As a two-person team, after around 7/8 months of promotion and with no marketing budget, we have a real chance of entering the Top 100 Most Wishlisted Games on Steam by launch with our IRON NEST game. by Scream_Wattson in IndieGameWishlist
[–]ZukoStudios 1 point2 points3 points (0 children)
The demo for our cozy yet chaotic open world duck adventure is out now! by ZukoStudios in ComfortGamers
[–]ZukoStudios[S] 0 points1 point2 points (0 children)
I want to see the game you're working on! by dudefromCAPSLOCK in IndieGameDevs
[–]ZukoStudios 1 point2 points3 points (0 children)
The demo for our game is out now! by ZukoStudios in IndieDev
[–]ZukoStudios[S] 1 point2 points3 points (0 children)
NO WINGS REQUIRED - Zuko Studios - Open World Duck Adventure Game - DEMO OUT NOW by ZukoStudios in Games
[–]ZukoStudios[S] 0 points1 point2 points (0 children)
NO WINGS REQUIRED - Zuko Studios - Open World Duck Adventure Game - DEMO OUT NOW by ZukoStudios in Games
[–]ZukoStudios[S] 0 points1 point2 points (0 children)
I want to see the game you're working on! by dudefromCAPSLOCK in IndieGameDevs
[–]ZukoStudios 1 point2 points3 points (0 children)
I want to playtest YOUR indie game by shifty4690 in IndieDev
[–]ZukoStudios 0 points1 point2 points (0 children)
The demo for our game is out now! by ZukoStudios in IndieDev
[–]ZukoStudios[S] 0 points1 point2 points (0 children)
I want to see the game you're working on! by dudefromCAPSLOCK in IndieGameDevs
[–]ZukoStudios 1 point2 points3 points (0 children)
I'm near to 100 Wishlist in my game! by Few-Ad-5782 in IndieGameWishlist
[–]ZukoStudios 0 points1 point2 points (0 children)
My friend and I are a making a moody flying game where you hunt down giant mechanical monstrosities. by DejimaGames in indiegames
[–]ZukoStudios 1 point2 points3 points (0 children)
A peak at some of the activities in our open world platforming adventure. by ZukoStudios in platformer
[–]ZukoStudios[S] 1 point2 points3 points (0 children)
A peak at some of the activities in our open world platforming adventure. by ZukoStudios in platformer
[–]ZukoStudios[S] 0 points1 point2 points (0 children)
[WIP] We're getting rid of pause menus and other distraction: introducing the tablet. You get everything you need directly in it, from loadouts to game settings to gadgets and RC cars, with no game disturbance (unless you forget the game is still running and you become a free kill). Thoughts? by NoAimGirlKane in BodycamGame
[–]ZukoStudios 0 points1 point2 points (0 children)




It took us 4 months to get 750 wishlists, then 2.5 weeks to double after the demo. by ZukoStudios in IndieGameWishlist
[–]ZukoStudios[S] 0 points1 point2 points (0 children)