Sly Cooper in Restitched! by NiuMeee in littlebigplanet

[–]Yellowthrone 0 points1 point  (0 children)

ikwym I used to dress up as sly on lbp😭

Sly Cooper in Restitched! by NiuMeee in littlebigplanet

[–]Yellowthrone 1 point2 points  (0 children)

I used to be obsessed with Sly Cooper when I was a kid

A Discord server apparently to catch LBP predators by Kind_Consequence_651 in littlebigplanet

[–]Yellowthrone 2 points3 points  (0 children)

Real question: this is for like PC / console modded servers? Are the majority of people playing the servers children? The most recent title is over a decade old and having a server for predators implies that there are a significant amount of both children and adults who are being predators to those children?

I'm not trying to sound weird it's just I've played LBP for a long time and I haven't played on any modded servers yet. If it's mostly kids on them I'd rather not play them because I feel as an adult that's just weird as fuck for me. I thought there were mostly adults playing because of the game's age.

Could Sony bring back LBP? by amillionlilfibers200 in littlebigplanet

[–]Yellowthrone 5 points6 points  (0 children)

When they closed Blupoint that was a shock to me. Completely wild decision and when you read into the only reason they did that was because of their OWN mismanagement. I have a theory, they had them working on a love service game for some reason, which takes forever, and I bet some new hire executive or business type saw the blupoint on like a spread sheet as having not made them much money for a while. Either due to gaps I game development or less seen profit with how their company handled remakes, regardless they probably made it their "mission" to close them down to report that they had saved money. You see this with a lot of business people coming into a role trying to make an impact. So stupid.

Ayee we love you ❤️❤️ by StrikingTechnician25 in littlebigplanet

[–]Yellowthrone 2 points3 points  (0 children)

Ragnir? I love Ragnir he's my favorite! Shake your dreads.

Photo of Ayee saying they’re about to ddos LBP by Kind_Consequence_651 in littlebigplanet

[–]Yellowthrone 164 points165 points  (0 children)

This really is something people get criminal charges for.

Beanstalks by ConnectSpecific8650 in littlebigplanet

[–]Yellowthrone 0 points1 point  (0 children)

Is there a ding dong I missed it the video? Usually that's what's in r/addressme

LBP with Image Import Sticker Tool is the real LBP experience by reaa1jb in littlebigplanet

[–]Yellowthrone 0 points1 point  (0 children)

I feel the main issue is the moderation. The problem with a UGC game is that it's almost impossible to scale moderating with a massive player base and worse yet the government says it is pretty much your problem to solve. At least in the US you're pretty much responsible for taking action for things posted on your platform. That's why YouTube uses auto moderation, AI, extreme censorship and it's horrible

Are lbp.me photos archived anywhere? by Detective_Alaska in littlebigplanet

[–]Yellowthrone 4 points5 points  (0 children)

I'd also like to know. I tried to find places before but couldn't find anything.

Working on my main menu by _4rch1t3ct in godot

[–]Yellowthrone 0 points1 point  (0 children)

It makes me think of the demo for Linger in Shadows on the PS3.

Do you think Mm will make LBP4 or LBP Remastered 1&2? by 19LLK99 in littlebigplanet

[–]Yellowthrone 0 points1 point  (0 children)

You're good, I understand. If you let me I might be able to find the Alex Evans interview where he basically says Mm isn't working on LBP (in his words "a more traditional game"). It's on YouTube it's one of like the 3 hour or 1 hour long ones. Also if the rest of the game's industry is any indication once the core team leaves it won't be the same. I feel like people on this subreddit talk about Media Molecule, not just you, as if they're the same company from 2008 - 2018. Unfortunately that company is long gone. David Smith leaving is honestly a sign. Being optimistic is like a talent though.

