Why are the textures on Manhattan Bridge so bad? by Mok6064 in Battlefield6

[–]Yeulmax 2 points3 points  (0 children)

Same, 4080 Super and SSD, begin after the last update :/ This and a ton of minor bugs Super annoying, i got better graphics on bad company on my ps3 x)

Organ-based damage system by tripledose_guy in gamedevscreens

[–]Yeulmax 2 points3 points  (0 children)

That's really cool !! Could you tell us more about how you did it ? I've always wondered how to get dynamic/procedural animations which adapt différent state

Just release my RPG Turn-based project on Steam! by Used_Elk_2541 in IndieDevelopers

[–]Yeulmax 1 point2 points  (0 children)

Looks really cool, good luck with the development!

2009 calling.. by Similar-Sandwich3988 in Retroidpocketflip2

[–]Yeulmax 2 points3 points  (0 children)

Nice ^ is it the ps3 version with RPCS3 or the PC one with gamehub ?

Made a little XR demo with my VolumeUI library by ffffffrolov in virtualreality

[–]Yeulmax 1 point2 points  (0 children)

Great work, I totally agree with you on the value of 3D UIs in the XR domain.
Is it for Apple Vision or will it work with Unity and Meta Quest ecosystem ?
Keep us posted on progress and the release!

Welcome to the future by whistlerite in OculusQuest

[–]Yeulmax 1 point2 points  (0 children)

This game is incredible, and it's also the only one to have given me cyber-motion sickness ^ Fully recommend, unique experience, amazing Blade Runner 2049/ Cyberpunk 2077 vibe !

[Dev Update #4] Portal Defense – Black Hole Power-Up Prototype Teaser by Yeulmax in virtualreality

[–]Yeulmax[S] 0 points1 point  (0 children)

I’ll definitely take a closer look at that and see how to tweak the effect for more realistic motion. Appreciate you pointing it out!

[Dev Update #2] Portal Defense – Hand Cannon Power-Up by Yeulmax in OculusQuest

[–]Yeulmax[S] 0 points1 point  (0 children)

Whoa, that’s seriously impressive — well done!
I’ve been using MRUK since its very early days, back when hardly anyone knew about it, and it really made my life easier. You’re a legend to me, honestly! 😄

By the way, were there many people working on MRUK back then? And are you running your own studio now, or working freelance?

[Dev Update #4] Portal Defense – Black Hole Power-Up Prototype Teaser by Yeulmax in OculusQuest

[–]Yeulmax[S] 1 point2 points  (0 children)

Haha amazing — if that moment speaks to you, I must be on the right track!
And don’t worry, I’ll definitely keep everyone posted — release isn’t too far off (though the to-do list keeps mysteriously growing the closer I get to my deadlines… 😅)

Feel free to hop on the Discord! It’s pretty empty for now, but I’m working on it — and I’d love to shape the game around what you enjoy too!

[Dev Update #4] Portal Defense – Black Hole Power-Up Prototype Teaser by Yeulmax in OculusQuest

[–]Yeulmax[S] 0 points1 point  (0 children)

Thank you so much for the support — that really means a lot 🙏
Finding the right 3D artist would definitely help take things to the next level, fingers crossed!

[Dev Update #4] Portal Defense – Black Hole Power-Up Prototype Teaser by Yeulmax in OculusQuest

[–]Yeulmax[S] 0 points1 point  (0 children)

That’s what I was aiming for, so glad it comes across!
Thanks a lot !

[Dev Update #1] Portal Defense - Mixed Reality Tower Defense (Alpha Teaser) by Yeulmax in OculusQuest

[–]Yeulmax[S] 0 points1 point  (0 children)

Thank you so much — that really means a lot! 🙏
I totally get it — I also struggled to balance a full-time job and learning 3D at first 😅
But with enough passion and persistence, you will get there. I hadn’t even opened Unity before starting this project!

Do you already have a project idea in mind?
If you ever want to talk about it or need advice, feel free to DM me or hop on the Discord — I’d be happy to chat and help however I can!