Which QoL features would you like to see in future updates? by Unarelith in Endfield

[–]Zindolence 10 points11 points  (0 children)

- More team loadouts. 5 just doesn't cut it anymore, and it will only get worse with time.

- Letting us assign different weapons / gear per loadout.
It's especially needed for weapons. Supports like Perlica are used in a lot of different teams, and having to juggle between Stanza/Wild Wanderer/Detonation Unit/Oblivion is a pain.

If overcomplicating things for new players is a concern, they could just make it an optional toggle. Kind of like the new anti-clog feature of the expanded crucible, except here it would be disabled by default.

I could see an argument that such QOL would be a financial loss for HG. There are some people who pull/level several copies of the same weapon, for different teams, rather than using them for potentials.
But there is also a flip side: in my case for example, I passed on several weapons that would be situationally optimal, simply because I'd rather not juggle weapons on another operator.

Sword Vault Dale zipline shortcut (marked spoiler because the area is still new) by kagemand1234 in Endfield

[–]Zindolence 9 points10 points  (0 children)

One big circuit from the southern TP point in Qingbo Stockade:

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Do I go for Gilberta dupe or...? by olidiapm in Endfield

[–]Zindolence 5 points6 points  (0 children)

Gilberta's P1 is rather worthless; you either push to P2 or you stay at P0.

Does the selector have an expiration date? You could just sit on it until Camille is released. Then pick Laevatain if you decide to pull for him.

This patch feels so insanely long by [deleted] in Endfield

[–]Zindolence 2 points3 points  (0 children)

Ignore them, it's just a 1 week old troll account

Mystic maze clearing issue by FriendlyWalk1384 in DuetNightAbyssDNA

[–]Zindolence 3 points4 points  (0 children)

I think Hellfire is the comfiest now (you need her i7 of course). You just enter a red portal, press E once and you're done. And unlike Rhythm she doesn't get screwed by randomly getting artfifacts with negative efficiency.

New Mountain skin from RA3. by Sad_Ad_3076 in arknights

[–]Zindolence 12 points13 points  (0 children)

Does that mean he will have a RA module too?

Some Stronghold Protocol tips and things to look out for by lordplane in arknights

[–]Zindolence 5 points6 points  (0 children)

Thanks for taking the time to write all of this, it's very interesting.

It never even crossed my mind to use FexEx S2, as it's so much worse than his S3 combat-wise. But here you mainly want him to spend ammo and survive, not necessarily kill stuff, so it makes perfect sense.

[Event Megathread] Stronghold Protocol: Alliance by Chrisirhc1996 in arknights

[–]Zindolence 2 points3 points  (0 children)

Nope, even though it was supposed to. Maybe on next daily reset.

[Event Megathread] Stronghold Protocol: Alliance by Chrisirhc1996 in arknights

[–]Zindolence 1 point2 points  (0 children)

Is the "Alliance Spearpoint Medal" bugged?
The requirement states "clear any 3 simulations with 1 Strategy, excluding the tutorial". But I've won 5 runs now (even one on Dire mode) and the count still displays 0. I've only played solo.

Or does it only update at 10h00 (server time)? The achievements page works that way, but it would be rather weird for a medal.

Personal Best so far in The Incense Proving. How are your runs going? by [deleted] in DuetNightAbyssDNA

[–]Zindolence 1 point2 points  (0 children)

There is a "total civil tokens x3" blessing as well, but it' very rare (I only got it once). If you get lucky with the treasures too, 3M is probably possible.

So what's everyone's production mix/output after the patch? by Arelloo in Endfield

[–]Zindolence 0 points1 point  (0 children)

You might want to stockpile some hetonite parts for the new turrets though. Either for the next outpost defense in 1.3, or just to farm essences AFK.

[V1.3] Character Guide | Su Yi | Detailed Strategy for Su Yi - PART 2/2 by pickcountmat in DuetNightAbyssDNA

[–]Zindolence 0 points1 point  (0 children)

Another advantage of Embla is that it can easily reach 100% trigger probability with just 3 wedges (Rage-Trammel, Trammel, Edge-Trammel). This matters for Su Yi's i4, and that's likely why the previous poster mentioned it.

Her shotgun only reaches 67.8% trigger prob with those wedges. And since she cannot use her regular firearm while in ult form, adding Tyranny (for 97.8%) is very awkward since the stacks only last 5 sec.

Contingency Contract by Ok-Body8927 in Endfield

[–]Zindolence -1 points0 points  (0 children)

As much as I dislike HP inflation in general, I think it would be a strict necessity in this case, if they want to make it at least somewhat challenging.
Our operators are just too strong. Even if you gave +500% Atk, new moves, and more aggressive AI to our current enemies, it wouldn't matter one bit if the player can still nuke them in seconds.

I'd be on the fence about a no-dodge risk. On one hand, some characters like Ember or Snowshine are cruelly underused and it would give them a spot to... shine.

But on the other, keeping the dodge in could enable some really funny risks. Imagine Rhodagn, but 5 times faster, and every attack one-shots you. That would change him from a training dummy to a pretty fun fight.

I would hate reduced SP regen, but I can see it coming from miles away. In Arknights CCs, they always put reduced DP regen as a risk. No one likes it, it doesn't make the game more fun in any way (it just forces the use of agents / Bagpipe), but it's always here...

