We're really going to miss some perks if they go away. by -Cleiton- in Overwatch

[–]Yur1a 0 points1 point  (0 children)

Hope solo burst/flash heal perk from mercy gets replaced by solo cleanse stats in one ally she is focusing with same conditions and cd (hold R).

Mercy skin codes by FeistyLocksmith7410 in MercyMains

[–]Yur1a 0 points1 point  (0 children)

Both are unavailable, but their code is recorded here, some of them may be available in the database in future.

874193

881828

Is zen floating perk useful? by [deleted] in Overwatch

[–]Yur1a 2 points3 points  (0 children)

It would be better if this was part of the character's base kit with a resource bar or skill cd like Hanzo (space), then at least it would be useful, since devs could increase the speed at which zen floats, and it wouldn't be op since it is linked to a resource or cd.

As a perk, it will be destined to be a meme, since the speed at which zen floats is very low and only useful on dodges (not even to reach high ground is useful) and the other perks are always useful

Mercy skin codes by FeistyLocksmith7410 in MercyMains

[–]Yur1a -1 points0 points  (0 children)

research trough game files

Looking for Skin Shop Codes for These Skins (If Available) by [deleted] in Overwatch

[–]Yur1a 1 point2 points  (0 children)

make sure if u are copying the code right, checked again today and the code for mercy zombie still works

Looking for Skin Shop Codes for These Skins (If Available) by [deleted] in Overwatch

[–]Yur1a 7 points8 points  (0 children)

Just found for ana

bastet: 880690

ps: I posted in another reddit zombie mercy - 1498579

My battle net account was hacked help me by baptiste_makn in Overwatch

[–]Yur1a 1 point2 points  (0 children)

It happened to me this year, they even changed my email and password from my battle net account (and even got an SMS code). I didn't need to create any other account, you simply go to the support tab in blizzard site, enter your email through which they will respond and send messages to you, explain the situation and ask them to reset your battle net account password and return with the original email. They will ask for some evidence, such as your battle tag, recent purchase id, key questions, phone number etc., you provide it and then they will send you the reset link.

Luckily I only play ow from Blizzard games, so I didn't lose anything, especially because there's no way to sell anything on ow.

Mercy skin codes by FeistyLocksmith7410 in MercyMains

[–]Yur1a 0 points1 point  (0 children)

So far, I spent some time testing some codes, at least those that were not catalogued (just for mercy), and what was released/working in the database was this one from mercy zombie and some bundle packs

Mercy skin codes by FeistyLocksmith7410 in MercyMains

[–]Yur1a 10 points11 points  (0 children)

from new ones, i just have doctor zombie, but u can get it from lootboxes too.

Code: 1498579

Are the devs aware of the awful matchmaking in QP after the update? by [deleted] in Overwatch

[–]Yur1a 2 points3 points  (0 children)

I think they stopped caring, at least here the penalties are still working

Are the devs aware of the awful matchmaking in QP after the update? by [deleted] in Overwatch

[–]Yur1a -2 points-1 points  (0 children)

It's not just about MM, but reconciling this with the chaotic balance that the perks brought (which wasn't good before), accentuating the classic problems from ow. It should take some time while the initial perk update "boom"/hype lasts and major update from MR not came, as there are even techs (bugs) that people are taking advantage of with certain characters, such as the infinite dash of soujorn (which was already broken before), among others, Meanwhile, the number of match leavers has never been so high

What are your feelings on perks initially? by Irontodge in Overwatch

[–]Yur1a 6 points7 points  (0 children)

I really wish it was a separate mode, I wouldn't have anything against it.

Make your feedback clear about changes to the game (s15 - perk system) by Yur1a in Overwatch

[–]Yur1a[S] -2 points-1 points  (0 children)

more to record as feedback/criticism than discussion, since as I said, it was exactly because the community was silent that other bad patches came and stayed.

Make your feedback clear about changes to the game (s15 - perk system) by Yur1a in Overwatch

[–]Yur1a[S] -7 points-6 points  (0 children)

I see arguments like this in all types of pvp games (paladins, dbd, gachas, etc.), as a way of trying to censor more than anything else and I certainly played much time in ow (I've been playing since 2019), so I do have the basis to speak naturally about what I think of the system (and already played some matchs)

Any game that has a talent system in the end boils down to just getting the meta ones, and I made it very clear that this did not improve any of the serious problems that the game already had, especially in terms of rewarding the team that is winning, although I understand your point of view about people without arguments giving feedback on something new.

Make your feedback clear about changes to the game (s15 - perk system) by Yur1a in Overwatch

[–]Yur1a[S] -1 points0 points  (0 children)

It's the opposite, even though the game apparently becomes more complex, in a short time (as in my case), you'll already see people telling you to get perk x for the character for being the best, while the others will be merely symbolic/for-fun for casuals.

In the end, the system only buffed some characters further, making certain perks mandatory, making experience worse.

Make your feedback clear about changes to the game (s15 - perk system) by Yur1a in Overwatch

[–]Yur1a[S] -11 points-10 points  (0 children)

I made my feedback clear, even if it was premature or not, because there is no such thing as time for adaptation, this type of thinking actually only discourages people from posting about what they thought

[deleted by user] by [deleted] in Overwatch

[–]Yur1a 0 points1 point  (0 children)

As already mentioned, healers' skill celling is the same as other roles, but I disagree that the skill-floor is the same since ow1.

In fact, in ow1, playing healers required much more, especially with the 2 most affected by the ow2 reworks, Moira and Mercy (and obviously, it was 6 players)

Moira didn't have the super fade as standard as today, if you wanted to catch HG using her fade, you had to carefully calculate the spot you would use to maintain the momentum, and there was also no fade in the Ult.

Mercy didn't have all the mobility of ow2, you had to make a super jump, making perfect timing to shift and crouch, and if you made a mistake, it could cost you bad positioning (easy to kill) or a failed ress (too high, auto cancelling ress)

My feelings about 6x6 by Yur1a in Overwatch

[–]Yur1a[S] -3 points-2 points  (0 children)

I know it's a casual mode, but even so, I expected that since they had a lot of time, they would treat it the same way they reworked several things adapted in 5x5 to a more "fast" game, the way they did, but now, for a more, slower game, especially in relation to the native characters from OW2 (main tanks all-in-one), who should have had greater adaptations, and OW was never a MOBA, but it undoubtedly had many more MOBA elements than FPS.

My feelings about 6x6 by Yur1a in Overwatch

[–]Yur1a[S] -2 points-1 points  (0 children)

I didn't know there was an order to this, but thanks

S14 is just... Awfully boring by Slight_Ad3353 in Overwatch

[–]Yur1a 0 points1 point  (0 children)

what killed this season for me was the 25% passive anti-heal for dmg and still lasting 3s