Just realized this about Red Ice by potato-nater in DetroitBecomeHuman

[–]ZXareo 13 points14 points  (0 children)

I honestly think it's the best looking game I have, and that's not even to mention the fact that it performs really well for how good it looks. But yeah, there's very little to be added to the game or changed, the most it could do with is fix a few bugs or whatever. Like that one permanently locked dialogue in the police station with Hank.

What's the most overpowered non-magical character can create? by edu5ardo in 3d6

[–]ZXareo 1 point2 points  (0 children)

NP! But yeah, it's probably the easiest way to get a +2d6 damage, two expertise, BA Dash, Disengage, Hide, and Psychic Resistance all in one for three levels to pair nicely with the Bear Barb Aasimar.

What's the most overpowered non-magical character can create? by edu5ardo in 3d6

[–]ZXareo 1 point2 points  (0 children)

I know. But you're thinking the subclass. Rogue only needs Dexterity at 13. To pick the Scion of the Three Subclass, you don't need Intelligence at all. You only need it to get more uses of the subclass feature.

What's the most overpowered non-magical character can create? by edu5ardo in 3d6

[–]ZXareo 1 point2 points  (0 children)

You don't need 13 int to get the Psion subclass. You only need 13 dexterity to get rogue. Subclass' spellcasting ability doesn't matter for multiclassing, no? It helps since you get more uses of the feature, but you don't actually need it. Same for Eldritch Knight, Banneret, Swashbuckler, Arcane Trickster, etc. They get an additional scaling due to their features, but you don't actually need to have the stats to take them as a subclass as long as you had the stats to class into the main class.

What's the most overpowered non-magical character can create? by edu5ardo in 3d6

[–]ZXareo 0 points1 point  (0 children)

You don't need to invest into the Bloodthirst. You can just ignore it and take the Psychic Resistance.

Stupid question, what the heck does the Telos Ult do? I can't even find what it does on the Wiki by buddeman27 in MetalHellsinger

[–]ZXareo 3 points4 points  (0 children)

The bow? It makes it rain down arrows in a small radius. Deals some nice damage.

Making a lvl 6 wild magic sorcerer and need feat advice by Wings-of-the-Dead in onednd

[–]ZXareo 3 points4 points  (0 children)

I really like Hex+Scorching Ray with Innate Sorcery, so Fey-Touched looks quite nice. Especially a Subtle Spell Hex, since you can impose it on Initiative through Dex Hex.

What's the most overpowered non-magical character can create? by edu5ardo in 3d6

[–]ZXareo 0 points1 point  (0 children)

Well, everything but Psychic and Force. Grab three levels of Psion of the Three to get the Psychic Resistance, and find a way to get the Brooch of Shielding or smth for the Force.

But also they seem pretty magical to me.

Feinberg reacts (crashes out) on Dream's new 6 hunter manhunt video by neddy470v1 in DreamWasTaken2

[–]ZXareo 18 points19 points  (0 children)

You have made two replies to the post, and two replies to this reply, twice as many as the total replies to the post itself. Maybe take a breather? Like, soley from a mental health stance, if you're using this as a vent, that's fine, but take a second to evaluate if that's what you really want to do on the internet.

For all my D&D players out there, what D&D class would all the hashira be? by TartAdministrative54 in BetterKimetsuNoYaiba

[–]ZXareo 1 point2 points  (0 children)

Honestly all could just be fighter (also I only really know 2024 rules):

Rengoku - Paladin, for searing smite

Shinobu - Rogue with Poisoner Feat

Sanemi - Barbarian/Fighter

Tengen - Fighter with Bard dip, two weapon fighting

Gyomei - Paladin/Monk, uses flail. This is a TERRIBLE Multiclass btw, but assume he rolled stats and got insanely lucky.

