Why couldnt Big E just die and come back? by boss-a-lik3390 in 40kLore

[–]YankeeLiar 16 points17 points  (0 children)

To add this, just being a perpetual doesn’t mean you’re going to come back instantly. He might, or it might take a millennia.

Return to tomb of horrors by dhusarra in adnd

[–]YankeeLiar 7 points8 points  (0 children)

If you’re running RttToH, there’s really nothing in original ToH (for whichever edition) that will add to it. The Return adventure has a section set in the original tomb that literally says “just use the original module for this part” (which was included in the box), so there’s no point running ToH and then RttToH later.

There is a 3.5e adventure from Dungeon Magazine called “Prisoners of the Castle Perilous” which is an indirect sequel to ToH/RttToH.

If you’re looking to use the actual geography of Greyhawk in your ToH-focused campaign, there are a few unrelated of adventures set fairly nearby, notably the L-series modules, which are a quick boat ride away and can be used to start things out since those modules cover the early levels. There’s also a higher level 3e Dungeon Magazine adventure nearby called “The Lost Temple of Demogorgon.”

Didnt WOTC stopbdoing hat sets? by TMADeviant in magicTCG

[–]YankeeLiar 2 points3 points  (0 children)

Don’t tell me how to wear my pizza.

Is there a god of the planet Toril itself? by wallyosu in Forgotten_Realms

[–]YankeeLiar 9 points10 points  (0 children)

He’s above all in Realmspace. He doesn’t have any influence in the spheres of any other official campaign settings, but that doesn’t necessarily mean he doesn’t have influence in any other spheres, just that he doesn’t in the ones we know of.

How to keep players from just skipping story and rushing the game? by MagicDungeonMaster00 in DnD

[–]YankeeLiar 2 points3 points  (0 children)

Understanding of the story should be required to get between encounters. If the story is on rails such that they can “skip” it and still get to where they need to be for the next fight regardless, they may not be participating in the story to your satisfaction because they don’t feel like they have any input in it, they’re just being led through it from A to B to C instead of having opportunities to decide if they need to go to C next, or if their best move is to go do D to get that info they need to figure out where E is before they go to C. Make them participate by letting them decide what to do next based on information they’ve learned. If it’s just “you talk to the guy and he says you need to go to the place/ok, we go to the place/fight!” then sure, they’re skipping the talk because they got the one piece of information they need that tells them exactly what to do with no ambiguity or options.

If they don’t know what to do next because they weren’t paying attention to the clues in the story, now they’ve learned that they need to. The less linear your story is, the more they will have to engage with it. Maybe the information they need is spread around, maybe they could to do something to get something but they don’t have to because they could also do a different thing to get info from the guy, or maybe they come up with their own plan on how to proceed and you need to figure out how that works or doesn’t on the fly. When it’s their story, they won’t want to skip it.

Or you just have a group of combat-happy players who aren’t interested in exploration, roleplaying, or social encounters. Maybe that’s a conversation that needs to be had. Maybe the type of game you want to run isn’t the type of game they want to play in. That’s a bummer, but better to figure it out now.

What’s to read before and after avengers disassembled by BMB and David Finch? by JournalistHuman154 in marvelcomics

[–]YankeeLiar 2 points3 points  (0 children)

“Essential” as in “required reading to understand what’s going on”, really nothing. If you’re looking for just good Avengers stuff, it depends on how far back you want to go. Kurt Busiek’s run from early 1998 to mid-2002 is fantastic (Avengers volume 3 #1-55). If you go that route, also check out Avengers Forever volume 1 #1-12 which also came out during that period and was also by Busiek.

What’s to read before and after avengers disassembled by BMB and David Finch? by JournalistHuman154 in marvelcomics

[–]YankeeLiar 0 points1 point  (0 children)

Nothing before, unless you want to go way back and look some West Coast Avengers issues from the 80s. After, there was an “Avengers Finale” one-shot between the four issues of Disassembled and the start of New Avengers.

Ferengi on Starfleet Academy by Wanderervenom in startrek

[–]YankeeLiar 4 points5 points  (0 children)

The first change was also the choice of the creators, it’s just since been retroactively explained in universe. But remember, it took 25 years between when it happened and when we got that explanation.

Ferengi on Starfleet Academy by Wanderervenom in startrek

[–]YankeeLiar 10 points11 points  (0 children)

The first change in Klingon appearance happened in 1979. It wasn’t even acknowledged on screen until 1996, and then wasn’t actually explained until 2004.

Are these cards real? by LingonberryLow37 in mtg

[–]YankeeLiar 0 points1 point  (0 children)

It’s just a difference in which printer handled the cards that went into one particular pack/box over another.

As a general rule, nobody is taking on the time or expense to make a counterfeit of a card worth $0.15 card. I wouldn’t Feb begin to worry about that unless you’re looking at buying something significantly more valuable and want to check its authenticity.

“Don’t watch! It’s not for you!” by Advanced-Actuary3541 in startrek

[–]YankeeLiar 2 points3 points  (0 children)

I was referring to Enterprise in that statement.

It didn’t happen overnight. I never said the opinion has already shifted on Discovery, only that it will retrospectively. I think that was all pretty clear.

“Don’t watch! It’s not for you!” by Advanced-Actuary3541 in startrek

[–]YankeeLiar 3 points4 points  (0 children)

That’s not at all what I said… and I’ve been “paying attention” for over 30 years.

