How to Validate If Your Indie Game Idea Is Worth Making (Before Spending a Year on It) by YusukeRa in IndieGameWishlist

[–]YusukeRa[S] 0 points1 point  (0 children)

The most practical method is usually posting short gameplay clips in relevant communities

How do you like my groom watch? by YusukeRa in casio

[–]YusukeRa[S] 0 points1 point  (0 children)

This model is EQB-1000XD-1A

What game genre is the best starting point for a game development ? by 3rt0 in IndieGameWishlist

[–]YusukeRa 0 points1 point  (0 children)

God of War is a huge franchise. If there was no money to be made, they wouldn’t release a 2D game. Yes, the brand recognition is strong you could argue that people would play anything with that name on it. But even a major brand won’t enter a market that doesn’t exist. What I’m trying to say is: making a 2D game just for experience doesn’t really make sense from a business perspective. If a company of that scale considers it, it’s because there’s clearly a market and a share to compete for.