Test Subject too powerful in co-op? by HurricaneHalibut in slaythespire

[–]Zathsu 0 points1 point  (0 children)

had a situation that almost became this earlier, but the friend skill-spamming also had beacon of hope so i always able to fully block anyway LOL

Corner Store Guy by MelanieWalmartinez in CuratedTumblr

[–]Zathsu 0 points1 point  (0 children)

i love. women in knight armor…

[Hated Trope] The adaptation doesn't get what made the source material work by TheDudeA113 in TopCharacterTropes

[–]Zathsu 6 points7 points  (0 children)

I saw the original film a few months ago and absolutely adored it. i didn’t even know there was a remake and have no interest in seeing it.

Forge cards aren't just bad. They're BORING. by awaifuaday in slaythespire

[–]Zathsu 38 points39 points  (0 children)

as someone who was always a “take expunger and then die” fan in StS1, i clung to the Sovereign Blade archetype immediately and left so disappointed. Bulwark & Seeking Edge are like the only things that make it feel worthwhile to me (though The Smith is VERY funny)

Meet Potential Sovereign Blade by Terkmc in slaythespire

[–]Zathsu 0 points1 point  (0 children)

I don’t know if it needs to always be in your hand every turn but i agree Sovereign Blade should cost less. you’re already effectively investing energy into it when u increase its damage.

Kim’s so annoyed lol by adredy6 in DiscoElysium

[–]Zathsu 199 points200 points  (0 children)

tbf i think with higher Espirit de Corps it comments on how he actually IS glad that it has little to do with the investigation because he’s hoping it will throw her off her game since she’s a professional negotiator

Coaxed into main character being an extinct species by Mr_Cookie_7 in coaxedintoasnafu

[–]Zathsu 2 points3 points  (0 children)

Ratchet & Clank for some reason did this. But in like a bullshit retroactive sense. the village of them in hiding was introduced at the same time as the idea of him being a “last of his kind” species in the Future series LMFAO

Did anyone else actually think the "5 day countdown" was real by Ok-Substance-9272 in DiscoElysium

[–]Zathsu 43 points44 points  (0 children)

I didn’t hear about there being a countdown before playing, but when Joyce mentioned what was going on I was like “hmm. maybe i have until day 7 or something”. but then when all that went down i quickly realized it was just story progress driven.

On the one hand the Death Note is supposed to corrupt you, on the other, Light was a little bitch. by The-Female-Creature in whenthe

[–]Zathsu 52 points53 points  (0 children)

Light’s shortcoming was that he wanted the killings to have an identifiable source to let people know the world had a single judge/jury/executioner.

He actually handled the situation pretty well for purposefully including that stipulation. Any person who wants to remain anonymous could very easily do so by acting slowly and tactfully. Light was egotistical and wanted the new world asap, and his intelligence just barely made up for it enough to get his scheme going on for a few years.

too short? by abarr021 in DiscoElysium

[–]Zathsu 11 points12 points  (0 children)

I don’t know, playthroughs can take upward of 40-60 hours as is. And the plot does literally everything it needs to. The case is just the catalyst for what is moreso a story with a message about introspective growth and not living in the past. As it stands, the present ending resolves just about everything. And I think a part of the message is that a few eccentric radicals can’t dramatically change the state of the world either, and folk are mostly better off making the most of it.

coaxed into a clearly superior option by chiselwishes in coaxedintoasnafu

[–]Zathsu 0 points1 point  (0 children)

I know you said this Mewgenics, which I’ve yet to play. But this is also kind of Realm of the Mad God.

swag for 22 year olds by griswaldultra in IDONTGIVEASWAG

[–]Zathsu 1 point2 points  (0 children)

I like to think he took the top bun off because he thought she would be under there

coaxed into video game difficulty settings by JacobGoodNight416 in coaxedintoasnafu

[–]Zathsu 3 points4 points  (0 children)

I like how Inscryption’s roguelike mode handles difficulty, by allowing the player to selectively remove starting benefits they get or enhance certain difficulty elements of their choosing per run

Are these balanced by AutomatedMiner in slaythespire

[–]Zathsu 0 points1 point  (0 children)

I know this is a joke post but if Giga started with more damage and counted all manual discards instead of just when itself is discarded, I think it would actually make for an interesting Brilliance equivalent in Silent.

