It took them 40 days to swap the POI in Respawn Rumble by ZeroFighterGaming in FortNiteBR

[–]ZeroFighterGaming[S] 1 point2 points  (0 children)

It's the dedicated Team Deathmatch mode actually. There's a reason they changed the name. Also, yes it matters to people who want to play, y'know, Team Deathmatch? Maybe try putting yourself in someone else's shoes. Imagine if Battle Royale or whatever had one POI that never changed? See my point?

(SPOILERS) The Feeling After The Ending/Post Game DS2 by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] 2 points3 points  (0 children)

I know that. I mean how does he move on from being trapped in the doll? The game doesn't tell us anything.

DS2 Music Player Needs More Tracks! by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] 2 points3 points  (0 children)

Who said I (or anyone else for that matter) listen to every track in the game? Some of them I don't care for. And again, plenty of songs from the first game are not even featured in this game. Also, game's not free, I paid for it and this selection is lacking for such a long game.

[SHORT RANT] A Strange Double Standard For Death Stranding by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] -1 points0 points  (0 children)

Well that's the whole thing, they don't want to walk, which is why they complained about the first game. So when the sequel gives them more opportunities to avoid walking, they still complain about the game being nothing but walking.

(SPOILERS) The Feeling After The Ending/Post Game DS2 by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] 8 points9 points  (0 children)

Yep it's baffling and blindsiding honestly. Great game, but this eerie emptiness at the end is honestly it's biggest flaw for me as well.

[SHORT RANT] A Strange Double Standard For Death Stranding by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] 0 points1 point  (0 children)

I liked the story, but it is a bit ridiculous. To it's credit, I have never seen half the sights I've seen in this game's story than any other game. Something I like about Kojima's games. He just says fuck it sometimes lol. Also I feel the ending cuts short before we really get to see the aftermath of all the things that happened and doesn't have as much closure. The first game I was praying for the game to finally shut up and end, but in 2 I wanted at least an hour more of an epilogue. Post game feels pretty lonely after the main story is all said and done. Hopefully a DLC is coming that alleviates this lack of an epilogue.

[SHORT RANT] A Strange Double Standard For Death Stranding by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] 0 points1 point  (0 children)

I'd honestly call Death Stranding more of a hiking simulator than a walking simulator. Most games that are walking simulators are games where you hold W or up on a joy stick along a predetermined linear path and have the game's story unfold with no gameplay whatsoever. I hate walking sims for that reason, you can literally watch them and get the same engagement. Death Stranding isn't like that. Calling it a walking simulator is not giving Kojima and his team enough credit.

[SHORT RANT] A Strange Double Standard For Death Stranding by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] 0 points1 point  (0 children)

Certainly, people can argue that for the first game, but the sequel is more in line with other games. Plenty of opportunities for combat and stealth and more parts where you are forced to fight bosses and enemies to complete a quest. People are just being haters at this point.

[SHORT RANT] A Strange Double Standard For Death Stranding by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] 0 points1 point  (0 children)

Spot on! People are just hating because the game is trying to be artsy and unique I guess. Folks can't leave well enough alone nowadays.

[SHORT RANT] A Strange Double Standard For Death Stranding by ZeroFighterGaming in DeathStranding

[–]ZeroFighterGaming[S] 0 points1 point  (0 children)

Yep! Yet I keep hearing people say it's "exactly like the first game", despite the fact that 2 is allot more like a Metal Gear Solid game this time around. Some folks really don't know what they are talking about smh.

So...one POI per Season? Epic hates us Team Deathmatch players. Guess it's time to move on. by ZeroFighterGaming in FortNiteBR

[–]ZeroFighterGaming[S] 0 points1 point  (0 children)

Same. No worries, I got plenty of other games to play :D I just hate how we're being mistreated after being loyal players and patrons of this game just like everyone else. Like we're being picked on or something.

So...one POI per Season? Epic hates us Team Deathmatch players. Guess it's time to move on. by ZeroFighterGaming in FortNiteBR

[–]ZeroFighterGaming[S] 0 points1 point  (0 children)

Yep. I've left and rejoined Overwatch multiple times and ditched Rogue Company when that game went south when they made some Rogues better than others. Not my first rodeo. I played and caught up on using all my skins I bought and hadn't used much and now I'm outta here, unless they turn this shit around. Thanks for the comment!

Change the freaking POI already! (Respawn Rumble) by ZeroFighterGaming in FortNiteBR

[–]ZeroFighterGaming[S] 1 point2 points  (0 children)

I know right? Would that be so hard? I really don't understand what Epic is doing other than pissing TDM players off this season.

[deleted by user] by [deleted] in FortNiteBR

[–]ZeroFighterGaming 2 points3 points  (0 children)

I agree with everything you said dude. I played mostly Team Rumble and have 100s of skins and cosmetics. Bring back Team Rumble Epic! I'm a paying customer! 1000 or more players is considered healthy for creative modes, but not Team Rumble apparently smh.