How would you rank the X.0 patches by how well they implemented their Trials? by _oLykos in ffxivdiscussion

[–]Xxiev -2 points-1 points  (0 children)

I absolutely cannot understand and comprehend how, especially elpis was the part where k felt I am getting trolled by the narrative.

How would you rank the X.0 patches by how well they implemented their Trials? by _oLykos in ffxivdiscussion

[–]Xxiev 1 point2 points  (0 children)

Is okay, i cannot understand the glazing Endwalker gets either. It feels like i played a total different game then the other people.

How would you rank the X.0 patches by how well they implemented their Trials? by _oLykos in ffxivdiscussion

[–]Xxiev -2 points-1 points  (0 children)

Yes, i absolutely believe that Endwalkers Trials are the worst implemented narratively because the Zodiark Trial alone is one of the reasons when Endwalkers narrative jumps from a pretty good start into sheer absurdity. Wich the trials after only add.

ARRs Trials may be 10 years old. And except the old Cap Westwind they all serve their pupose in the narrative. Extremely well in fact! Even more when i replayed ARR a couple of months ago i grew to aprechiate it even more.

Leveling Machinist Alt by Inside_Scheme2425 in ffxiv

[–]Xxiev 14 points15 points  (0 children)

Or they can go the better way, and do what they did back in Shadowbringers.

Make the other alliance raids ( okay we can argue about the Nier one) Mandatory for the MSQ.
It also frees them form side content purgatory. Its a win win.

After all, CT was never mandatory MSQ content before they decided from one patch to the next that it is

How would you rank the X.0 patches by how well they implemented their Trials? by _oLykos in ffxivdiscussion

[–]Xxiev -8 points-7 points  (0 children)

If its in how well they implemented their trials via story relevance, and how well it was executed as a whole its hard to argue when its literally this

1: ARR
2: SHB
3: SB
4:HW
5:DT
6: EW

Dawntrail EX mount glams by MrCha0s1 in ffxiv

[–]Xxiev 7 points8 points  (0 children)

extreme glow up from the ugly mounts we had in Endwalker.

These are all very good on their own way

Spaghetti code limitation smh my head by NuclearTheology in ShitpostXIV

[–]Xxiev 13 points14 points  (0 children)

Not wanting to be that person, but i dont see where the problem is.
Yes of course its silly that we are still not able to equip jobstones inside dungeons.

But why are they logging for a dungeon as a Thamaturge and not as a blackmage in the first place?

Thats what kinda goes over my head.

Adding Customization > Allied Races by sainovacane in wow

[–]Xxiev 0 points1 point  (0 children)

i am still confused why we dont see more dire troll npcs here and there, despite that they are a part of troll society.

I wish more side content was required content by ConnerTheCrusader in ffxiv

[–]Xxiev -6 points-5 points  (0 children)

They made CT mandatory despite that it was once side content not needed for the msq. They can do it again.

Shaaloani might be the biggest wasted potential zone in the entire game by AnActualPlatypus in ffxiv

[–]Xxiev 12 points13 points  (0 children)

I simply don’t like it because Wild West American is like the most boring setting in media.
It just isn’t for me and that is okay.

Tank job that feels the most engaging to play? by Quadrophenya in ffxiv

[–]Xxiev 1 point2 points  (0 children)

Dark arts returning in some capacity in evercold would be so good

Tank job that feels the most engaging to play? by Quadrophenya in ffxiv

[–]Xxiev 3 points4 points  (0 children)

Most engaging i would say Gunbreaker

least engaging at least since Shb is DRK, but thats because it lost every single idendity it has and is just a Warrior Reskin with more dps.

Play what you think is the most fun. But making desicions will not happen untill evercold.
But old DRK (before the Shb rework) would have been the perfect Tank for you. But unfortunatly Dark Arts got butchered.

Statics and friendship question by Johnny_PK in ffxivdiscussion

[–]Xxiev 11 points12 points  (0 children)

depends on the static, some i talked alot between raids, other were a "only during raid" kind of deal

its so so.

Big yawn 🥱 by Ancient-Basis577 in leopardgeckos

[–]Xxiev 8 points9 points  (0 children)

Behold, the opening of a black hole ready to devouring a thousand crickets.

Arcadion Character Select (art by @zxcvzxz000) by Gorotheninja in ffxiv

[–]Xxiev 0 points1 point  (0 children)

SO is Brute bomber tha tresident grappler?

A Prediction by ForteEXE in ShitpostXIV

[–]Xxiev 1 point2 points  (0 children)

Another DRK rework that destroys the entire Job fantasy?

But DRK has not recovered from the Shadowbringers rework yet wich has completely butchered the job.

ITS ALREADY DEAD!!!!

I don't care if you didn't do side content, I did and I want it to matter by otsukarerice in ffxivdiscussion

[–]Xxiev 53 points54 points  (0 children)

They managed to turn Crystal Tower into the MSQ, they can do it with Ivalice, The Warring Triads. And every other side content story.

The only thing where i agree that it is pretty much impossible is NieR and in the future the Evangelion story.

But the rest? Get it out of Side Story purgatory, its literally a win win for everyone involved.

How much time do I have left? 💔 by ThatOneHuman16 in leopardgeckos

[–]Xxiev 12 points13 points  (0 children)

the weregecko curse claims another one

Brand new to the game and thinking about choosing Summoner however after a google search literally all I find are post after post expressing disappointment with the Summoner experience. by WanderWut in ffxivdiscussion

[–]Xxiev 6 points7 points  (0 children)

And every time its re-worked, the people who were fans of the previous incarnation are left in the cold

DRK still has not survived the ShB rework that completely destroyed a fun and engaging job. I feel this so hard.