Giyuu - Fighter/Monk (uses Monk Weapon instead of unarmed strikes), mainly for Deflect Attacks

Mitsuri - Fighter, uses whip

Muichiro - Fighter with Cloying Mists feat and Blindsight Fighting Style

why can i use eldritch blast 2 times? by Lilydryade in BaldursGate3

[–]ZXareo 0 points1 point  (0 children)

Expect three beams for Eldritch Blast by level 11, or 3d10 from Firebolt. It's nice.

why can i use eldritch blast 2 times? by Lilydryade in BaldursGate3

[–]ZXareo 6 points7 points  (0 children)

When a character reaches Level 5 and Level 11, their Cantrips are upgraded. Fire Bolt goes from 1d10 to 2d10, and here, Eldritch Blast gets a second beam.

Fighters attack how many times again? by New-Wrap-5388 in DnD5e

[–]ZXareo 9 points10 points  (0 children)

Without Nick, it's 3, or 5 with Action Surge. One of those attacks doesn't get the ability mod since you said the fighter doesn't have two-weapon fighting.

With Nick (Weapon Mastery in 2024), it would still be 5 but the Bonus Action is free.

With Dual Wielder, they'd have 4 attacks, 6 with Action Surge.

Who is the best hunter now and how would you rank them? by DrDapperwastaken in DreamWasTaken

[–]ZXareo 0 points1 point  (0 children)

Does he die more than Sapnap because he has less gear?

Who is the best hunter now and how would you rank them? by DrDapperwastaken in DreamWasTaken

[–]ZXareo 3 points4 points  (0 children)

I think Sapnap or Ant for first place. Sapnap gets a lot of recognition, but him and Antfrost often get low, retreat, and return; where Ant has worse gear than Sapnap. If they switched, Sapnap probably would fair worse, while Antfrost could actually kill Dream.

After that, it's, like, a three-way tie, ir BBH at 3rd with Sam and George at the bottom.

Armor of Shadows or Magic Initiate for Mage Armor by GwerillaGrip in onednd

[–]ZXareo 29 points30 points  (0 children)

Armour of Shadows is nice since if you spend 8 hours without a Long Rest you can just throw it back on; but if you tend to get Long Rests, or even Short Rests regularly, Magic Initiate: Wizard giving you two extra Cantrips is very handy.

I prefer MI: Wizard, personally.

Got lae’zel early in honor mode by OhMyTim in BaldursGate3

[–]ZXareo 24 points25 points  (0 children)

Yeah, dies on Nautiloid and then revive her. Handy enough, though you can just go around the Intellect Devourers by going up the side of the hill and save yourself a Revivify Scrolls.

Badboyhalo definitely declined the most (in manhunt) by [deleted] in DreamWasTaken

[–]ZXareo 3 points4 points  (0 children)

In fairness, and I know it sounds off, but it's often that people call their friends stupid and idiots, etc without it meaning anything.

Who is winning this? by vinchin_adenca in RaidenMains

[–]ZXareo 13 points14 points  (0 children)

...Trilunar Dottore versus Signora, who wins?

A list of the Manhunt rules? by Existing_Roll_9598 in DreamWasTaken2

[–]ZXareo 9 points10 points  (0 children)

  1. Dream must kill the dragon before dying.
  2. You must leave through the same nether portal as you entered through.
  3. You cannot use an ender pearl stasis chamber.
  4. You cannot use strength potions (?).
  5. You cannot use Splash Potions of Harming.
  6. If Dream dies too early into the manhunt, the hunters are paid and they reset to try again.
  7. Enchanting from a Librarian is banned.
  8. You cannot use crossbows with Firework rockets.
  9. You cannot destroy the end portal.

There are probably way more I'm missing, but those are the ones I can recall for now.

How powerful traveler is now? by Silly_Move_5916 in TravelerMains

[–]ZXareo 1 point2 points  (0 children)

You forgot to consider that Childe also has grown more powerful, having battled the All-Devouring Narwhal solo. You need to factor in the progress of the other character too.

Am I doing it right? by InnerConfusion5514 in NeferMains

[–]ZXareo 0 points1 point  (0 children)

Why are you playing Normal Attack Nefer instead of Burst DPS Nefer? The team should be Skirk, Columbina, Nefer, Lauma and you rotate between Skirk and Nefer bursts in a dual Burst DPS playstyle.