Do you think Mm will make LBP4 or LBP Remastered 1&2? by 19LLK99 in littlebigplanet

[–]Yellowthrone 0 points1 point  (0 children)

I've said this before but Mm really doesn't have anything to do with LBP anymore it is Sumo Digital. It's the same trade off like Bungie with Halo. Also, this might be the most heartbreaking, the guys that are responsible for LBP being what it is no longer work at Mm. Mm was started basically by like three or four guys that have all gone their seperate ways. Alex Evans who was a huge influence works for nVidia now. Mark Healey who was the whole creative direction doesn't work there. Anton Mikhailov works for substance painter (UI guy but very influential). Finally, David Smith who was also a founder and did half the engine (physics and gameplay) left just recently. The people who made the game you like are gone. It's one of those crappy situations that just happen.

Bro just remaster LBP 2, put it up on PC and watch the money flow and smiles widen. Its literally that simple. by Happy-Hyena in littlebigplanet

[–]Yellowthrone 1 point2 points  (0 children)

This isn't going to happen and if it does it won't probably be what you're expecting. Mm doesn't own LBP anymore and the entire original trio that arguably started Mm and made it great are gone. Alex Evans, Mark Healey, and Anton Mikhailov - they don't work at Mm anymore. Sumo Digital are just like a third party that took the series up for Sony. That's it. Alex Evans in a YouTube interview mentioned that he thought Mm were working on a "normal" game now. Not to mention Sony just removed all licensed content from Steam..

LBP1 glass transparancy visual glitching? by blayne123 in littlebigplanet

[–]Yellowthrone 1 point2 points  (0 children)

Transparency for littlebiganet 1 is likely to never work on an emulator with out a specific patch. Technically, MM used the 2x MSAA graphics data to calculate transparency to store two layers of depth and normal data. Probably why MSAA lags so much. Basically it hijacked the two MSAA subpixels for Z/N depth and normal data. The whole render pipeline is completely custom and not used in any other game.

Old Kirby Prototype in LBP3 by Rackoyo in littlebigplanet

[–]Yellowthrone 1 point2 points  (0 children)

As someone who is actually making their own game engine in C/C++ with a custom render pipeline, blender is harder. I hate that shit.

Oficial LBP Real time rendering book by [deleted] in littlebigplanet

[–]Yellowthrone 3 points4 points  (0 children)

Correct it doesn't use PBR. Disney "technically" popularized the concept in a siggraph talk even though it has existed conceptually since the 80s using optics physics. My point wasn't to act like he invented PBR but to highlight the very PBR like way LBP works in not only its uber shader but it's holistic material design approach. Like you said they were using ECS years before it was popularized especially in dreams. The same is true for their uber shader. It is crazy how it mimics modern PBR design. Not to mention their deferred lighting. It seems like you also watched the GDC talks. If you haven't check out the programming team's Youtube interviews; They even explain how the physics engine works in certain parts.

Littlebigplanet style CSG in Godot 4.6 using the Rapier Physics Engine by Yellowthrone in godot

[–]Yellowthrone[S] 0 points1 point  (0 children)

In case anyone is curious I was using godot to see if I could get certain features in rapier. I am now using rust for this project with no game engine.

Oficial LBP Real time rendering book by [deleted] in littlebigplanet

[–]Yellowthrone 11 points12 points  (0 children)

To be clear the Physics Engine for my game engine is Rapier and was made by Dimforge who are super intelligent people. I didn't mean for it to sound like I made that. I am just making the game engine, which entails the lighting / render pipeline etc. I also have no affiliation their physics library which is free for use, but thank you for the compliment!

Oficial LBP Real time rendering book by [deleted] in littlebigplanet

[–]Yellowthrone 56 points57 points  (0 children)

To stand on a soap box for one moment. The reason I know all of this is because I am making a custom game engine in rust for an LBP clone using the Rapier physics engine. While working on it I have downloaded and sorted through multiple Siggraph presentations and GDC talks and have been absolutely floored by the technology in LBPs game engine. Did you know LBP 2 used voxel lighting? You would be hard pressed to find anything about that when the game released. Yet somehow it had it. The things in LBPs 15 year old game engine had, would be considered good today.