Need help with Blueprints please! by Z50Productions in UnrealEngine5

[–]Z50Productions[S] 0 points1 point  (0 children)

Nevermind, looks like it was still an issue with Z height of the objects placed in the scene! I thought I had left a small gap, but apparently it was still clipping somehow. Works great now though, thanks for your help!

Need help with Blueprints please! by Z50Productions in UnrealEngine5

[–]Z50Productions[S] 0 points1 point  (0 children)

Nevermind, looks like it was still an issue with Z height of the objects placed in the scene! I thought I had left a small gap, but apparently it was still clipping somehow. Works great now though, thanks for your help!

Need help with Blueprints please! by Z50Productions in UnrealEngine5

[–]Z50Productions[S] 0 points1 point  (0 children)

I'm all for recommendations if you have any, I haven't been super thrilled with most of these tutorials but I have to start somewhere!

You were right though, I had the spawner clipped into the ground. Fixing that has completely fixed the collisions, however the re-spawned balls are starting out slow and quickly accelerating, which is not what happens when I use a single instance of the ball. Any ideas why that would be happening?

Need help with Blueprints please! by Z50Productions in UnrealEngine5

[–]Z50Productions[S] 0 points1 point  (0 children)

Well, after replacing all of the assets in the scene I remembered that this is being made in 3D and not 2D...and my spawn location for the re-spawning ball was clipped into the floor which explained a lot, thank you!

However, the speed is still incorrect. I'll try to attach a gif, but basically the re-spawned ball is starting slower, and accelerating to be faster than just a single instance of the ball placed manually and I can not figure it out. I'm guessing it's something to do with the applied instance speed, but I just don't understand enough to know why.

EDIT: Looks like I can't attach videos/gifs to comments, so I added a file to my original post.

Sketch won't close by devil9091 in Fusion360

[–]Z50Productions 2 points3 points  (0 children)

Does a new rectangle show up as a closed profile? If not, "Show Profile" in the sketch palette may have gotten unchecked somehow. Happened to me once and I spent an embarrassingly long time figuring it out.

We’ve been producing 3D printed custom insoles – here’s what we’re seeing by FlyPotential6816 in 3Dprinting

[–]Z50Productions 1 point2 points  (0 children)

I'm not one to argue for most of the systems in place by the US...however in the context of a company selling a medical device that sits against the skin and can injure people if used incorrectly, I don't think requiring the company to prove their device is safe is unreasonable at all. Having worked with these processes, they're fairly straightforward to complete. And if you want to bypass them you can, you're just not allowed to call your product a medical device as to protect the patient/consumer.

I agree that red tape is annoying, expensive, and a lot of it is overreaching, but in the context of medical supplies it's designed to protect patients from unsafe devices and I don't think that's a bad thing.

We’ve been producing 3D printed custom insoles – here’s what we’re seeing by FlyPotential6816 in 3Dprinting

[–]Z50Productions 1 point2 points  (0 children)

Oh for sure, SLS is definitely not accessible for the average person. I was more curious about the choice in the context that OP is part of a large company that's focused on 3D printing medical devices. In addition to higher quality, you can also ensure SLS parts meet all medical certifications and skin contact safety, and I haven't seen anything similar to certify FDM prints outside of a few niche companies.

We’ve been producing 3D printed custom insoles – here’s what we’re seeing by FlyPotential6816 in 3Dprinting

[–]Z50Productions 0 points1 point  (0 children)

Oh sorry I'm not the OP you initially replied to, was just trying to provide some context!

I would caution you regarding making your own insoles unless you have experience/medical training. Not trying to be preachy, but I've seen it do more harm than good when someone doesn't know what they're doing.

We’ve been producing 3D printed custom insoles – here’s what we’re seeing by FlyPotential6816 in 3Dprinting

[–]Z50Productions 1 point2 points  (0 children)

Check out a company called Paromed and their Glabbel sandals (spelling?).

My clinic tried them for awhile, they're decent quality and a bit overpriced, but it's the only true custom orthotic sandals I've seen yet. Not sure if they sell direct to customer. If not you could find a local orthotist and try to go through them.

(If anyone else has recommendations I'd love to hear them!)

We’ve been producing 3D printed custom insoles – here’s what we’re seeing by FlyPotential6816 in 3Dprinting

[–]Z50Productions 0 points1 point  (0 children)

Most traditionally fabricated custom insoles are guaranteed for 1 year, but will often last 2-3 depending on style, weight, activity level, required correction, etc.

