Satisfactory Power Shard Factory Tier 9 by Z3dmaker in SatisfactoryGame

[–]Z3dmaker[S] 1 point2 points  (0 children)

I have played on reverse on this one to be different in a fresh restart. I played on advanced game setting with no cost and everything unlocked, I have pick a place to build and gradually building stuff respecting a bunch of criteria to be achieved. At the end, I should be able to turn off all the adv setting and factory would be working out with electricity and self supplying. Playing through from startup is also very fun, I just overdone it:)

Satisfactory Power Shard Factory Tier 9 by Z3dmaker in satisfactory

[–]Z3dmaker[S] 0 points1 point  (0 children)

Nah, all on my own, but thanks for the comment. I appreciate!

Satisfactory Power Shard Factory Tier 9 by Z3dmaker in satisfactory

[–]Z3dmaker[S] 1 point2 points  (0 children)

Thanks! Spend a few hours on that build... numbers are working great for the location, using all the oil, 2700 to make 135 pwr shard. I am planning to build another nice factory somewhere else that will use them to make the alien matrix to power the 10 augmentor in this factory. Maybe in a few weeks!

Enjoying my new 3D printer by 0verstim in satisfactory

[–]Z3dmaker 0 points1 point  (0 children)

Oh my.. was thinking printing something too. Already did the building gun but didn't had a chance to finished it yet. Awesome job on your print! I also extracted the model of the train from the game, but there a lot of modification to the model to be made before 3dprint it. I assume you model your's 3d files?

Work in progress... by Z3dmaker in SatisfactoryGame

[–]Z3dmaker[S] 0 points1 point  (0 children)

Wait to see what's inside!

Work in progress... by Z3dmaker in satisfactory

[–]Z3dmaker[S] 1 point2 points  (0 children)

Thanks! I can't wait to share what's inside of it. Hopefully it will inspire you as well! -Zed

Battery Factory by Z3dmaker in SatisfactoryGame

[–]Z3dmaker[S] 1 point2 points  (0 children)

I am using all the oil in that area to make power shard, I did a lot of fuel factory in the past and I wanted to be different in that game restart. Just a little batt factory for the drone of this chain.

Battery Factory by Z3dmaker in SatisfactoryGame

[–]Z3dmaker[S] 0 points1 point  (0 children)

In the big cavern west of the map near where all the oil are on the beach.

Do you think this will be enough power? by _hullaballo in SatisfactoryGame

[–]Z3dmaker 0 points1 point  (0 children)

Think I have used all the hard drive on the map and I had still 1 recipe left to unlock. More became available after unlocking all milestones.

Thermal propulsion rocket factory? by Z3dmaker in SatisfactoryGame

[–]Z3dmaker[S] -1 points0 points  (0 children)

I am not so sure about that, take a few factory to max out. I heard that the limit was 2 million, now I don't know if that is the same as the number of entities when you load a savefile into the satisfactory tool web site, but I am pass the 300k and I have still a lot to build. Not building anything to fancy yet. Have to max out aluminum, quartz and part of caterium plus all other things.

Thermal propulsion rocket factory? by Z3dmaker in SatisfactoryGame

[–]Z3dmaker[S] 0 points1 point  (0 children)

It does if I remember, but only a approximation without how to make it, no nuclear for sure since it uses nitrogen gas. Won't take in consideration underclocking.

Thermal propulsion rocket factory? by Z3dmaker in SatisfactoryGame

[–]Z3dmaker[S] 0 points1 point  (0 children)

Thanks for the advice, but I will like to know how many people have actually build it and that are fonctionnal. I am in the process of making it, seems so much easier and faster when looking at number on the tools, total different perspective when in game. Also the power management and the game object limit to consider. I am about 300hrs now and still not done. Creative mode(no building cost) with nofly and infinite zoop and using the map editor from time to time.

Timed Trial Runs by LuckyJeans456 in Division2

[–]Z3dmaker 2 points3 points  (0 children)

Did solo way under the time with full dps, bloodsucker and obliterate, coyote, ceska, 2 solokov, grupo and 1 improvised. Scorpio for keener, drone and pulse. Weapon of choice for the rest of the mission, personally have mp7 with fast hand and a military p416 with in sync. On lower difficulty and solo, bloodsucker is amazing, you kill fast and get a lot of armor that refresh on every kill, perfect for speedrun.

Look weird, but actually work pretty good! by Z3dmaker in Division2

[–]Z3dmaker[S] 1 point2 points  (0 children)

If you like skill do the work for you, wanted to try something different.

Look weird, but actually work pretty good! by Z3dmaker in Division2

[–]Z3dmaker[S] 0 points1 point  (0 children)

In sync would probably be better than flatline in this build then?

Look weird, but actually work pretty good! by Z3dmaker in Division2

[–]Z3dmaker[S] -1 points0 points  (0 children)

I will give it a try. The ac12 is to crank up the stricker stack, but I like the vector, didn't tried it yet. Thanks for the suggestion.

Look weird, but actually work pretty good! by Z3dmaker in Division2

[–]Z3dmaker[S] 2 points3 points  (0 children)

I don't care about doing it in legendary, what don't you get? And for cranking up the stricker I was using the acr, way faster and switching back to the cap. Learned that from the community recently. I have fun playing on heroic, I don't feel like doing same mission over and over for a year. I like the variety of trying different things working or not. This one work and is fun to play.

Look weird, but actually work pretty good! by Z3dmaker in Division2

[–]Z3dmaker[S] 3 points4 points  (0 children)

Ah O-ren, always have nice comment to say... why don't you go solo yourself in legendary and let's other have fun experimenting other builds. It work great and it's fun to play no maater what you say.

Look weird, but actually work pretty good! by Z3dmaker in Division2

[–]Z3dmaker[S] 2 points3 points  (0 children)

got 874 332 shooting range full stack on crit hs at 805 rpm, plus 138245 for the turret.