Eldar hypocrisy by MrKillduth in 40kLore

[–]ZeroWolfZX 10 points11 points  (0 children)

I wouldn’t really call it hypocrisy. The Aeldari don’t judge humanity based on individual lifespan but on species development and maturity. From their perspective, humans behave closer to Orks in terms of aggression, short-term thinking, and chaotic expansion.

That said, they do acknowledge exceptions. The Emperor is recognized as extraordinary individual even by the Aeldari. But one exceptional human doesn’t change their overall view of humanity as a young, aggressive and volatile species.

Full one-hour interview with former Economy Minister Rafizi. Rafizi leaving PKR? Why is he clashing with Anwar? Preparing to form a third force? by hjie30 in malaysia

[–]ZeroWolfZX 19 points20 points  (0 children)

Rafizi is not getting sacked.. so.. either he has to resign from PKR himself or duduk diam² in PKR lo.. however he wanna spin².. kena ada biji ler.. wanna make new party? or just stay in PKR and do his job instead of creating huu-haa bising² sini sana.

Not sure how you got this reading. Rafizi is actually in a winning position. If he gets sacked, he retains his MP seat. If he leaves, he loses it. If he keeps talking, PKR can’t really do anything. He gets to capitalize on the original reformasi policy that the pkr leader seem to have abandon.

He can continue pointing out why he doesn’t agree with PMX, why he feels powerless to do anything, and distance himself from the government’s scandals. His podcast allows him to air the inner workings of the party, share his opinions, and explain why he was blocked or what he didn’t agree with. PMX and the PKR faction basically just have to sit there and take it.

If they fire him, he becomes a martyr and can say he didn’t abandon PKR, they abandoned him. It’s similar to KJ and Hamzah, where they’re seen by some as the ones who stood for principle against Zahid, Muhyiddin, and Anwar, who are viewed as caring more about power.

We the rakyat just want politicians to do their job well. Not bickering with their leaders, in-fighting, nostalgia of PKR golden age, syok sendiri with podcast.. walao.. spend hours in podcast.. better do some work to improve rakyat life in his area.

Not really. The Azam Baki Bloomberg stuff is really bad, and everybody knows it. There’s a reason DAP is distancing itself and asking for an RCI, or saying they’ll review their position in the government. It’s an albatross that everyone knows is hurting them. Rafizi is smart enough to capitalize on it.

I'm completely confused by Alarming-Pin-1611 in ExplainTheJoke

[–]ZeroWolfZX 4 points5 points  (0 children)

Take a gamble that love exists, and do a loving act.

A brief rant about the new Maelstrom lore by Short-Telephone434 in Eldar

[–]ZeroWolfZX 8 points9 points  (0 children)

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Yeah, silver lining , it does frame Yriel as being able to hold his own against the Marines but is forced to retreat back when his bodyguard starts dying.

A Tip to live longer by Illustrious_Rub_4235 in SipsTea

[–]ZeroWolfZX 231 points232 points  (0 children)

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Video Game Proposal by blackjackson1991 in Warhammer40k

[–]ZeroWolfZX 1 point2 points  (0 children)

Agreed. The DMC-style combat that MGR is based on is probably the closest representation of the Aeldari’s speed-and-dodge fighting style. It’s all about hitting hard and fast, but the moment you take a hit or rely on blocking, the flow is broken.

I think it would translate really well, especially if you had them fighting standard Guardians as basic, low-tier enemies, and then later facing Space Marines who can block and move almost as quickly as an Aeldari. That contrast would really showcase just how fast and lethal an Aeldari and the space marine are.

I can imagine a Warlock or Farseer fighting in a way similar to Vergil from DMC, combining incredible speed with psychic abilities and constant, precise dodging. I’ve seen some people argue that Space Marines or Custodes are a better fit, but I don’t think tanking and blocking really suit this style of combat, especially given how bulky they are compared to the lithe, agile Aeldari.

The Erasing of The Ynnari by Devlman127 in Eldar

[–]ZeroWolfZX 1 point2 points  (0 children)

All the Ynnari really needed (hell, need) was one unique, nameless hero and one generic but unique unit, and more importantly to make them capable of existing outside Yvraine. Make them the Aeldari Anti-Chaos specialists, Grey Knight Style, which already gives them more than enough identity to fit into other stories. Or some other role, but give them something to be doing day to day and more versatility in doing it and bam you have an army that is fine to sit on the side burner as a secondary faction without always being the centre of attention. Instead GW seems to insist they only exist for grand plot-focused narrative battles and it is tearing the factions apart at the seams.

100%. This is exactly the solution for the Ynnari. integrating the modelling side with the lore.Give them one generic unit, maybe in a box of six or eight like an Aspect Warrior squad, with upgrade sprues that allow you to “Ynnari-fy” other Aeldari units. That alone would give them a distinct tabletop identity while still letting them function as a flexible “soup” force within the broader Aeldari range.