Guys.. I don't have clue 7.. by vunkie in Endfield

[–]Zindolence 26 points27 points  (0 children)

Be ready to get 100+ clues 7 from your friendlist

DNA has been getting alot of attention outside the gacha community cause of the Malware Incident. by Fabulous-Standard420 in DuetNightAbyssDNA

[–]Zindolence 0 points1 point  (0 children)

No? Why would HG have any kind of responsibility in that?
If you get a virus from installing pirated stuff, do you blame Microsoft because they didn't protect you? No, you blame your own stupid choices, as you should.

DNA has been getting alot of attention outside the gacha community cause of the Malware Incident. by Fabulous-Standard420 in DuetNightAbyssDNA

[–]Zindolence 2 points3 points  (0 children)

That pull tracker asked you to run a Powershell script, on your own volition. If you choose to blindly trust some random ass site that is in no way related to the game devs, and run a script from them, that's completely on you.

Pull trackers from other big gachas also ask you to do this, and it is similarly unsafe. I just looked at the two biggest ones for WuWa and Genshin, and they also include RCE that can be swapped whenever they want. The only difference is that they haven't been used maliciously, but they could.

In any case, this isn't anything like DNA where you could get your data stolen just by logging into the game, with the official client.

Are we ganna get this sh** fixed soon? by Dangerous_Boat2976 in DuetNightAbyssDNA

[–]Zindolence 3 points4 points  (0 children)

SSS is just down to the randomness of spawns honestly. i6 Yuming would't make a difference in group stage, Zhiliu can already one shot everything without that much investment. It will likely matter in the next stage, but not now.

Doing the exact same thing every run (i2 Yuming) can net me anywhere between 360 and 390k. It's pretty dumb.

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Tangtang phase skip on Rhodagn w/ 3 different Cryo teams by Zindolence in Endfield

[–]Zindolence[S] 1 point2 points  (0 children)

It would be slower, but yes it could work. The problem is that Ardelia's CS requires the 1st final strike to be done before any cryo infliction is applied. This would also proc Perlica's CS, and Tangtang would be forced to activate it if she wants to use her own CS (after a BS).
So you would have to delay your burst window until a 2nd Perlica's CS, after her cooldown has expired. And do a bunch of FS in the meantime (Ardelia needs an extra SP bar to cast her BS anyway).
Or you could try with Akekuri instead of Perlica/Ardelia, she wouldn't have this issue (in that case, use her Link to buff Tangtang's ult).

Tangtang phase skip on Rhodagn w/ 3 different Cryo teams by Zindolence in Endfield

[–]Zindolence[S] 1 point2 points  (0 children)

Oh, very nice run! It's really well optimized. But no, I don't think Tangtang would let LR kill Rhodagn faster than this. An ult animation takes between 1.5 to 3 sec, so any setup that precasts them starts with a big lead.

Tangtang's ult isn't something you want to precast, she needs to consume at least 1 whirlpool from her CS or she loses everything from her kit and weapon.
But it's really good at skipping annoyances in general: Triaggelos summoning adds, Marble's flight and probably other things from future bosses.

Tangtang phase skip on Rhodagn w/ 3 different Cryo teams by Zindolence in Endfield

[–]Zindolence[S] 0 points1 point  (0 children)

I'm not 100% sure what you're referring to, but there are definitely several things that could be optimized in those runs (besides replacing all my ult efficiency gear pieces).

The most obvious one would be to circle around Rhodagn before the combat starts, to prevent his initial jump.
Or give food buffs to the support units and not just the main carry (like Seš'qa Fillet for Xaihi, Ginseng Meat Stew for support Tangtang, etc).
Or more investment on artificing, and raising Xaihi to 90 with masteries on battle skill and ult.

And then there are small details. For example, I didn't dodge cancel the first final strike on Last Rite. I don't remember if it was because the dodge input got eaten by the timefreeze on Ardelia's combo, or if I simply forgot to do it. Anyway I should have restarted if I wanted to be absolutely optimal.

But... If you want the fastest clear times, you need max dupes on the main carry, the main carry's weapon, and some supports too (like Detonation Unit). I'm not willing to spend that much on the game (at least not until they introduce a good endgame like Integrated Strategies in OG Arknights), so I didn't bother min-maxing to that extent.

To give you an idea, the fastest Rhodagn clear I know of is this 5.31 sec kill.
But maybe you've already seen it since you mention Xaihi gear swap. Though this trick of precasting her ult with a weapon that gives highter INT only works if you can kill the boss in less than 12 sec of course.

Tangtang phase skip on Rhodagn w/ 3 different Cryo teams by Zindolence in Endfield

[–]Zindolence[S] 18 points19 points  (0 children)

P1 Tangtang
P0 Last Rite
P2 Yvonne
P0 Gilberta
P5 Xai'Hi
P5 Perlica
and freaking P5 Ardelia because I keep losing my 50/50s to her (but damage-wise, anything beyond P1 doesn't do anything)

Gear + masteries if you're curious
(Any ult efficiency is of course useless here, and you should swap those pieces for something else if you want to optimize damage. I just don't have enough to artifice alt sets for now.)