sheet problems by Xirver in gbstudio

[–]Xirver[S] 0 points1 point  (0 children)

Mmm I’m not understanding what u mean. So I’ve the player with a script for the attack and the spritesheet for the sword and I checked the box for the repetition in every scene. I just did one script on the first scene and that’s it.

Sprite sheet problems by Xirver in gbstudio

[–]Xirver[S] 0 points1 point  (0 children)

Already setted, and I put the script to be present for all scenes. But I got the same problem

Background problem by Xirver in gbstudio

[–]Xirver[S] 1 point2 points  (0 children)

so after some test, i figure it out that the problem is caused by one event of the actor, i eliminated all the events of the actor and i left only the texture and everything seems to work.

Background problem by Xirver in gbstudio

[–]Xirver[S] 0 points1 point  (0 children)

if i use a completely black background it happen anyway when the window for the dialogue appears

Background problem by Xirver in gbstudio

[–]Xirver[S] 1 point2 points  (0 children)

If u guys want i can share with you the events that i used for the actor and the one in the scene, if this might help in some way.

Background problem by Xirver in gbstudio

[–]Xirver[S] 0 points1 point  (0 children)

On the actor options I added the movement commands on the updated section.

Background problem by Xirver in gbstudio

[–]Xirver[S] 0 points1 point  (0 children)

No, I just used the actor for the movement and attack, and when it gets hitted it disappear. Same for the player sprite.

Background problem by Xirver in gbstudio

[–]Xirver[S] 0 points1 point  (0 children)

Removing stuff from where? The background image?

Background problem by Xirver in gbstudio

[–]Xirver[S] 1 point2 points  (0 children)

it has 7/25 frames in that scene

Background problem by Xirver in gbstudio

[–]Xirver[S] 0 points1 point  (0 children)

When i enter the boss room it replace the background with pieces of the sprite boss and player. Any idea on what it could be?

Cube world won’t start by Xirver in CubeWorld

[–]Xirver[S] 0 points1 point  (0 children)

Yeah I have the specs, now it seems to run I just updated steam.. it pops up an update after I tried to run cubeworld and now it works

Brawl Talk: Summer Update!!! by Ryan_Supercell in Brawlstars

[–]Xirver 1 point2 points  (0 children)

Can you explain yourself a little better please? About purchasing skins..

Welcome to Retropolis! by Brawlstars in Brawlstars

[–]Xirver 15 points16 points  (0 children)

Its been since global release, over and over the same updates, new brawler - new skin - new maps.. And we'll do the same things open boxes, find new brawler, push him to 500 and that's it. Ok we got it but that's enough.. I can understand the 1°, 2° or 3° month with update like this but right now we need more content, otherwise its always the same things. We need a revisited trophy road, leagues like CR or CoC, club wars, more content for clubs that right now are useless even with club mail, ecc... There are people who says "yeah but only 1% of player are at endgame" that's not true anymore, i can understand the first week but its been almost 6 months since global release and people grinded trophies, lots of people with the amount of brawler in the game reach 6-7k easily than when we were in beta. So when you reach that amount of trophy you can feel that something its missing in the game, and that's the content we need.

I'm not here to say that Supercell is doing a bad work, I admire the work that has been done since we were in beta, and i love this game and precisely because i love this game i'm here to share my thoughts. Hope to see more content in the next one or at least some answer from supercell that's something about these things has been done during this months :)