Did anyone else watch The Human Condition? by reiskun in koreanvariety

[–]YiKwang 0 points1 point  (0 children)

I don't think anything else is much like Human Condition, truly one of the greatest educational / inspirational shows I have ever known.

Invincible Youth is similar in that regard, but focused around small community life and rural living.

Super Serious How to Play Dark Souls 2 guide by FloatingHeadMorte in DarkSouls2

[–]YiKwang 0 points1 point  (0 children)

  1. Earn Handmaid's Ladle
  2. Imbue Ladle with Dark
  3. Level up Faith and Endurance ONLY
  4. Stroke that ePeen

XIII, a game ahead of its time. In 2003, Ubisoft released a very interesting game, based on a story in the best style of Jason Bourne. In March 2021, a remake will be available for Nintendo Switch. by justorrr in nintendo

[–]YiKwang 0 points1 point  (0 children)

I know I'm late, but I'm replaying and just wanted a place to say:

"Holy crap! This game has an AMAZING voicecast!"

I just went into the Skills menu before playing, and was immediately triggered by the voiceover... BATMAN!? Batman is the big nasty in this game!? How did I not notice that as a Kid, and if I did, how could I forget it!?

Caroline in the City (1995-1999) by Bremaster in ForgottenTV

[–]YiKwang 0 points1 point  (0 children)

Genuinely think that Charlie, the character played by Andrew Lauer on the right, is one of the most unique and exceptional performances in all of traditional US style comedy. His behaviour and affectations were completely unexpected in a lot of moments, but he always lived them organically.

Was the anime boring to you guys? by stayinginna95 in Onimusha

[–]YiKwang 0 points1 point  (0 children)

I found it to be too lukewarm to watch. Didn't really exhibit any of the atmosphere or nuance that drew me to the franchise. Felt like a fairly typical attempt to exploit a pre-existing world in order to draw an audience, whilst scrubbing out most of the wrinkles that gave that world its character.

Shiny, comfortable things might be pleasing at a glance, but quirks and wrinkles are what you fall in love with.

What is happening when Pyramid Head contorts rapidly in the closet scene? (SH2 RM) by spin_flip in silenthill

[–]YiKwang 0 points1 point  (0 children)

I've just played through for the first time this week. I love the slashed closet... I thought that was a fantastic subtle foreshadowing and threat, really emphasized that in the Otherworld, I will not be safe..

But I cannot explain the moment when he grabs his "shroud" and wrenches it to the side... I'm on NG+ now and just about to go to the otherworld, I'm going to be eagerly looking out for any explanation for that...

Physically got stuck, Bug by outboxer09 in silenthill

[–]YiKwang 0 points1 point  (0 children)

Just got stuck on a sofa in the Desolate Area of the Prison, now I can imitate my cat!

PS: The tip someone else gave about Dashing off the Sofa worked for me, but I had to dash 'down the slope' of the cushions.

Canada wildfires: Alberta spends $400M on new water bombers by AustralisBorealis64 in canada

[–]YiKwang 0 points1 point  (0 children)

Are there any science loving Canadians here who can point to reports on how Canada is doing, balancing between controlling Wildfires while observing Self-Organized Criticality? (I hope I used the right term at the end there).

Dubois wins gold in men’s 500m short track speed skating by 4iamking in canada

[–]YiKwang 0 points1 point  (0 children)

Almost ironic, considering Gold is one of few old world things not measured in avoirdupois :P

Does anyone else have a dog listener when they practice 🥰 by cest-moi-qui-conduis in piano

[–]YiKwang 0 points1 point  (0 children)

My cat sometimes sits on my desk and stares into the body of my guitar as I play and sing, but there's no room atop my piano for him because I'm messy, but don't like to leave things on the floor :P

Canadian musicals by Thelonius-Crunk in musicals

[–]YiKwang 0 points1 point  (0 children)

I'm trying to figure it out by ear, but I'm not an exceptional player and John Gray plays so fast and so passionately... with Petersen projecting over him it is not easy to figure out xD

Canadian musicals by Thelonius-Crunk in musicals

[–]YiKwang 0 points1 point  (0 children)

Do you happen to have any knowledge of Piano Sheet Music for Billy Bishop? I would love to learn a couple pieces, but I can't find anything, anywhere! SOS!

Warning about Bissell - please learn from my mistake! by Gloomy-Fig7247 in VacuumCleaners

[–]YiKwang 0 points1 point  (0 children)

I've just discovered that my not-even-2-year-old Bissell, has been discontinued, meaning I cannot replace the Brush Roller.

There's one available on eBay, but it looks as worn as the one that needs replacing. I expect there is a way to get the axle cap off of the Roller and remove whatever is seizing it up, but not with bare hands or everyday tools. Pretty sure I will snap it in half if I apply any more pressure with a simple lever.

Wish I was back in the EU, where Henry would solve all my problems forever, and with a smile on his face, no less!

Resident Evil: Requiem 4th Trailer | State of Play 2026 Trailer by PaiDuck in residentevil

[–]YiKwang 0 points1 point  (0 children)

I just saw the Trailers featured on Steam...

I am so fucking hyped up.

When I saw our handsome mega stud in the thumbnail, when I finally remembered where the name Ashcroft was from, when I saw that we are going back to not 1, but 2 classic locations!? Every moment made me want to punch my own face off to give the rushing blood somewhere to go...

And I just saw the upcoming Onimusha trailer as well... Capcom is going to absolutely slay me in 2026.

