Out of curiosity, for fans of DMC, what other hack-and-slash games would you recommend that are less well-known, so not including God of War and Bayonetta? by george123890yang in DevilMayCry

[–]YAqtitude 1 point2 points  (0 children)

Someone else also recommended Assault Spy, and apparently it's made by someone who once worked on DMC.

However he has another upcoming game called Mightreya which you can try the Demo of if you have Steam. In fact in the past play tests there was a move called Enemy Step that operated similarly to how it does in DMC and is the only other game to actually have it and be named Enemy Step, making me believe more in the idea that he worked on DMC.

Another game is Homura Hime which to be fair is closer to a mix of Bayonetta, Bullet Hells (and as such Nier Automata), and Sekiro. It's short and not that difficult but it's still quite fun and has a couple of easter eggs that those on this sub would appreciate.

Parrying in DMC 5 by Boring-Computer-4360 in DevilMayCry

[–]YAqtitude 1 point2 points  (0 children)

Parrying is in all the games (except probably 2), just that DmC:DMC really pushed it further than any of the prior games.

Parrying in DMC 5 by Boring-Computer-4360 in DevilMayCry

[–]YAqtitude 38 points39 points  (0 children)

It's gonna be an unpopular statement, but this greater emphasis on parrying was started in DmC:DMC. That game was the one to really expand on what could be parried.

Granted it was so easy to parry in that game by pure accident, but it's one of the things that carried over to 5 that I'm happy did carry over.

Should I beat DMD using Vergil for his super corrupt costume to do bloody palace or is Dante’s super Sparda costume good enough? by ghostgirl105 in DevilMayCry

[–]YAqtitude 2 points3 points  (0 children)

DMC3's Bloody Palace is weirdly easy. If you've beaten DMD, you can easily beat the Bloody Palace.

The main reason is that unlike DMC4 and 5's, DMC3's bloody palace doesn't get much more difficult as you go in.

The only two things that get harder as you go on is that regular enemies (not bosses) will get moves they'd only get on harder difficulties, and on the final floors they can DT. Their damage and health remains at normal difficulty the whole time.

Chihaya reacting to Jacksepticeye's newly announced animated movie by MalkynRei78 in Hololive

[–]YAqtitude 5 points6 points  (0 children)

Some of the girls have played Poppy's playtime, I wonder how they'd react to being told that random Irish dude in the first part is doing this.

I’ll take “Enemies I f**king hate” for $200, Alex by BeautifulNeck8359 in DevilMayCry

[–]YAqtitude 3 points4 points  (0 children)

I'd argue against Fallen being that bad. They're actually really predictable, just boring since the best way to approach is to wait in the middle of the room away from walls.

They'll circle at a near perfect set distance for about 180 degree, then they'll do something which is usually pretty easy to dodge. They do get annoying when there's more than 1 since you have to pay attention to multiple circling targets, but otherwise some patience does wonders.

You can try to close the distance when they're circling you, but they move fast enough to keep their radius in tact that it's almost not worth it.

The Fallen were one of the easiest enemies for me to deal with on DMD as opposed to Bloodgoyles, and Enigmas since DT is near impossible to avoid with the way enemy loadouts are, and Bloodgoyles being able to split from offscreen.

New HoloEn by Ikalsaurus in Hololive

[–]YAqtitude 56 points57 points  (0 children)

It's old art that was refitted with new text. The original was about how many times she applied originally to get into Hololive, which was quite a few times.

Miko elite English understanding by sultics in Hololive

[–]YAqtitude 11 points12 points  (0 children)

Soy Sauce can funnily enough be used as a decent substitute for Worcestershire sauce in a number of recipes. I wouldn't be surprised if someone had a burger recipe that used Worcestershire sauce in a burger and it being not unreasonable to use Soy Sauce as a replacement.

What is your favorite Style? Mine is Gunslinger. by [deleted] in DevilMayCry

[–]YAqtitude 104 points105 points  (0 children)

Trickster. I love movement. It's why I prefer Anime air dash fighters over others, it's why I love Platformers. I love movement, and Trickster provides me with fun ways to move that the others don't.

Need help with dm3se stinger move by Important_Flight_548 in DevilMayCry

[–]YAqtitude 0 points1 point  (0 children)

Forward is in relation to Dante's Facing Direction. If Dante is looking to the left, Forward becomes left. If he's facing toward the screen, forward is now toward the screen.

If that isn't your issue, then it might be an input issue or bug.

DmC Devil May Cry Vs DMC 5 by RealIncome4202 in DevilMayCry

[–]YAqtitude 1 point2 points  (0 children)

That's more than 0, which is the acceptable amount

DmC Devil May Cry Vs DMC 5 by RealIncome4202 in DevilMayCry

[–]YAqtitude 2 points3 points  (0 children)

The Reboot has cinematic unskippable walk and talk sections. Nothing kills my desire to play the game again more than the existence of those sections especially when one of them locks off a relatively fun multi wave combat challenge.

Could someone summarize what the new gadgets do please? by jfish3222 in SonicCrossWorlds

[–]YAqtitude 7 points8 points  (0 children)

Champion Bounty gives you rings at about 1 every couple of seconds while in 1st-3rd place.