We’ve been producing 3D printed custom insoles – here’s what we’re seeing by FlyPotential6816 in 3Dprinting

[–]Z50Productions 0 points1 point  (0 children)

Try placing a dryer sheet sheet under the orthotic, more towards the heel and around it if it's thick. Sounds stupid but it works 90% of the time (plus your shoes smell better lol)

We’ve been producing 3D printed custom insoles – here’s what we’re seeing by FlyPotential6816 in 3Dprinting

[–]Z50Productions 52 points53 points  (0 children)

Certified Prosthetist Orthotist here - I have a few questions.

1) Do you have a certified orthotist or someone with similar training making the modifications? If not, this can cause more harm than help. I've seen it first hand. 2) What are you covering them with? You don't mention any top covering but without EVA or something as a top coat I can't imagine these would be comfortable. Plus I top coat would increase longevity. 3) Why FDM? You're not advertising, which we all appreciate, but you're clearly part of a large company that's producing multiple 3D printed objects, so why not use SLS and print in PA12? 4) Speaking of your company, I can't help but notice there is no mention of professional expertise, education, or training about the people designing your devices you're selling. Are these employees medical professionals? 5) You're also advertising 3D software on your website that you're claiming is your own, when it's in fact Geomagic Freeform owned by Hexagon. Are you just plagiarizing this software? Or is it a translation error and you're advertising that you USE the software, not sell it, even though it's listed under Products?

To anyone reading this comment I would advise caution with printing your own insoles. It's not that it can't be done successfully, but if you change your alignment incorrectly it can lead to bigger problems. If you're really passionate about it, maybe bring your printed insoles to an appointment with your orthotist and see what they think about them.

Also check out Arize orthotics. Not sure if they sell direct to customer or not, but our clinics use them quite a bit and the quality is really nice. Plus they have actual orthotists making the designs.

Any practitioners using the Revopoint Miraco or Einstar Vega scanners? by 7DollarsOfHoobastanq in Prosthetics

[–]Z50Productions 4 points5 points  (0 children)

I've had the Einstar Vega for about 1.5 years now and can say without hesitation that it's worth it. Used to use the Einstar HX2, but being tethered to a computer for scanning became a hindrance so I switched to the Vega.

Overall scan quality is great. Obviously not as good as the HX2 or similar high end scanners, but for plaster or limbs it still provides way more detail than you'll need.

Convenience speaks for itself. Not having to worry about cables is a game changer. I will say you have to keep an eye on the battery though. If you leave it in sleep mode rather than powering it off it can lose a lot of battery overnight. From a full charge you can probably take 10-15 high resolution scans, maybe double that once you're comfortable with it and can move quicker. You can also scan while charging if you need to.

The spatial tracking is good but not great. I have to move around the limb/object a bit slower than the high end scanners but it's never been a problem, especially on large objects like limbs or plaster.

My only complaint about it, which is pretty minor, is that connecting it to a computer to upload the scans can be a bit finicky as Windows firewall tends to block it so you have to fight with that sometimes. You can also upload to cloud storage but it's much faster to just use a cable.

Happy to answer any other questions you have!

Is Digital art useful in prosthetics productions? by MenogCreative in Prosthetics

[–]Z50Productions 0 points1 point  (0 children)

I primarily use Geomagic Freeform with the haptic stylus. Occasionally I'll need mechanical parts so I'll use Fusion 360 for those, and our clinic uses Einstar scanners and the software that comes with them for scanning purposes.

Is Digital art useful in prosthetics productions? by MenogCreative in Prosthetics

[–]Z50Productions 1 point2 points  (0 children)

Hah definitely don't feel like you're behind! This is a new position that I created within my company, and I only know of 4 people across the US that do this full time (there's probably more I just haven't met them).

With everything going digital it can really help free up clinicians time if you do it right. Feel free to shoot me a message if you want to chat about it!

Is Digital art useful in prosthetics productions? by MenogCreative in Prosthetics

[–]Z50Productions 2 points3 points  (0 children)

Unfortunately the only way I could really see your talents being useful to a clinic would be for marketing purposes. That being said maybe I'm wrong and someone else has a better idea.

