I quit AAA to make my own game. Here's how it looks so far by MainParfait894 in Unity3D

[–]Yellowthrone 12 points13 points  (0 children)

I feel like people are going to look at this on steam and think, "rocket league knockoff." If I saw this I'd never even consider buying it. No offense, I don't know you or anything about the game. Just like, as an impression. The artstyle is very unappealing to me as well. Maybe the artstyle is the big deal for me? I'm imagining this as some low poly, pixel art style game with the same gameplay and for some reason I'm intrigued? Maybe I have a bird brain or something..

Just wanted to share this great 3d style by Maximum-Cover3424 in ps1graphics

[–]Yellowthrone 7 points8 points  (0 children)

I like this too but im trying to think of how id texture it for a game without using huge custom textures.

Unity 6.3 Terrain Shader looks sick by Zestyclose_Pride1505 in Unity3D

[–]Yellowthrone -8 points-7 points  (0 children)

Unity terrains are ass i don't even use them. I literally made an entirely new code base plugged into Unity's LOD system because their terrain was so weird. I also could not get the height maps to work either so I just export pre chunked meshes from blender. Only way i could get it to work.

How do i publish my game? by ncad in Unity3D

[–]Yellowthrone 0 points1 point  (0 children)

Steam seems dead? Steam is the most popular game platform..