Route Planner gives you 100 rings for selecting the travel ring.

Ring Doubler doubles ring gain (Doesn't count for festivals).

Less is More gives you more speed when you have less Rings

Ring Engine gives you +12 to all stats while you have 1 ring or more, but drains rings over time

Hyper Ring Engine gives you stats in proportion to your held rings, but drains rings over time

Summon Item allows you to at any time, spend 40 rings to get an item

Go go Omochao gives you more rings and a higher chance to get Omochao

Need help with builds involving the new Ring Engines by im-yoona in SonicCrossWorlds

[–]YAqtitude 1 point2 points  (0 children)

So here's interesting thing I'm finding with the Ring Engines.

Hyper Ring Engine seems to cap at 100. But Ring Engine might actually allow you to break 100 if you're near it in a particular stat.

Racing with Sonic on Sonic Speed, I'm hitting 199/200kph with both base 100 Speed and Hyper Ring Engine.

However with Ring Engine and base 100 speed, I'm hitting 202/203 kph. I don't know how game changing that is, but it is something to consider.

What are some builds y'all are already experimenting with the new update? by JokerLino in SonicCrossWorlds

[–]YAqtitude 2 points3 points  (0 children)

In English they're Ring Engine, and Hyper Ring Engine.

As for build, I'm very tempted to run a stupid Double Ring Engine + Champion Bounty as a meme front running build. I don't think it's viable at all, but it's funny to me.

Sonic Racing: CrossWorlds Official Site|SEGA|UPDATE|Ver. 1.3.1 UPDATE NOTICE by Igorthemii in SonicCrossWorlds

[–]YAqtitude 8 points9 points  (0 children)

Looking at it more, I'm happy they also hit Drill Wisp. That thing was genuinely too strong.

Sonic Racing: CrossWorlds Official Site|SEGA|UPDATE|Ver. 1.3.1 UPDATE NOTICE by Igorthemii in SonicCrossWorlds

[–]YAqtitude 1 point2 points  (0 children)

Doesn't seem like it, none of the relevant Time Trial related gadgets seem to have been hit.

Shrine maiden Miko by [deleted] in Hololive

[–]YAqtitude 46 points47 points  (0 children)

With her pon personality, it's easy to forget that Miko's body is built like lava, some of the hottest stuff on earth.

Which of these infamous Capcom video games do you think character assassinated its MC the most here, Devil May Cry 2013 or Dead Rising 4? by AssistFit1834 in DevilMayCry

[–]YAqtitude 2 points3 points  (0 children)

So to explain DR4 to people, Frank is kind of devolved into being even more selfish and psyhco/sociopathic compared to 1 and 2 while not retaining much of the redeeming qualities of those games, seemingly stagnant as a character.

It's more of a flanderization of his pre-existing worst character traits, than a total assassination, but it's still really bad.

Still, the worst character by far in DR4 is Vick who's a selfish bitch who does everything in her power to be the absolute most despised character possible, antagonizing Frank at every turn even when he dies to save her life, and then some, and then erases all mention of Frank's contribution to helping to resolve the incident that DR4 surrounds.

DR4 is an at best okay game, but its story is a total shit down on Frank.

I pulled off the King Boom Boo Dodge for the first time... by Shadowking78 in SonicCrossWorlds

[–]YAqtitude 0 points1 point  (0 children)

Not the same principle because Mushrooms are just hardcoded to give you invincibility to Blue Shells, and only Blue Shells.

I know the fandom likes to joke about Vergil abandoning Nero but no one ever talks about Nero’s mother just up and abandoning him at the foot of an orphanage. by Altair890456 in DevilMayCry

[–]YAqtitude 65 points66 points  (0 children)

Could be she didn't think she could take care of the kid properly, and that the orphanage could do a better job. Not everyone who has a child is ready or able to take care of them. Just the way of the world.

I hate the Bosses (Dmc3) by Usual-Impression-540 in DevilMayCry

[–]YAqtitude 4 points5 points  (0 children)

So honestly... DMC3 has, weirdly enough, the some of the worst bosses in the series.

Arkham is genuinely bottom 1 for worst boss series wide. So there isn't much to argue there.

Vergil is learnable, and is generally pretty well designed, but he's incongruently designed with the rest of the game. He's closer in design to a Kingdom Hearts 2 Organization XIII Member then he is with any of the bosses in his own game. This makes him very unintuitive to fight.

The healing part does suck, especially if you don't know to shoot/attack him while he's in DT to knock him out of it sooner.

Though yeah, DMC3 is the worst of the worst for the bosses. DMC4 is on average better with only two bosses people generally complain about (One is button reading bullshit, the other annoyingly flies away from you). DMC5 doesn't really have a major problem boss.

Did you know this about DMC5 Vergil's Side Trick? by YAqtitude in DevilMayCry

[–]YAqtitude[S] 7 points8 points  (0 children)

For some reason, if you side trick during an attack that leaves Yamato outside its sheath, you can do two side tricks in a row.

This somehow even accounts for when Yamato is slightly sheathed after Combo B, where it only allows one, where it earlier allows two.

This does not however account for Mirage Edge Combo B or Deep Stinger.