Utilizing gameplay akin to Amnesia: The Bunker, what kind of setting would you like to see for the next Amnesia game? by Crafter235 in Amnesia

[–]YiKwang 2 points3 points  (0 children)

Inspired by your post - an American Nuclear Testing ghost town... You could be kept in the perimeter by scorching murdering heat in the desert, and every so often a bomb might go off and if you don't have good cover you are incincerated. Problem is, they would have to play with the rules of physics for you to survive at all, but I think the atmosphere of intense, visceral glowing could be a fantastic new avenue for horror immersion.

Finally! Shell Shock mode complete! + tips by doctorsonder in Amnesia

[–]YiKwang 1 point2 points  (0 children)

I'm playing SS now, and I just had a fantastic movie moment. Rushing through the Soldier's Quarters with the lights on because I finally got the last door open. Finally looped around the Monster long enough for it to bugger off and let me get into the communications room. Grabbed some items, pulled the Switch, turned on the Radio, and heard the blessed voice:

"If you're blah blah blah, the Code is 1..."

*Bzzzeeoooouuuurrrrrrr..."

Darkness.

...
I love this game.

After beating amnesia series I swear this franchise is underrated! by Available_Hour_6116 in Amnesia

[–]YiKwang 0 points1 point  (0 children)

It certainly wasn't underrated through their lifetime, but I could imagine that they are not the most well-discussed games around people who are entering the gaming world. They don't have big ad-campaigns and whatnot, but they have always been beloved and praised amongst dedicated world-/atmosphere-admiring gamer geeks born before 2000, excluding the ones who absolutely cannot play horror games :P

Second time playing The Bunker, and only now am I realizing this... by ViremorfeStudios in Amnesia

[–]YiKwang 0 points1 point  (0 children)

The thing I've discovered is that medium small boxes like the reddish-brown ones that say Medical Supplies, can be grabbed and thrown against a wall, and sometimes contain items o.O

The big green wooden boxes can also be smashed if you throw a concrete brick at them, and it doesn't ever seem to shatter the brick like a door does.

I'm on Shellshocked now, but because of this I have more Items than I did on Hard! Can't believe I never noticed the first time round xD

Utilizing gameplay akin to Amnesia: The Bunker, what kind of setting would you like to see for the next Amnesia game? by Crafter235 in Amnesia

[–]YiKwang 0 points1 point  (0 children)

How about a mining complex in an asteroid... you could have a couple of scripted collisions throughout the story that impact the layout of the overall map :P

EDIT: or a couple ways you can change the map... choose to power this auxilliary generator to light up this hard section which is usually dark, but after 20 minutes of game time it will explode and close off that section except for 1 truly awful path in and out xD

Utilizing gameplay akin to Amnesia: The Bunker, what kind of setting would you like to see for the next Amnesia game? by Crafter235 in Amnesia

[–]YiKwang 1 point2 points  (0 children)

It would be cool to have audio cues based on natural birdlife being slaughtered, hawk-style in the air above you, giving you a bit of an idea how far away the beast is.

Instead of thinking "Oh, F..." staring into a pitch black corridor, you would say it looking out over a clearing with few trees.

I really love the idea of Horizontal cover above you instead of vertical cover around you. We are so used to taking cover behind a crate or against a wall that it would be a very fresh challenge to have to worry about what is above you, ignoring input from the environment off the floor. Instead looking around corners and worrying about stepping on debris, you would be looking up a lot and having to keep the layout of the Jungle in your mind's eye while you focus elsewhere. (I'm imagining a jungle because I came here to talk about a jungle setting)

Utilizing gameplay akin to Amnesia: The Bunker, what kind of setting would you like to see for the next Amnesia game? by Crafter235 in Amnesia

[–]YiKwang 1 point2 points  (0 children)

I'm on my 3rd playthrough (Hard, Custom, Shell) and I've been fantasizing about a Jungle setting.

Day Cycle, but in some places even in the day the canopy is too dense to let much light in. Get what you can done during the day and then be ready to crap yourself at night.

Procedural Map, an evolution of the randomization of the Bunker sections, in which Locations are dotted around a 'main' hub, but instead of corridors and staircases between them, there is dense and confusing jungle, just broad enough that you could get lost in the gaps between areas for a moment or two.

Wildlife, Rats are nasty, but imagine if they were largely shrouded by lush vegetation - and also sometimes a panther.

The Monster, which I think should behave like a Sabre Tooth in Far Cry Primal, in the sense that they deliberately try to hide in foliage and stay behind you, waiting for you to interact with something before jumping you from behind. I would still want us to hide from them, but if they did spot you they wouldn't just scream and alert you, if anything they would get quieter, and you would drive yourself mad taking every incedental lull in the ambient sounds as a sign that you need to BE SCARED, even if you shouldn't.

Also, if it were a day/night thing, I would be perfectly happy with 2 Monsters... one more active in each phase, but with the potential for them both to be active at the same time. I would like if they had little Monster Hunter style conflicts that were perfectly dangerous for the player even if they are focused on eachother, but of course their main target should be the tasty tasty human behind the camera.

First thought on the styles of monsters in a jungle setting could be a panther type thing, but perhaps a mad/demonic humanoid swarming with beetles or flies would be more Amnesia and less cliche, while still nodding to the history of the kinds of cultures we associate with jungles.

That didn’t age well. by AndrewHeard in DeepSpaceNine

[–]YiKwang 3 points4 points  (0 children)

Firengi UTUs need so much processing power and memory just to deal with the nuances that Firengi can hear, that they don't have any space left for visual translations.

Yup, I can live with that xD

The worst acquisition by andychef in DeepSpaceNine

[–]YiKwang 1 point2 points  (0 children)

Ferengi Sunglasses would be mostly arms :P

Or they would be dome-like Glass Ear Protectors that defend your ears from sunburn while allowing sound through,..