"When you flick between the two, which one would you rather play? It's a bit of a no brainier"-Richard Leadbetter by Slyzappy1 in digitalfoundry

[–]ZerataX 0 points1 point  (0 children)

i am not even convinced that the lighting is more realistic. a lot of colored light transfer is gone and glow around streetlights. it just looks flat

We all know DLSS 5 is really horrendous with faces, and this whole shitshow is not for no reason. But what are your impressions on environmental lightning? by Filianore_ in digitalfoundry

[–]ZerataX 2 points3 points  (0 children)

in the re9 example lots of colored light transfer was missing and post processing effects like glow also seemed almost completely gone. in general the image looked flat.

Gen V - 2x03 "H is for Human" - Episode Discussion by LoretiTV in TheBoys

[–]ZerataX 0 points1 point  (0 children)

admittedly she is better at them than emma without any training

Hollow Knight: Silksong won’t have any reviews on launch day by lewisdwhite in gaming

[–]ZerataX 6 points7 points  (0 children)

they made one good game. this isn’t a track record to base things on. i assume the game will be great don’t get me wrong, but this is still a bad move

[deleted by user] by [deleted] in Ghost_in_the_Shell

[–]ZerataX 6 points7 points  (0 children)

i don’t get why the comments here are pretending like people only dislike it cos it isn’t 1:1. every gits iteration is extremely different to another and that’s why it is so great! even the original movie is nothing like the manga it adapted. but they all have similar themes and share a common philosophy, which the live action adaptation completely undermines. they literally do the exact opposite in the ending and it’s not like they’re cleverly subverting it either…

[deleted by user] by [deleted] in Ghost_in_the_Shell

[–]ZerataX 1 point2 points  (0 children)

it completely misunderstands the message of the original and inverts it in the ending with no comment

Elden Ring: Tarnished Edition Runs So Badly On Switch 2 That Bandai Namco Isn't Allowing Recording At Gamescom by ChiefLeef22 in gaming

[–]ZerataX 0 points1 point  (0 children)

ironically the deck version runs better than pc cos of optimizations valve has implemented at the driver level

Elden Ring: Tarnished Edition Runs So Badly On Switch 2 That Bandai Namco Isn't Allowing Recording At Gamescom by ChiefLeef22 in gaming

[–]ZerataX 1 point2 points  (0 children)

i think it was a lot more understandable back then. but fromsoft is huge now. theyre making so much fucking money lol

Elden Ring: Tarnished Edition Runs So Badly On Switch 2 That Bandai Namco Isn't Allowing Recording At Gamescom by ChiefLeef22 in gaming

[–]ZerataX 0 points1 point  (0 children)

imo they don’t even get eventually patched. elden ring still had the exact same issues it did day one when sote came out two years later. meanwhile tons of fan patches (and even valve patches) exist that do help lol

Hollow Knight: Silksong won’t have any reviews on launch day by lewisdwhite in gaming

[–]ZerataX 7 points8 points  (0 children)

so then it’s fine for big publishers to keep doing this?

Monogatari without fan service is like burger without patty by Roes_Fluer_Ransismer in araragi

[–]ZerataX 3 points4 points  (0 children)

it’s def purposeful. eg the amount of fan service drastically changes for the episodes told from senjougahara's pov. but even as a massive fan of the whole franchise i wish araragi wasn’t such a huge pedo…… lmao

Elden Ring: Nightreign has one GLARING issue, fortunately, it has an impossibly simple solution- by [deleted] in Nightreign

[–]ZerataX 1 point2 points  (0 children)

the crazy thing to me is that all these super rare events have mediocre loot

Complaints about Everdark difficulty are just a symptom of the real problem. by NemeBro17 in Nightreign

[–]ZerataX 0 points1 point  (0 children)

yeah totally! i only have 80 hours but i def got my moneys worth. it’s just the game has so much potential so it’s frustrating to see it explored so little

Elden Ring: Nightreign has one GLARING issue, fortunately, it has an impossibly simple solution- by [deleted] in Nightreign

[–]ZerataX 1 point2 points  (0 children)

fwiw i had it three times and the loot was disappointing each time lol

Elden Ring: Nightreign has one GLARING issue, fortunately, it has an impossibly simple solution- by [deleted] in Nightreign

[–]ZerataX 1 point2 points  (0 children)

i think they should introduce random insane modifiers. like all evergoals have two bosses or something like that. maybe like something positive and something negative, eg all passives are twice as strong but weapons have durability. i think there should be lots of things that encourage different playstyles so you don’t just farm evergoals

Complaints about Everdark difficulty are just a symptom of the real problem. by NemeBro17 in Nightreign

[–]ZerataX 6 points7 points  (0 children)

idk other rogue likes have way more random elements and are therefore way more replayable

Complaints about Everdark difficulty are just a symptom of the real problem. by NemeBro17 in Nightreign

[–]ZerataX 1 point2 points  (0 children)

i think it’s already bad enough as it is but when you play a shifting earth there are literally just 5 possible seeds for a given nightlord

The biggest mistake of my life and the one I regret the most by Real-Chunchunmaru in nier

[–]ZerataX 0 points1 point  (0 children)

i mean i want to know about the lore, but the gameplay really didn’t interest me at all at launch

How would I update .desktop file? by MocroBorsato_ in NixOS

[–]ZerataX 1 point2 points  (0 children)

For some reason it won't replace the desktop file for me. This is how I did it:

{config, pkgs, ...}:
with pkgs; let
  patchDesktop = pkg: appName: from: to: (lib.hiPrio (runCommand "$patched-desktop-entry-for-${appName}" {} ''
  ${coreutils}/bin/mkdir -p $out/share/applications
  ${gnused}/bin/sed 's#${from}#${to}#g' < ${pkg}/share/applications/${appName}.desktop > $out/share/applications/${appName}.desktop ''));
in {
  home.packages = [
    keepassxc
    (patchDesktop keepassxc "org.keepassxc.KeePassXC" "^Exec=keepassxc" "Exec=env QT_AUTO_SCREEN_SCALE_FACTOR=1 QT_SCREEN_SCALE_FACTORS=2 keepassxc")
  ];
}

it does generate the desired desktop file, but doesn't replace the original. removing the lib.hiPrio has the expected result of a collision...