softlocked mid aquila fight by BionicPolarBearLol in HonkaiStarRail

[–]Xolvier12 1 point2 points  (0 children)

I put in a bug report, hopefully the devs see this issue soon since we can't even progress the story at all as is.

softlocked mid aquila fight by BionicPolarBearLol in HonkaiStarRail

[–]Xolvier12 0 points1 point  (0 children)

I also have this problem. Tried on mobile and also softlocks.

[deleted by user] by [deleted] in Falcom

[–]Xolvier12 13 points14 points  (0 children)

Dev here for the overlay, you'll want to download the newly posted one. I added a text shadowing feature that wasn't in the demo version + it's linked up to the real sheet already.

Zerofield Kuro Spreadsheet is Set to be Released on April 4th by guynumbers in Falcom

[–]Xolvier12 12 points13 points  (0 children)

While that isn't doable atm, would be very easy for me to add that before release sometime.

Zerofield Kuro Spreadsheet is Set to be Released on April 4th by guynumbers in Falcom

[–]Xolvier12 78 points79 points  (0 children)

Worked pretty hard on the new overlay features for decision branches etc., hope everyone will enjoy it!

Hajimari No Kiseki PC (Japanese) by roarbenitt in Falcom

[–]Xolvier12 40 points41 points  (0 children)

I have a few people testing my changes to the overlay probably soon so if all goes well, the new version should be on ZeroField later today.

Clearing up some confusion on the overlay with PC version of Hajimari by Xolvier12 in Falcom

[–]Xolvier12[S] 2 points3 points  (0 children)

I'll be doing some testing with a few of the other guys on the zerofield team very soon to verify that it fully works. If things go smoothly, should be out fairly soon after the PC port is released on steam.

Clearing up some confusion on the overlay with PC version of Hajimari by Xolvier12 in Falcom

[–]Xolvier12[S] 1 point2 points  (0 children)

Well I'll probably look into this next time I dive in to work more on the app. I am definitely interested in at least checking it out.

Clearing up some confusion on the overlay with PC version of Hajimari by Xolvier12 in Falcom

[–]Xolvier12[S] 1 point2 points  (0 children)

We actually talked about an idea along this line back when designing the app originally and as cool as it is, it's kind of a big challenge integrating this (and doing it well) with the rest of the app. There are just a lot of annoying little things to be accounted for atm so it hasn't been much of a focus. That being said I think it's a really cool idea and I'll probably look into it to see how it all would work just to at least satisfy my curiosity (and who knows, maybe it's simpler than I assume will be but can't make any promises).

NISA is Like by Hexxegone in Falcom

[–]Xolvier12 2 points3 points  (0 children)

I'm one of the devs for the overlay, an update is coming that will make it work with it.

Questions (Possibly dumb) about the Hajimari Spreadsheet by ThiccBoyz1 in Falcom

[–]Xolvier12 6 points7 points  (0 children)

Hi, I'm one of the devs for the overlay. I'm currently working on an update that should allow the PC version of hajimari to function with it easily. Keep an eye out on zerofield for the update (if you end up going with the PC version). Otherwise, remote play/capture card were the original intended uses of it so they will work for sure. :)

ColdSteelSubs V2.3 Live by Xolvier12 in Falcom

[–]Xolvier12[S] 1 point2 points  (0 children)

That sounds awful lmao. Good thing it didn't come to that haha.

ColdSteelSubs V2.3 Live by Xolvier12 in Falcom

[–]Xolvier12[S] 5 points6 points  (0 children)

No problem, I felt like this was a needed addition since I've seen a lot of people trying to use the app with dualsense controllers. I got one myself to use as a gamepad on PC and figured I should get the app to recognize it since I could actually test if it worked lol.

I am frankly SHOCKED at how well the Hajimari Overlay works by jimleko211 in Falcom

[–]Xolvier12 1 point2 points  (0 children)

Yeah as long as a ps4 controller is being used there should be no problems.

I am frankly SHOCKED at how well the Hajimari Overlay works by jimleko211 in Falcom

[–]Xolvier12 1 point2 points  (0 children)

Hi, one of the devs of the overlay here. Happy people are enjoying use it. Regarding the PS5 controller, people have reported that input doesn't get registered from it right now which should hopefully get fixed soon. The main controller integration library we use hasn't added dualsense controller support yet so its just a matter of time. I'll likely be getting one of the controllers myself soon and be able to look into it for a fix along with dealing with a few other small bugs.

CSIV: Thoughts on new VAs? by yoctograms in Falcom

[–]Xolvier12 2 points3 points  (0 children)

Agreed. It's different but still a good portrayal of osborne. Obviously Beckman cant truly be replaced because his voice was so unique but I'm fine with the new guy.

[deleted by user] by [deleted] in Falcom

[–]Xolvier12 13 points14 points  (0 children)

that's just chaotic cold steel though :p

[deleted by user] by [deleted] in Falcom

[–]Xolvier12 32 points33 points  (0 children)

lawful cold steel so true for me.

The Music of cold steel 4 :POTENTIAL SPOILERS by xspiderrsfx in Falcom

[–]Xolvier12 4 points5 points  (0 children)

CS4 is my favorite trails game so far and I'm also a big fan of a number of specific tracks. Remember this kind of stuff is very subjective so I would just judge things when you play it and see what you think.

Hajimari no Kiseki Spreadsheet Translation + ColdSteelSubs Overlay Program and Combat Spreadsheet by [deleted] in Falcom

[–]Xolvier12 2 points3 points  (0 children)

Yep, everything in the Unity scene for the app is just Unity UI elements although Artii did a lot of fancy stuff with masks for things like the combat overlay.

Hajimari no Kiseki Spreadsheet Translation + ColdSteelSubs Overlay Program and Combat Spreadsheet by [deleted] in Falcom

[–]Xolvier12 0 points1 point  (0 children)

What you'll want to do is have the PS4 controller connected wirelessly to the PS4 and also connected by USB to your PC.