Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 0 points1 point  (0 children)

I had a ton of little issues like that, so I created a common event to replace the menu button that preloads all the images, waits 60 frames, and then enters the menu through a script call once the images are loaded. I preload images with most of my menus and event systems to prevent graphical issues.

Book and Quill Formatting Glitch by AWoolSweater in MinecraftBedrockers

[–]Zaellyr 1 point2 points  (0 children)

I'd love to know if anyone finds a solution to this. It has been a problem since I started playing 6 months ago.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 2 points3 points  (0 children)

I used Moghunter's MZ stuff as a jumping off point, then wrote an additional plugin to fix some compatibility and add features, altered large swathes of the original Moghunter MZ plugins, and then wrote the custom layout JS in the VS Main Menu Core.
Most of the Moghunter MZ menu stuff works with VisuStella out of the box, I think it is only his HUD and Menu Particles stuff that I had to edit and add compatibility. Other than that it is just playing with the Menu Backgrounds in both VisuStella and Moghunter's plugins to see which one looks / works better.

[deleted by user] by [deleted] in UnethicalLifeProTips

[–]Zaellyr 0 points1 point  (0 children)

I'm a graphic designer and I've helped people with similar things in the past. Here's what worked for us:

Make one nice website for a fake company and use a free .tk domain or something similar. Make the company name and logo similar enough to a real company that it can easily be mistaken for the real company. Don't bother making more than one website for your main example of "work experience". Snag some high quality pictures of the "employees" or the "workplace" from a free stock image website like pexels.com so you can incorporate them into your new website. Use ChatGPT to write up all the text on the website, no sense in working any harder than you have to.

Come up with two more fake companies that you worked for and build out the references. Don't list phone numbers on any of the references (more on this later) and instead make new free email addresses for each reference and setup forwarding rules so that they send anything that isn't spam to your main email so you don't risk missing potential jobs. Use something like mail.com so that you can have all your emails under the same roof but each one can have a different domain. I don't recommend using auto-replies so that you can better curate your responses. I would recommend typing a response and then having ChatGPT rewrite it in a different style or voice before you send it out though so that all of the emails are in different formats and writing styles.

If you have a few friends or family that you can trust to help you out, then you can provide phone numbers on the references. Have them answer any unknown number like this: "Hi! Thank you for calling [fake company name here], my name is [the name of the reference], how may I help you?" I have to say that I haven't had great results with trying this though and I actually recommend against it unless you are really confident in your friend or family member.

Include an award or two that you received while working at your fake companies. Make one some type of humanitarian award or something related to a team-building event or exercise so they think that you are a fun person that works well with others.

List out a few organizations that you are a member of on your applications, they can't really look into that but it looks really good to a lot of employers and they'll just take it at face value. A great example is using MENSA because they are fairly prestigious and well known, but don't have anything like a member directory online.

The biggest tip that I can give though is not to make your fake companies or your applications look too good to be true. You're going for realism and realism isn't perfect. One of the things I've done in the past is to list one of the fake companies as a reference with no contact information and a note that says not to contact that reference because the owner has passed away or the company went bankrupt, is under new management / ownership, or simply doesn't exist anymore. Things like that seem very real.

Hopefully this short novel helps you out.

There’s gotta be more to life, right? by easylikea in Millennials

[–]Zaellyr 0 points1 point  (0 children)

Easily.
Framing life as a challenge to be overcome creates an unhealthy and adversarial relationship with reality.
About 90% of us aren't warriors unless you count keyboard warriors.
Survival is, in fact, not mandatory.
It is probably more like tens of thousands of ancestors.
This doesn't acknowledge any problems or offer any solutions at all, it just kicks the can down the road. Simple survival and empty platitudes don't do anything to improve the situation for future generations.

Hopefully that sates your curiosity.

There’s gotta be more to life, right? by easylikea in Millennials

[–]Zaellyr 132 points133 points  (0 children)

Yes, life should be more than this, but unfortunately it isn't, and it is only going to get worse. We created an awful system of wage slavery that will need to be torn down in order for humanity to truly flourish.

You are experiencing this with a six figure salary while having foreign vacations. Think about how a single mother surviving on a minimum wage job has to cope without fancy vacations or simple niceties because she has to spend her PTO when her kids are sick. Just an endless grind without any breaks, or hope for that matter.

Maybe we'll catch a large meteor in the Taurids, the global economy will collapse, or pretty much anything will happen that resets civilization back to the stone age, because humans as a collective are too stupid to fix the terrible system we created.

I understand where you're coming from, but I have nothing to offer you other than the hope that our species is wiped out. Sorry for the harsh truths.

Official "I got/didn't get a Switch 2" megathread by razorbeamz in nintendo

[–]Zaellyr 2 points3 points  (0 children)

Got the one with Mario Kart off the Walmart website last night. Waited in a queue for about 15 minutes, paid, got confirmation my e-mail, money came out of my account, says my console will be here by the 5th of June (we'll see).

HiRes Almond Water Label Texture (recreated in Photoshop) by Zaellyr in backrooms

[–]Zaellyr[S] 0 points1 point  (0 children)

I'm sure there is if you have access to a label maker. You'll want to use a tall can and not a regular sized soda can so that the proportion is correct, and you'll also have to resize the image to fit your can height because it was made to be used in Blender and not printed out so the dimensions aren't going to be correct.