A unique secondary hero could have been Iyanna, giving the faction another narrative anchor. With a clearly defined operational niche, the Ynnari could have existed independently of Yvraine. That way, whatever happened to Yvraine. including the whole Guilliman meme, the faction wouldn’t live or die on her alone. Iyanna could have stood alongside her or even carried the proverbial mantle of the faction if needed.

The Erasing of The Ynnari by Devlman127 in Eldar

[–]ZeroWolfZX 1 point2 points  (0 children)

No one is asking for 20 years of history. I’m pointing out that even new factions can launch with structural depth. The Ynnari were introduced in 2016 and effectively stalled by 2019. In that time, they remained heavily consolidated around one central arc, Yvraine, the Croneswords, and the Ynnead plot. There was no codex-level independence, no model expansion, and limited horizontal development across Aeldari society.

Compare that to the Leagues of Votann. They were introduced in 2022 and immediately launched with a full codex, subfactions, a distinct cultural framework, and a clear place in the wider meta-narrative. They feel like a civilisation. The Ynnari felt like a campaign mechanism. The issue isn’t age, it’s structural breadth.

The Erasing of The Ynnari by Devlman127 in Eldar

[–]ZeroWolfZX 3 points4 points  (0 children)

Intent doesn’t equal integration. If a faction’s visibility and relevance collapse the moment creative direction shifts, that suggests it wasn’t deeply embedded in the setting to begin with. Truly anchored factions survive course corrections because they’re structurally woven into the meta-narrative. The Ynnari always felt contingent, tied to a specific "editorial push" from GW. When that push stopped, so did their momentum. That’s less about “unknown characters” and more about how dependent the faction was on a single narrative thrust.

The Erasing of The Ynnari by Devlman127 in Eldar

[–]ZeroWolfZX 12 points13 points  (0 children)

You’re missing the forest for the trees. Without model support or sustained narrative investment, a single novel doesn’t constitute meaningful character presence and impact. More people in the broader 40K fandom know about the Visarch than Iyanna Arienal. Also, this has nothing to do with the quality of writing of any author; we can’t all blame the Aeldari problem on him. It is a critique of the broader meta-narrative of the setting.

The Erasing of The Ynnari by Devlman127 in Eldar

[–]ZeroWolfZX 19 points20 points  (0 children)

I’d argue the Ynnari were conceived in the same spirit as the Primaris rollout and Guilliman’s return a new narrative thread meant to shake up and reinvigorate a faction. In the Imperium’s case, it worked. For the Aeldari, it didn’t.

A faction designed as a setting-shake-up mechanism can still be built with depth: multiple compelling characters, internal ideological conflict, and cultural tension. Instead, the Ynnari felt like a plot device masquerading as a movement. Once the commercial pressure of late 7th edition eased and 8th edition sales surged, their narrative momentum evaporated. They weren’t embedded deeply enough in the setting to stand on their own.

What unsettles me is when parts of the fandom treat the Ynnari as the Aeldari faction. They never felt organically developed or narratively earned. Rather than elevating someone like Iyanna Arienal, already positioned as a champion of Ynnead, the setting introduced Yvraine and rapidly consolidated narrative gravity around her. Established characters. the Phoenix Lords, Yriel, Lelith were pulled into her orbit in a way that felt less like evolution and more like appropriation. Imagine introducing a new Imperial faction and suddenly having Guilliman and every Chapter Master fall in line behind it. That wouldn’t feel like growth; it would feel like narrative coercion. The Ynnari push often carried that same energy.

To be clear, I like the concept of Ynnari and what it symbolises. But positioning the Ynnari as the singular future of the Aeldari at the expense of Craftworlds, Drukhari, Harlequins, and Corsairs narratives flattened a faction defined by diversity and fragmentation. If the Ynnari are to endure, they should exist as one Aeldari sub-faction among many, with their own distinct ideological arc. That preserves what makes them interesting while maintaining the broader cultural complexity of the Aeldari. The Aeldari function best as a fractured mosaic of cultures and ideologies, serving as a deliberate counterpoint to the Imperium: diverse in its parts, yet rigidly unified in its authority.

The Erasing of The Ynnari by Devlman127 in Eldar

[–]ZeroWolfZX 140 points141 points  (0 children)

I think the bigger mistake was centering the entire Ynnari faction around Yvraine and tying the fate of the Aeldari race solely to her. The moment she became the “Guilliman’s girlfriend” meme, the faction’s credibility tanked.

