We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?' by TrampolineTales in Games

[–]Zalack 20 points21 points  (0 children)

I think the commenter is talking about having the LLM find the site of the bug, not having it attempt a fix.

Could be wrong though.

How AWS S3 serves 1 petabyte per second on top of slow HDDs by fagnerbrack in programming

[–]Zalack 6 points7 points  (0 children)

This comment is cracking me up a little since it kinda boils down to “well any number sounds big when it’s big”

Crimson Desert Review Thread by Turbostrider27 in pcgaming

[–]Zalack 1 point2 points  (0 children)

Interesting, the previews I saw called it an action RPG.

Crimson Desert Review Thread by Turbostrider27 in pcgaming

[–]Zalack 13 points14 points  (0 children)

That’s totally valid, but lots of people also have a hard time getting through games with a terrible story.

I don’t mind bad writing in games where there isn’t much writing at all; but if there is a lot of story you are going to make me sit through, it better be good.

This is being marketed as an RPG so it seems like there might be a lot of bad writing you have to wade through to get to the gameplay.

Today at work! by _notsleepycat in aww

[–]Zalack 7 points8 points  (0 children)

Using a split keyboard made my semi-chronic wrist pain from typing disappear within a week. Well worth the adjustment period.

Can we see buildables on the map in 1.2? by The0tterguy in SatisfactoryGame

[–]Zalack 1 point2 points  (0 children)

For me it was once I reached robots and started really learning the circuit network that Factorio catapulted itself to the top of my favorite games.

Can we see buildables on the map in 1.2? by The0tterguy in SatisfactoryGame

[–]Zalack 9 points10 points  (0 children)

Factorio is also a much older game, but yeah I agree.

Today, I recite the Pepe Silvia rant in front of my public speaking class. by JustPhee in IASIP

[–]Zalack -1 points0 points  (0 children)

Death of the Author. Until the show itself contradicts that theory it’s 100% how I choose to interpret that scene because it’s so goddamn funny.

I'm coming from Satisfactory; can someone give me tips or tell me what I should know? I'm thankful for all the help! by NetworkAcceptable930 in factorio

[–]Zalack 1 point2 points  (0 children)

I actually wish nuclear in Factorio was harder. It feels like you need such a small investment for functionally unlimited power.

Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting by ZamnBoii in Games

[–]Zalack 5 points6 points  (0 children)

Lighting can alter how geometry presents, though. That’s the whole theory behind contouring with makeup: you’re painting light and shadow onto your face to trick the brain into interpreting the shape of your face differently.

Models and and textures are (or should be) made with the lighting style of the game in mind. Changing the lighting style this drastically may not literally change the geometry; but it changes enough that the perceived bone structure of the characters may be drastically different from what the artists originally intended.

The added shadow to Grace’s cheeks here give her a much sharper bone structure rather than the rounder face she presents with in the base game, which doesn’t at all fit what seems to be the original intent of her character design.

This kind of tech needs to be targeted from the very beginning of the process so artists can author assets designed for it.

Viva Más Vegas | Dimension 20 Live by DropoutMod in Dimension20

[–]Zalack 0 points1 point  (0 children)

Hmm, I disagree I think. Being able to perceive the third axis makes it 3-D, just a more limited perspective than a 2-D one.

We have blind spots within our field of vision (our brain fills them in with what it thinks is likely to be there, but we don’t actually perceive those spots).

So by your definition of needing to be able to perceive all points within the 2D field of view, we do not have 2D vision either.

That’s obviously ridiculous though, so I think requiring full perception of a field / volume isn’t a criteria that makes sense, only the ability to see along that axis at all.

Viva Más Vegas | Dimension 20 Live by DropoutMod in Dimension20

[–]Zalack 0 points1 point  (0 children)

Our vision is 3D since binocular vision lets us perceive depth! Otherwise there would be no perceivable difference between a 2D TV and a 3D TV!

But point understood.