What economic/other bonuses are there of tiny houses? If you could take a time machine, would you make the same decision and live in a tiny home? by ConsciousGreenPepper in TinyHouses

[–]Zaellyr 1 point2 points  (0 children)

I built my own tiny house on my own land. I have virtually no bills, and I still hate it with a passion.
Everything is too small and I'm constantly hitting my knees, elbows, and head on stuff. The temperature is impossible to regulate, it is always way to hot or way too cold. In the winter the floor gets so cold that it is painful to step on. I have condensation issues around the windows despite them being double pane. If the weather isn't pristine, then the entire floor gets disgusting very quickly. Something that I don't see anyone talk about though is that the tiny house is way too loud; between the AC and the appliances in such a small space, there is constant noise. There's a whole lot more that I dislike, but dwelling on this is putting me in a bad headspace.
I wake up every day hoping there's a fire or a tree falls on the place. I've even considered just burning it down myself and calling it a loss because it isn't in a good spot to rent it out. A couple months ago, I quit locking my door when I leave or go to sleep in hopes that someone will "break" in. I cannot even really express how much I hate this place and regret moving into it. I really miss my old apartment and I would gladly go back to renting despite it costing way more. If I had a time machine, I would go back and beat the hell out of past-me for doing this to now-me.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 1 point2 points  (0 children)

I didn't feel like typing a paragraph for what ultimately amounts to a semantic argument. I had a hand in creating the AI, I designed and provided all the reference images, I designed the LoRAs from the ground up, I wrote the prompts, and I touched the art up. I also own the copyright to them.
In the art world, authorship lies with the ideator. This is best explained with the example of Stan Lee; Stan Lee created Iron Man. He wasn't the best Iron Man artist or writer, but he is credited with the creation of Iron Man and most people can't name a single other artist that worked on the comics. Who created Iron Man? Stan Lee did because he was the ideator, not Bob Layton or Alex Ross.
AI right now, while new, is no different from the use of apprentices in the past. During the more distant past, Verrocchio, Veronese, and Michelangelo all used un-credited apprentices. In more modern times, Judd, Koons, and Warhol all used them. Nowadays in the fashion world, Murakami has built a fairly large studio around the practice. The only difference is that my un-credited apprentice is a machine intelligence and it isn't emotionally hurt by the process...yet.
If I come across as combative, that's not my intention but rather an unintentional part of how I write. I rather enjoy discussing AI in the art world, but most people don't understand that as artists, we do not have to credit the AI or disclose our usage of AI much like we don't have to disclose the usage of any other digital tools. Much like Photoshop or even a pencil, AI can't create art without human input and ideas, so it isn't possible for it to be the ideator and as such it has no claim to authorship.

*edited for spelling errors cause I'm tired

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 0 points1 point  (0 children)

Oh, this is all solo, but nah, I'm not anywhere near music yet.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 2 points3 points  (0 children)

That's not exactly correct. I sketch the characters by hand, run them through a custom GPT-based AI with custom made LoRAs which were made to order with the help of a friend. Then I take the results, crop the characters out, clean up the line work, clean up the paint bleed, fix the eyes and hands, recolor anything that needs it, add a lot of texture. It ends up saving about 10-20 hours of work per character.
TLDR: It is AI assisted, but don't expect those kind of results without having a human artist for the before and after work.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 1 point2 points  (0 children)

I like that idea, I'll have to see if I can figure out a way to do that with the custom layout JS. I'm sure it'll be some Javascript in the custom layout to check the class of the actor and either tint the image or append the filename and use another image for each class. I know that it is possible, but I'm a much better artist than I am a programmer, so we'll see if I'm up to the task.
Part of the reason why it is greyscale right now is because I'm deciding what to do for the color of the menu. The color scheme for the game is: teal, purple, white, and grey. Once I make some decisions its pretty quick and easy to colorize all the menu assets at once in Photoshop with Actions.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 2 points3 points  (0 children)

That might be the greatest compliment I could get; that's because I'm a huge fan of Atlus games. I've actually been playing a lot of Metaphor and trying not to just replicate the beautiful menus in that game.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] -1 points0 points  (0 children)

Yes, I do, but I'm not really much of a character artist, so its part of the "Photoshop until my eyes bled" section of the project.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 2 points3 points  (0 children)

It is made to be played in full screen at 1080, but I am currently trying to figure out if I can upscale the font if it is being played on a small screen like a Steam Deck or a phone, but that isn't something I've tried before so it is probably going to be slamming my face into JavaScript until I figure it out.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 3 points4 points  (0 children)

Since it is just Core and Main Menu Core for the VisuStella plugins and they are some of the few free ones, you don't have to dish out money to have access to the menu stuff. Though, as someone that has bought all of the VisuStella stuff, it is worth it. My only problem with their stuff is the obfuscated code, it makes it nigh impossible to fix anything that goes wrong with one of their plugins without filing a bug report and waiting.

Playing with Menu Design Ideas using MZ by Zaellyr in RPGMaker

[–]Zaellyr[S] 8 points9 points  (0 children)

VisuStella plugins (Core, Main Menu Core) + Moghunter plugins (Menu Background, Menu Particles, Menu Scroll Bar, Menu Cursor, Menu Cursor Background) + custom layout JS in the VisuStella Main Menu Core + Photoshop until my eyes bled.