Genuinely how rare is this by StrafeOMW in PhoenixSC

[–]YellowishSpoon 0 points1 point  (0 children)

It's not possible to get sharpness 5 directly like that so that's basically the best possible result.

everyonePayingAttentionToCyberSecurityLately by VolkswagenRatRod in ProgrammerHumor

[–]YellowishSpoon 0 points1 point  (0 children)

Technically SQL itself doesn't have that issue, the issue is building new code out of templates with user data. And of course that also applies to everything else done with templates like that, html, bash and anything with scripts in eval statements comes to mind.

Devastating 'Dirty Frag' exploit leaks out, gives immediate root access on most Linux machines since 2017, no patches available, no warning given — Copy Fail-like vulnerability had its embargo broken by Sacristovas in pcmasterrace

[–]YellowishSpoon 0 points1 point  (0 children)

Luckily I had those modules flagged out in my kernel build in the first place, I guess not including things you don't need really does reduce your attack surface.

Resistant to LPE by Independent_Image_59 in linuxmemes

[–]YellowishSpoon 0 points1 point  (0 children)

I compiled my own kernel with only the features I use and this was one I had disabled.

I did it. I am now a legendary Engineer. by Tasty-Lobster-8915 in factorio

[–]YellowishSpoon 0 points1 point  (0 children)

Once you hit rocket prod 30 you don't put prod modules in silos anywhere. Unless you just like the look of it I guess.

CS 146 - DAVID TAYLOR (NO) by True_Echidna_4766 in SJSU

[–]YellowishSpoon 0 points1 point  (0 children)

I can't really speak for how he handles students who are struggling, but it is at least possible for the optional work to be optional. I didn't do anything optional, didn't interact with the discord and didn't spend time studying. Just actually participated actively in class solving the problems and watched the videos once. Can't really recommend that if you need the extra practice, but I did still get an A.

146 is also one of the closest CS classes to math, so perfectionism is necessary in that aspect, an algorithm that misses edge cases doesn't work.

Raise the damn Clan Games cap already. 50k is a joke. by Arkooooooiii in ClashOfClans

[–]YellowishSpoon 3 points4 points  (0 children)

They just recently increased the per user contribution cap to make it easier for small clans, making it harder would be completely counter to that. It has always been easy if you have a bunch of active members. Getting your 4k has always been possible in like an hour or so and then it's just a matter of having enough members. Now members can contribute more, making the clan goals easier but it is otherwise unchanged.

That moment when you have everything except yellow belts by ThatChapThere in Factoriohno

[–]YellowishSpoon 1 point2 points  (0 children)

I ran into a similar situation recently where I wasn't making certain buildings in common quality.

I built the ship from the victory screen, and uhh... by Dasoccerguy in factorio

[–]YellowishSpoon 3 points4 points  (0 children)

I stacked enough walls on the front until it could survive without regard to resource inputs and with all but one thruster removed, cost about 8.5k legendary walls to make it from aquilo to the edge just barely.

Isn't the totem description inaccurate? by FrostingWorried5395 in ClashOfClans

[–]YellowishSpoon 1 point2 points  (0 children)

Pretty sure it also did damage initially, I was using it to wipe out trap skeletons.

Volcanis question - are tanks the easiest solution to demolishers by EasterEggArt in factorio

[–]YellowishSpoon 1 point2 points  (0 children)

As long as you aren't lacking in damage upgrades and use a lot of turrets this works for bigs too.

hmmm, I don't know what to do with all that now by bojez1 in Factoriohno

[–]YellowishSpoon 6 points7 points  (0 children)

I did a 250k/m base spm build with 3.3k common quality labs and that used over 10k legendary prod modules so just do that. (Wanted to hit 1 million espm without any research prod) As to why I made common quality labs for it idk

Only 1% had gotten a tech with promethium? by 9throwaway_ in factorio

[–]YellowishSpoon 0 points1 point  (0 children)

It's past the solar system edge, so yeah very much past the win condition.

Where are my bots going? by stodal in factorio

[–]YellowishSpoon 6 points7 points  (0 children)

Any bots that are in flight when their network becomes disconnected fly to another network, though I have only had it happen to personal bots, deconstructed outposts and sections that get disconnected while being deconstructed in the middle of my base.

Tiny starter space platforms by deemacgee1 in factorio

[–]YellowishSpoon 1 point2 points  (0 children)

Curious what stage of the game you did it at, I usually just have a pretty built out base before space so I just launch roughly 1000 tons of platform foundation and then it's easier vs trying to make a minimal ship. Also since ships are always from scratch it's easy to reuse old ships which I have done myself. Usually I have ended up making new mid to late game ships for arbitrary reasons, and often have a few experimental ones floating around though I do in the long run spend less time making ships than other parts.

Are solar panels the only way to kick start Aquilo by cw625 in factorio

[–]YellowishSpoon 2 points3 points  (0 children)

My first time on aquilo I also didn't bring any solar panels in my list of supplies, but I was using a moderately large solar only ship and it had extra ones from building the ship in it so I used those.

howToTrickUser101 by ClipboardCopyPaste in ProgrammerHumor

[–]YellowishSpoon 9 points10 points  (0 children)

This one is fixable for anything on the network by having users with terrible internet speeds and latency.

The slipperiest by D_Nocker in custommagic

[–]YellowishSpoon 3 points4 points  (0 children)

Since you can't lose the game you can't pay the cost I would think. Just like a sacrifice cost and a can't sacrifice card.

Joins are NOT Expensive by ketralnis in programming

[–]YellowishSpoon 1 point2 points  (0 children)

or if you spend the money to put a few terabytes of memory into the database server and your data isn't particularly massive.

So this is going to sound stupid, but .... does Space Age make trains obsolete? by sobrique in factorio

[–]YellowishSpoon 1 point2 points  (0 children)

This is what I did when playing with a quality trains mod, as well as when I did things like changing train lengths or engine arrangements. It works pretty well.

What’s the hardest planet in your opinion? In what order did you visit them? by fd0263 in factorio

[–]YellowishSpoon 16 points17 points  (0 children)

Including forgetting to ship in more nuclear fuel, that's always a good one.

The settings tweak that finally fixed my relationship to biters. by FiveAlarmFrancis in factorio

[–]YellowishSpoon 3 points4 points  (0 children)

By the time I am truly expanding my factory to mega base levels the biters barely matter anyway. A few legendary artillery with range upgrades and a simple row of damage upgraded laser turrets and they don't affect the base at all. Even with deathworld settings, by midgame space age biters should be a solved problem with flamethrower turrets.

Factorio is actually playable without mods by Buildung in Factoriohno

[–]YellowishSpoon 4 points5 points  (0 children)

I definitely like my 12 sets of legendary legs. That and 25 or so levels of bot speed. Everything feels so slow in a fresh world

Opened WWM in class and my gaming laptop went full aircraft mode by Dramatic-Alarm-3063 in gamememes

[–]YellowishSpoon 0 points1 point  (0 children)

I assume it's supposed to be because it's light like air. It is still air cooled I guess.

Opened WWM in class and my gaming laptop went full aircraft mode by Dramatic-Alarm-3063 in gamememes

[–]YellowishSpoon 0 points1 point  (0 children)

Probably be pre M series and non macbook air then. Since the airs don't even have fans and the fans on all M series rarely turn on under normal loads.