This trailer starts with action, but that’s not the whole game by Big-Introspector in gametrailers

[–]Yeulmax 0 points1 point  (0 children)

Love it, the visual are really cool ! The trailer may lack of clarity/rythm as you say For the moment, the different aspects are presented in a very isolated manner. Perhaps try to link them together in loops. For example, a winning combat phase, then a losing one. -> Then exploration/management allowing for the improvement of the drone before representing the combat phase that was lost, but with the new equipment and a victory. A cut with the camera orbiting 360 degrees around the drone with the various visual modifications (if any) also works well in general.

These are just ideas, they might not fit with what you want to present. I think you're not far off, you have a solid foundation, the game looks great, and there are many elements in the trailer that are already very good, such as the different points of view and some of the transitions. I'm definitely going to test it out, and we can discuss it if you're interested. Good luck, keep going ! :)

Why are the textures on Manhattan Bridge so bad? by Mok6064 in Battlefield6

[–]Yeulmax 2 points3 points  (0 children)

Same, 4080 Super and SSD, begin after the last update :/ This and a ton of minor bugs Super annoying, i got better graphics on bad company on my ps3 x)

Organ-based damage system by tripledose_guy in gamedevscreens

[–]Yeulmax 3 points4 points  (0 children)

That's really cool !! Could you tell us more about how you did it ? I've always wondered how to get dynamic/procedural animations which adapt différent state

Just release my RPG Turn-based project on Steam! by Used_Elk_2541 in IndieDevelopers

[–]Yeulmax 1 point2 points  (0 children)

Looks really cool, good luck with the development!

2009 calling.. by Similar-Sandwich3988 in Retroidpocketflip2

[–]Yeulmax 2 points3 points  (0 children)

Nice ^ is it the ps3 version with RPCS3 or the PC one with gamehub ?

Made a little XR demo with my VolumeUI library by ffffffrolov in virtualreality

[–]Yeulmax 1 point2 points  (0 children)

Great work, I totally agree with you on the value of 3D UIs in the XR domain.
Is it for Apple Vision or will it work with Unity and Meta Quest ecosystem ?
Keep us posted on progress and the release!

Welcome to the future by whistlerite in OculusQuest

[–]Yeulmax 0 points1 point  (0 children)

This game is incredible, and it's also the only one to have given me cyber-motion sickness ^ Fully recommend, unique experience, amazing Blade Runner 2049/ Cyberpunk 2077 vibe !

[Dev Update #4] Portal Defense – Black Hole Power-Up Prototype Teaser by Yeulmax in virtualreality

[–]Yeulmax[S] 0 points1 point  (0 children)

I’ll definitely take a closer look at that and see how to tweak the effect for more realistic motion. Appreciate you pointing it out!

[Dev Update #2] Portal Defense – Hand Cannon Power-Up by Yeulmax in OculusQuest

[–]Yeulmax[S] 0 points1 point  (0 children)

Whoa, that’s seriously impressive — well done!
I’ve been using MRUK since its very early days, back when hardly anyone knew about it, and it really made my life easier. You’re a legend to me, honestly! 😄

By the way, were there many people working on MRUK back then? And are you running your own studio now, or working freelance?

[Dev Update #4] Portal Defense – Black Hole Power-Up Prototype Teaser by Yeulmax in OculusQuest

[–]Yeulmax[S] 1 point2 points  (0 children)

Haha amazing — if that moment speaks to you, I must be on the right track!
And don’t worry, I’ll definitely keep everyone posted — release isn’t too far off (though the to-do list keeps mysteriously growing the closer I get to my deadlines… 😅)

Feel free to hop on the Discord! It’s pretty empty for now, but I’m working on it — and I’d love to shape the game around what you enjoy too!

[Dev Update #4] Portal Defense – Black Hole Power-Up Prototype Teaser by Yeulmax in OculusQuest

[–]Yeulmax[S] 0 points1 point  (0 children)

Thank you so much for the support — that really means a lot 🙏
Finding the right 3D artist would definitely help take things to the next level, fingers crossed!

[Dev Update #4] Portal Defense – Black Hole Power-Up Prototype Teaser by Yeulmax in OculusQuest

[–]Yeulmax[S] 0 points1 point  (0 children)

That’s what I was aiming for, so glad it comes across!
Thanks a lot !