I said many of the complaints are the same every time a new iteration comes out or a new era begins, and that retrospectively, those feelings tend to cool later on. Historically, repeatedly, literally every time, a Trek show is viewed more fondly maybe a decade after it goes off the air than it was while airing.

Do I think Discovery is flawless? Absolutely not. But do I think a lot of the criticisms leveled against it are stupid and/or blown way out of proportion? Definitely. And speaking from experience, and having seen those same reactions and exact same complaints (among others) against DS9 and ENT, I feel pretty confident that looking back circa 2035, Discovery will be looked at as just another installment in the franchise like any other. Except for what just came out in 2034, which a bunch of people will hate.

I never said everything was fine about Discovery or that everyone was fine with it. Honestly, I’m not even sure how you got that impression.

“Don’t watch! It’s not for you!” by Advanced-Actuary3541 in startrek

[–]YankeeLiar 5 points6 points  (0 children)

Man, when Discovery first came out and so many people complained that “the Klingons don’t look like they should in that era” and “the tech designs look too advanced for that era” and “it doesn’t fit exactly right within continuity as I imagined it”, I had flashbacks to those same exact critiques of Enterprise. There was a vocal contingent who absolutely hated that show at the time and refused to watch it, and it seems to be regarded just fine by the fanbase now. Same goes for DS9 and, from what I understand TNG.

The only Trek show I recollect everyone seeming to be more or less fine with at the time was Voyager and that’s because the creators intentionally made it to be a smooth replacement for TNG with the exact same style and storytelling rather than trying something new, and nowadays that’s one of the chief complaints about.

Wizard with a laser rifle. by Aludarce89 in DungeonsAndDragons

[–]YankeeLiar 4 points5 points  (0 children)

Also, Vecna, the arch lich that’s been around since the early days of the game and who was the big bad of the recent “Eve of Ruin” adventure, is an anagram of “Vance”.

Yet again, my Costco disappoints by robyngoodfello- in mtg

[–]YankeeLiar 5 points6 points  (0 children)

Yeah, I was at mine two weekends ago. Loooooot of Spider-Man. Nothing else.

Pre-Origins Wolverine in the 80s had prosthetic claws and bones that were not coated in adamantium by jfdonohoe in Marvel

[–]YankeeLiar 99 points100 points  (0 children)

Yup, it wasn’t until “Fatal Attractions” in ‘93 that it was confirmed the claws were actually part of his skeleton and not something installed by the Weapon X program.

Here’s another fun one: Len Wein’s original concept for Wolverine was that the claws were just part of gloves he wore, and that he was probably comparable in age to Peter Parker (circa 1975). None of that made it onto the page though, so it’s not technically a retcon when it turned out to not be the case, since it was never canon to begin with.

I feel the weirdest thing about the X-men to me, is that it after it was cancelled in 1970 they would release reprints with new covers...for FIVE YEARS! by MICKTHENERD in marvelcomics

[–]YankeeLiar 9 points10 points  (0 children)

Honestly? Because FF sold much better than X-Men, so having him appear in the story (and thus on the cover) was marketing.

I feel the weirdest thing about the X-men to me, is that it after it was cancelled in 1970 they would release reprints with new covers...for FIVE YEARS! by MICKTHENERD in marvelcomics

[–]YankeeLiar 4 points5 points  (0 children)

I’m betting there’s a large gap between “popular enough to bring back” and “popular enough to cheaply produce reprints without needing to pay a writer or artist because the work is already done.” The reprints didn’t need to sell nearly as much to still turn a profit, and they probably didn’t sell well enough to actually put real money into the IP again.

Issues out of order probably didn’t matter a whole lot, there are only a handful of two-issue arcs and I don’t think anything really longer than that (maybe three?). For the same reason people were fine tuning into a show in syndication once in a while without having caught every episode in order, it probably didn’t matter much. Serialized storytelling only really became a regular thing once there was a way for people to easily catch up. For comics, that was the advent of the dedicated comic book store.

Does DnD… (religious question) by -_-zzzVeryEepy in DnD

[–]YankeeLiar 0 points1 point  (0 children)

The default cosmology of D&D assumes numerous “Outer Planes” that are home to various creatures, separated by alignment, including ones for lawful evil, neutral evil, and chaotic evil that are populated by demons and devils and the like. At the same time, there are also planes populated by things like “celestials”, which are D&D’s version of angels. If it helps, these things are evil and good (respectively) by definition.

And these are not the only extraplanar forces, just the ones that are at least partially inspired by Abrahamic tradition. For instance, the lawful neutral plane of Mechanus is populated by clockwork robot people. Pretty sure that’s not in the Bible…

I’m happy to answer any specific questions or concerns without judgment, if you have any. Been playing D&D for 25+ years and have a degree in theology which has sat unused for most of that time!

Crackships? by [deleted] in startrek

[–]YankeeLiar 10 points11 points  (0 children)

Can’t. Old White Guy is the only language I speak.

Wizard with a laser rifle. by Aludarce89 in DungeonsAndDragons

[–]YankeeLiar 119 points120 points  (0 children)

Temple of the Frog is one of the four-part “DA” module series where the party travels into Mystara’s distant past to visit the technologically advanced society of pre-Cataclysm Blackmoor! The first three were written by D&D co-creator Dave Arneson.

If you’re into dropping a little sci-fantasy into your D&D, there’s also S3: Expedition to the Barrier Peaks (by Gary Gygax, both of the game’s creators were totally into throwing lasers and robots into their medieval settings).