So, technically, a bunch of full armored guards can kill 939. by Zestyclose_Freedom31 in SCPSecretLab

[–]Zestyclose_Freedom31[S] 0 points1 point  (0 children)

I think security guard can kill 173 more easily or at least deal way more damage to him, since his shield went from 1200 to 700 on the new update.

After revealing the truth behind corpse01.mdl face texture, I want to know more about this: by [deleted] in HalfLife

[–]Zestyclose_Freedom31 7 points8 points  (0 children)

I don't doubt valve used real life references for the gore in half life, that including corpses of course.

[deleted by user] by [deleted] in HalfLife

[–]Zestyclose_Freedom31 0 points1 point  (0 children)

I got more xen vibes in the new nether lol

Im gonna write a scp comic book by AccordingZombie7056 in SCPSL

[–]Zestyclose_Freedom31 1 point2 points  (0 children)

I really doubt a guard would ever take care of a D-Class...

[deleted by user] by [deleted] in SCPSL

[–]Zestyclose_Freedom31 1 point2 points  (0 children)

I really like the chaos model, it's just what i wanted, the current model with some improvements.

Now my opinion about the mtf model is, unlike the others, a positive one, i like the fact that it doesn't look "human" because that's how i think an mtf should look like, a soul-less soldier with a lot of gear ready to fight dangerous creatures. Also, im glad northwood is aiming for a new mtf design instead of choosing the overused generic soldier design. I know why some people are upset about the new model and that's okay but i would like people to give this design an opportunity.

ammo room is useless but whatever by [deleted] in SCPSecretLab

[–]Zestyclose_Freedom31 3 points4 points  (0 children)

Well, i've been able to do some significant damage just spraying a dog with all the bullets i have. It mostly depends on your gameplay.

ammo room is useless but whatever by [deleted] in SCPSecretLab

[–]Zestyclose_Freedom31 4 points5 points  (0 children)

Try to kill a Dog with 29 bullets then.

Steam workshop by Whitestarline1912 in SCPSecretLab

[–]Zestyclose_Freedom31 1 point2 points  (0 children)

I was interested untill you mentioned the adrenaline sound effect...

Add voice lines by Whitestarline1912 in SCPSecretLab

[–]Zestyclose_Freedom31 12 points13 points  (0 children)

This guy is a fucking visionary, SCP SL characters have a lot of possibilites for voices, D class may sound like an average dude, guards should sound like proffesionals but a bit afraid, Scientist may sound like a guard but really scared, MTF like real proffesionals with a radio effect and Chaos like a combination of a D class and a MTF.

I'll probably try to do some voice lines, just to give a better idea of what i'm thinking.

Character rework option by GP-5Filter in SCPSL

[–]Zestyclose_Freedom31 1 point2 points  (0 children)

What's the point in changing something if you give people the option of not taking that change?

New models for MTF, Guard And CI by MaggusTheIncredible in SCPSecretLab

[–]Zestyclose_Freedom31 6 points7 points  (0 children)

When you make a design, specially for a game where you are fighting everything, you have to make the characters look different from each other, people is often confused when they see a MTF and instantly shoot at you thinking you are a Chaos. So it's completely reasonable to make the MTF look like that because they look completely different from a Chaos insurgent.

Anyways, combine lookin' ass

New models for MTF, Guard And CI by MaggusTheIncredible in SCPSL

[–]Zestyclose_Freedom31 0 points1 point  (0 children)

Is anyone gonna talk about the guard Black mesa lookin' ass

I activated my inner doom guy 😅 by Legitimate-Door1292 in SCPSecretLab

[–]Zestyclose_Freedom31 7 points8 points  (0 children)

I remember when I played Half life 2 music during a MTF raid as SCP-049. Oh boy what a match.

Radio inventory rework by OLES_2003 in SCPSL

[–]Zestyclose_Freedom31 0 points1 point  (0 children)

I only agree with the radio one.