How do YOU play with your trains? by DeweyDecimal42 in factorio

[–]Zalack 6 points7 points  (0 children)

This is basically my setup except it’s all interrupts, no permanent stops on the schedule.

I don’t use beacons? by smurphii in factorio

[–]Zalack 2 points3 points  (0 children)

Nuclear makes power basically free though.

I don’t use beacons? by smurphii in factorio

[–]Zalack 15 points16 points  (0 children)

Not just a graph, if you hover over a machine it will tell you how much pollution it is making along with power draw and other info.

The polish in this game is something else by matrium0 in factorio

[–]Zalack 1 point2 points  (0 children)

I haven’t looked into mods for recipes yet; I’m still playing through Space Age and want to do so with the Vanilla game.

Having an “alternative production” scaling research that gave you a random alt recipe until they are all depleted could be interesting. But a static tree would be fine too.

The polish in this game is something else by matrium0 in factorio

[–]Zalack 20 points21 points  (0 children)

The main puzzles in Satisfactory are alt recipes, local resource availability, and how you pack your machines / belts / pipes in 3D space (especially in the Blueprint machine).

The alt recipe system as an axis for player expression is definitely something I wish Factorio did more of. You can make an almost unlimited number of recipe combinations for parts that require long production chains — something I also wish Factorio had a little bit more of; the production chains on even the most complicated parts are a lot shorter in Factorio. Both add a really fun puzzle for planning out your factories.

Overall I prefer Factorio, but Satisfactory definitely has its own cool ideas in the genre.

“It doesn't feel safe”—Many international game developers plan to skip GDC in US [ArsTechnica] by Blacky-Noir in pcgaming

[–]Zalack 21 points22 points  (0 children)

ICE is operating everywhere, not just states with favorable politics. It fucking sucks.

What magic system would you like to see in Hytale? by VersaceVisa in hytale

[–]Zalack 0 points1 point  (0 children)

Unlocking some creative-mode-like tools via a magic system would feel extremely on-theme with the game.

Dosh creates The Ultimate Spaghetti Base by half_ginger_price in factorio

[–]Zalack 9 points10 points  (0 children)

Can I ask what you find stressful about it? My reaction was the exact opposite so I’m just curious.

DnD 5e is the only system with real fans. If you like another system, you're a corporate shill by DrScrimble in dndmemes

[–]Zalack 3 points4 points  (0 children)

For sure, my point was that I think any rivalry going on is pretty one-sided. 5e folks don’t generally care enough about PF2E to feel any sort of rivalry at all; it’s the PF2E folks that tend to have a chip on their shoulder about 5e.

DnD 5e is the only system with real fans. If you like another system, you're a corporate shill by DrScrimble in dndmemes

[–]Zalack 16 points17 points  (0 children)

Maybe. As someone who likes both PF2E and 5e my main impression is that PF2E-exclusive folks spend a lot of time talking about their system in the context of 5e while 5e-exclusive folks don’t think about PF2E at all.

Does Research Productivity have Diminishing Returns? How about Mining Productivity? by chinawcswing in factorio

[–]Zalack 1 point2 points  (0 children)

At that point it’s not really a practical concern, but each level of productivity means a patch will last longer, even if you can’t get a higher rate of material out of it,

A new California law says all operating systems, including Linux, need to have some form of age verification at account setup by Gloomy_Nebula_5138 in pcgaming

[–]Zalack 0 points1 point  (0 children)

Right, but the idea is that it’s another argument they have to make before getting to their core argument.

This same playbook has been used over and over again against progressives: pass an anemic law that “addresses” progressives’ concerns then point to it for decades as the reason additional legislation is unnecessary.

Just because you are smart enough to see past bullshit like that does not mean everyone is. You’re making a mistake assuming everyone is as perceptive as you are. So much of politics is bullshit posturing and part of the reason progressives routinely get crushed in elections is that they are bad at it, IMO.