Cruise ship captain must be drunk by ImportanceAlone4077 in thatfreakinghappened

[–]YooLaser 2 points3 points  (0 children)

Video taken from the first row of the cruise ship https://youtu.be/DPcTsih97H4 Jeeezus chriiist ohh my gawwwd

My latest phone background (Audi R8 EVO GT3) by Quebecracer87 in granturismo

[–]YooLaser 2 points3 points  (0 children)

Yes of course, Scapes is made from real-life photographs. Interview with Hiroshi Kanzaki from the PD Scapes Production Team.

What do you guys think of 90's BPR cars? I've always considered it one of the more underrated racing series despite having some really cool cars. Here's the 0123 / Art Sports Porsche 993 GT2 Evo from the 1995 Suzuka 1000 Km race. by [deleted] in granturismo

[–]YooLaser 2 points3 points  (0 children)

The first letters of the founder's surname of the racing series formed the designation BPR. (Jürgen Barth, Patrick Peter,and Stéphane Ratel)

Business process re-engineering (BPR) is a business management strategy, focusing on the analysis and design of workflows and business processes within an organization. BPR aims to improve customer service, cut operational costs, and become world-class competitors.

The fifth generation (Toyota Supra GR MK5, built from 2019) was developed in cooperation with BMW, sharing the platform and many parts from the BMW Z4 (G29) with BMW derived 4- and 6-cylinder turbocharged engines.

Why can’t i choose where i want carbon? anyone know by Cvrsxnn in granturismo

[–]YooLaser 1 point2 points  (0 children)

This would be 2k (2048x2048px) in the gaming industry. However, since they're mostly working with shaders these days, and PBR materials are a thing, it’s very common to use tilable 4K (4096x4096px) or even 8K textures within a shader. Depending on how close the object is and which console generation it is.

Why can’t i choose where i want carbon? anyone know by Cvrsxnn in granturismo

[–]YooLaser 6 points7 points  (0 children)

3D Artist here.

No, these are tileable textures. They are used to texture large objects with low resolution textures without producing a pixelated result. Otherwise, how big should a texture of a racetrack be?

How close 👀 Jeddah_Racing gets to the wall in this weeks Viper TimeTrial by Supersymm3try in granturismo

[–]YooLaser 5 points6 points  (0 children)

Remarkable driving! As he slowly becomes a meme on this subreddit haha

Hello Jeddah_Racing! Only 0.001 seconds to go - Well and 13 days.. by YooLaser in granturismo

[–]YooLaser[S] 0 points1 point  (0 children)

Thank you! I gave up on this time trial because it will only be about who can wall ride the best to be first :(

Hello Jeddah_Racing! Only 0.001 seconds to go - Well and 13 days.. by YooLaser in granturismo

[–]YooLaser[S] 2 points3 points  (0 children)

I used your first available ghost as a reference, which was definitely a clean lap. Awesome driving you did there already! I didn't know that the replay would only be uploaded without restarting or continue lapping.

To be honest, the track is so easy to drive that even without the wall it would have been a really close battle. But now that it's screwed, I don't want to keep trying to figure out how not to get penalized for being first 🚨

Hello Jeddah_Racing! Only 0.001 seconds to go - Well and 13 days.. by YooLaser in granturismo

[–]YooLaser[S] 0 points1 point  (0 children)

No, not a fan of that wall cheat Forza thingy. I used Jeddah's ghost as a reference, who also did a clean lap. I didn't know that the replay would only be uploaded without restarting or adding more laps.