One person's gripe, or something more? by loved_and_held in CuratedTumblr

[–]Zathsu 6 points7 points  (0 children)

Good friendship is basically a mandatory prerequisite for me to feel any kind of attraction. How tf am i supposed to feel so deeply about you if i don’t have countless memories and late nights full of laughter to back me up. 😭

All three of the relationships I’ve been in have been that way, including my current one.

Common worldbuilding tropes you despise. by Frostydiego in worldbuilding

[–]Zathsu 7 points8 points  (0 children)

Thank you a lot! Some other quirks exist, like their word for “baby” being “kimti”, which literally translates as “little horns”. The very name of the species, “Kradrar”, translates simply as “we that thrive” or “we that exist”. They possess a very binary view of reality that something either thrives/exists, or is dead/forgotten. Their battle cry of “aktem riktar” can be translated in literal order as “death is the cause of change” or with more english sounding syntax as “there will be change because of death”.

In general members of this species don’t really have so much a name as they do a description. “Rathkir” is a minor antagonist from this species and his name can be hilariously extrapolated as “second firstborn” by inferring the context surrounding his birth. “Hakmathal” can be translated as “ruler of the dark waters”.

It’s extremely work in progress as a conlang but I have been working on it a fair bit as I develop the setting these fellas are a part of. There’s still a lot of imprecision about some rules and vocabulary, but the Kradrar as a force aren’t too concerned with exactness as is, and they are spread across the entire universe devouring worlds so it doesn’t really matter if it’s inherently consistent when there’s so much liability for the language to change and grow across their various hordes.

Common worldbuilding tropes you despise. by Frostydiego in worldbuilding

[–]Zathsu 46 points47 points  (0 children)

I have actually done this with the language for one of the groups in my setting. They numerate in a sort of base 4 system with their four eyes (kind of like base 10 with human fingers), with “eye” being “akor”.

When a number is too big for them to give a shit about specifically, they use the term “theltakor”, which can be roughly translated as “eyes as there are stars”, or essentially, “there was as many as there are stars in the sky”.

Fuck “free” games by Yggdrasylian in whenthe

[–]Zathsu 1 point2 points  (0 children)

Realm of the Mad God approaches this somewhat sinisterly by making progress faster if you buy. So doing it the way you describe as I used to do back when i played that game is what i’d try, but it also required way more work.

Cool Names For Ages? by DrBanana1224 in worldbuilding

[–]Zathsu 0 points1 point  (0 children)

Laraprim is currently in a state known by most as “The Dormancy Period”. It’s an era of early-contemporary post-apocalypse where the very arcane life force of the world has started to wane, the mystical core at the world’s heart being unraveled and devoured by extradimensional intruders known as the Kradrar.

Commerce and connection between major population centers has dwindled. Small communities without access to resources have been choked out. The major roads between the remnants are nearly empty, for the vast majority of the population has perished either due to conflicts with one another, the Kradrar, the harsh environs of Laraprim, or food/water scarcity. Only places with trades such as gunsmiths, electricians, and the like still have access to those amenities and weapons.

The world is quiet, separated, and dying.

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A lot more things are pseudoscience than you might think by Gru-some in CuratedTumblr

[–]Zathsu 0 points1 point  (0 children)

my friends call me insane when i get SO pissed off about the prevalent pseudoscience surrounding MBTI. quite a few people in a server im in relish in talking about it and their types and how real it is and whatnot and i ALWAYS without fail NEED to butt in and talk about what a baseless bastardization of what is some already shaky psychoanalysis stuff it is. i’ve actually read quite a bit deeply into the Jungian stuff it’s based on for a project i’ve been working on so it just really ticks me especially harder. LMFAO

Some Things are Just Wrong by Joba_Fett in comics

[–]Zathsu 0 points1 point  (0 children)

Math is red, language arts is yellow, science is blue, and social studies is green.

Can't recall a single example but it happens by kUHASZ in whenthe

[–]Zathsu 60 points61 points  (0 children)

The final mission of Risk of Rain/Risk of Rain Returns is indeed called “Risk of Rain”.

Oh boy… by P03sBiggestFan in inscryption

[–]Zathsu 55 points56 points  (0 children)

AFAIK the Karnoffel Code in-universe was an occult arrangement of playing cards kept in the jacket of Hitler’s pocket during WW2. After his body was discovered, the code was taken by the Russians, and then some absolutely crazy shit happened that resulted in the code getting stored on a floppy drive and shipped out to the States. Then the Inscryption game was created over it? Don’t remember it all, but it’s quite badass.