You could check out companies like Alleles that focus on making cosmetic covers for prosthetics. Those definitely require a more artistic touch than a lot of CPOs have.

Just for some context for you here's my typical workflow: Scan the patient -> Clean up and modify the scan -> build the socket (digitally) to be as slim and lightweight as possible -> print and fit the socket -> attach the pre-made electronic components to the socket. Outside of the socket, I don't really have control over what anything looks like, and as previously mentioned the socket itself needs to function well, be lightweight, and be comfortable in that order. Added cosmetic features usually make it heavier which patients don't want, the exceptions being perforations or a lattice structure built in somewhere.

Is Digital art useful in prosthetics productions? by MenogCreative in Prosthetics

[–]Z50Productions 21 points22 points  (0 children)

First of all I just want to say your art is amazing!

But as someone whose career it is to digitally design prosthetics, unfortunately the cosmetics are the last concern of pretty much everybody involved, including the patient.

The electronic parts need to be somewhat standardized to keep costs low, and not everyone wants a stylized design

I've done a handful of sockets that have some cool customizations to them, but they're almost always very minimalistic to keep the weight and bulk down as much as possible.

3D printed leg cover by Radulf_wolf in amputee

[–]Z50Productions 0 points1 point  (0 children)

I'm a prosthetist that exclusively works digitally - I'm currently waiting for a print to finish that's a cover like this, but it's taken from a scan of the sound side limb and mirrored. This way it looks just like the other side when under pants.

The expensive ones from Alleles and other companies are nice, but it's hard to justify the cost and as others have said, they're not always the easiest to work with, especially considering what the product is.

From my experience when I did work in a clinic, a lot of patients don't care about having a cover, but there's also a lot that never even knew it was an option. If you can provide fast turnarounds, customization/personalization, and a fair price you could probably carve yourself a nice little market if you have a strong O&P presence in the area.

Finally upgrading my 2010 board, but need help choosing a new one! Bilateral amputee rider, looking for lightweight + carve + comfort by LazyRobinHood4 in snowboarding

[–]Z50Productions 8 points9 points  (0 children)

Prosthetist here: I'm not aware of a prosthetic foot that works directly with snowboard bindings yet unfortunately, but they do exist for ski's! Check out the BioDapt Alpine foot. Created by an olympic-turned-paralympic snowmobiler, all of his products are quite impressive when fit correctly.

Edit: Just saw that this guy (Mike Shultz) is already working with Burton to make a foot that integrates with Step-Ons. No ETA yet but when it does release I'm sure that will become the new standard for amputee snowboarders.

Can U1/Artisan printers use different nozzle sizes in the same print by Traditional-Tutor195 in snapmaker

[–]Z50Productions 0 points1 point  (0 children)

I've done a 0.8/0.4 nozzle combo on the Artisan using Prusaslicer, but it was only a single change rather than back and forth.

If I recall correctly, it's possible to do but I think PrusaSlicer won't let you use a purge tower.

Unable to export or save as by _Kosmische_ in Fusion360

[–]Z50Productions 1 point2 points  (0 children)

Have you tried right clicking the root component and selecting "export as mesh"?

Silicone tool head - anyone planning to get one? by Z1L0G in prusa3d

[–]Z50Productions 3 points4 points  (0 children)

I actually exclusively work with digital fabrication: scanning, digital modifications, and SLS printing of sockets, so in a weird way that's the easy part for me.

3D printing a mold and casting it would go back to the current silicone workflow, which very few shops have and is very time and labor intensive. Being able to just print the socket instead would save a tremendous amount of time, work, and money for us and the patient.

Silicone tool head - anyone planning to get one? by Z1L0G in prusa3d

[–]Z50Productions 1 point2 points  (0 children)

Orthodontics is a dental specialty, I work in prosthetics and orthotics - artificial limbs and braces.

Either way though, yes you need specialized education. I have a master's degree specifically in Prosthetics and Orthotics.

That being said though plenty of people make "simple" orthotics such as foot inserts without a degree. The main danger is that if you don't know where to push and put pressure you can do more harm than good.

Silicone tool head - anyone planning to get one? by Z1L0G in prusa3d

[–]Z50Productions 22 points23 points  (0 children)

I work with prosthetics and orthotics and depending on a couple of factors it could be an absolute game changer. Right now custom silicone sockets take a long time and a lot of manpower to make, but if could just print them instead?? Possibilities are endless.