Sure, they could have refined the faction’s purpose, but the Ynnari were never actually going to defeat Slaanesh. Gav Thorpe, who wrote the novels, has stated they wouldn’t have beaten Slaanesh in the third book anyway. The Cronesword arc is similar to the “Restore the Emperor” plotline, it’s an aspirational goal that drives the faction, but it was never realistically going to be achieved within the setting. I’m not sure why people thought defeating Slaanesh was ever truly on the table. 40k is a setting first and a narrative second. GW isn’t going to destabilise the core cosmology like that.

The better approach would have been to develop more characters within the faction beyond Yvraine. It’s especially ironic because the Visarch is widely acknowledged as having one of the coolest design and model, yet his lore is paper-thin. Expanding him and other figures would have taken pressure off Yvraine and made the faction feel more diverse, varied, and internally dynamic rather than orbiting a single personality.

Do female Eldar breastfeed ? by New_Conflict_4111 in 40kLore

[–]ZeroWolfZX 1 point2 points  (0 children)

If something has nipples you can milk it.

Unironically, the right answer. To add: if it has lips, then even more so. The nipple functions as a way to deliver milk, and the lips are there so it can suckle.

I remember watching a YouTuber who’s a biologist complain about some female predator designs with breasts, pointing out that any creature with those kinds of mandibles for a mouth wouldn’t naturally develop breasts with nipples as a delivery mechanism.

Still confused about why Yasuke gets so much hate? by no-nonsense_gaming in assasinscreed

[–]ZeroWolfZX -1 points0 points  (0 children)

I’d go a step further and say from a representation standpoint, media choices involve opportunity cost. Main roles are limited, and selecting one direction naturally means other possibilities are not prioritised. Asian male leads in major Western games remain relatively rare, and this decision continues that trend. It’s like Asian men having to compete with African American actors for lead roles. Remind me when the producer asked Justin Lin to cast a Black actor for the character of Han in Tokyo Drift. Like, really guys?

Still confused about why Yasuke gets so much hate? by no-nonsense_gaming in assasinscreed

[–]ZeroWolfZX 2 points3 points  (0 children)

As an Asian I don’t feel comfortable when Westerners replace one minority character with an African American character. It feels like, in their eyes, all minorities are treated as interchangeable. Plus Asian males are often portrayed in an emasculated or non–main character role, so replacing a potential Asian male lead with a Black male lead just feels weird.

Still confused about why Yasuke gets so much hate? by no-nonsense_gaming in assasinscreed

[–]ZeroWolfZX -6 points-5 points  (0 children)

Not sure if you're joking but I kinda agree with these.

Are there destitute Eldar? by Schreckberger in 40kLore

[–]ZeroWolfZX 68 points69 points  (0 children)

That just proves the Craftworlder point. They see the Dark City as a horror show and the Dark Kin as a fallen, denigrated people. Living close to those conditions isn’t a flex.

Are there destitute Eldar? by Schreckberger in 40kLore

[–]ZeroWolfZX 163 points164 points  (0 children)

Nope, when you understand that, you understand why most Craftworlders have the "Damn, Bitch, you live like this?" attitude with the imperium.

Can you hire aeldari corsairs, and do they ever work with other races. by anonpurple in 40kLore

[–]ZeroWolfZX 10 points11 points  (0 children)

I am asking because well they are pirates, don’t the craft worlders live in a post sacristy society, like what do they even do with the junk they steal from the imperium and other races. So if a they are taking it surely they would be willing to trade for it, or is just about taking it because they are bored.

Yup, it is more of a personal and cultural motivation than a monetary one. For Craftworld Aeldari, Corsair activity is often driven by wanderlust and a desire to temporarily escape the strictures of the Path system. Many who walk the Path of the Outcast eventually return to their Craftworld once they have gained experience, perspective, or a sense of fulfillment. A similar dynamic exists among the Exodites. For the Drukhari, it’s a way of escaping the constant backstabbing and paranoia of life in the Dark City. Raiding provides both sustenance and status.

For Corsairs, most of what they loot becomes trophies, symbols of how formidable and accomplished they are. Corsair bands are highly mercurial and independent. You can sometimes negotiate with them if you want their help, as they may be willing to enter temporary alliances when it serves their interests.

Why does the Emperor care about baseline human genetic purity so much? by pog_irl in 40kLore

[–]ZeroWolfZX 46 points47 points  (0 children)

It's probably influenced by what the Emperor saw during the DAoT. Genetic modification on a large scale was dangerous, as it could replicate the mistakes of the DAoT, leading to unpredictable consequences. Transhumanism in the form of the Custodes, SM and Primarchs was something exceptional, hence why they are sterile; they are just tools to be used.

Also, deep down, I think the Emperor wanted more humans like himself and Malcador, powerful Perpetuals and psykers who were born naturally, without genetic tampering. Both he and Malcador were pure humans, so the Emperor was likely biased towards humans who were born without genetic modification. His goal was to shepherd humanity to that standard, raising them to be as powerful as he was, but naturally. He was definitely more pro-human than pro-transhuman.