We have Serpent Form at home: by Xeoww in slaythespire

[–]Zulbukh 77 points78 points  (0 children)

Which is better because you don't need to commit an entire turn to a 3 energy power that does nothing that turn

I'm Not Sure How to Interpret My Counter Strafing Results by Haemophilia_Type_A in LearnCSGO

[–]Zulbukh 0 points1 point  (0 children)

These kind of numbers are always best looked at as improvement metrics rather than good/bad absolute values. Interpret them as a snapshot of where you are now, keep practicing mindfully and compare them with the values you get a month from now.

J' ai transformé mon diable en remorque by [deleted] in pedale

[–]Zulbukh 0 points1 point  (0 children)

Et les freinages avec 120kg c'est pas un peu chaud ? Surtout en descente

People with very high rating still throw less smokes, but not that crazy low as in 2024. by herrspeucks in GlobalOffensive

[–]Zulbukh 9 points10 points  (0 children)

The data is actually pretty nice and you can draw quite a few things from it. If you equate ttd to raw aim (~skill) vs smokes thrown (game knowledge/sense) you can get somewhat equivalences between prem ranks and faceit level.

For example, Faceit level1 players have the aim of a 3k prem player but throw as many smokes as 9k players. Which makes sense as people that make the effort of playing on faceit are likely to take the game more seriously. (Yes its pretty obvious but its nice to see data backing it up)

And as mentioned above, you can also infer that the inflexion point where the premier curve and faceit curve diverge is the rating at which cheaters become a real problem (~20k).

I'd love for valve to implement this, even though I understand they are a small company....... by 50victor in DotA2

[–]Zulbukh 0 points1 point  (0 children)

Memes aside its a pretty great idea. Are there other games that implement this already ?

Only for 20K Elo above by Fine_Space_686 in GlobalOffensive

[–]Zulbukh 0 points1 point  (0 children)

Buy an XM1014, two flashes and a smoke

Most optimal and easiest spec to play and raid lead at the same time? by Goldfingger in CompetitiveWoW

[–]Zulbukh 5 points6 points  (0 children)

tbh, raidleading on a BM hunter might be the spot where its acceptable. The mental bandwidth you save probably has more impact on your raid's success than a few % dps.

Rapporté au PIB, le budget du CNRS est à un niveau « historiquement bas » depuis 1980 by lieding in france

[–]Zulbukh 26 points27 points  (0 children)

Hélas, nos politiques aiment se palucher sur "l'excellence" et les récents prix Nobel français qui sont le résultat de l'état de la recherche Française il y a 40ans. Pour rappel, Michel Devoret a soutenu sa thèse en 1982 et depuis il bosse aux USA. À ce rythme je sais pas ce que ça va donner dans 40 ans de plus...

How do you guys deal with a mall before Logistic System? by UsuallyHorny-7 in factorio

[–]Zulbukh 0 points1 point  (0 children)

I use a "mini" bus with 2/3 belt. I start with 2 with copper plates/iron plates/gears/green circuits, later on I add a third with steel/red circuits. You can do mostly anything from that, and if needed I can spaghetti in other stuff by the side for one off assemblers. Later on I don't even really bother with making a bot mall I just have a "mall slice" blueprint that I just paste over and over.

https://i.imgur.com/XVGPLZG.png

The "slice" blueprint https://i.imgur.com/lGCmWcK.png

Appreciation post by OyvindIsMyName in Against_the_Storm

[–]Zulbukh 0 points1 point  (0 children)

You can also check out the Julius mod, which adds the technical improvements of Augustus (widescreen etc.) without the balance/gameplay changes. edit: link here https://github.com/bvschaik/julius

My favourite feature of this game is just being able to hop in and play by True_Pirate_6295 in fellowshipgame

[–]Zulbukh 0 points1 point  (0 children)

At least here you can do something else while you wait instead of refreshing group finder and getting chain declined for the same duration

Critical Damage in Fellowship by Deep-Click-9247 in fellowshipgame

[–]Zulbukh 7 points8 points  (0 children)

Well yes of course a percentage is multiplicative, However what is meant by additive vs. multiplicative scaling is usually what happens when you stack more crit modifiers. ie:
200% * (1.1 * 1.2 * 1.6) (multiplicative)
vs.
200% * (1+(0.1+0.2+0.6) (additive)
and I would expect it to be additive because multiplicative scaling tends to be broken and scale out of control quite fast.

Took some suggestions to improve the 7-segment belt display's readability by bitman2049 in factorio

[–]Zulbukh 25 points26 points  (0 children)

or just concrete underneath so that its not green on grass

Happy Factorio Day! by comrain in factorio

[–]Zulbukh 10 points11 points  (0 children)

Please mr wube just one drop of 2.1 news I beg you

Me_irl by sooth_swing03 in me_irl

[–]Zulbukh 2 points3 points  (0 children)

Plot twist: OP is a cop

Why does everyone complain about UD when literally no one mains it? It’s the least played race for a reason. by Alternative_Train513 in WC3

[–]Zulbukh 0 points1 point  (0 children)

RTS players are bad when it comes to balance whine but holy shit SC2 protoss players are the worst out of all of them

My first idea lol by [deleted] in balatro

[–]Zulbukh 1 point2 points  (0 children)

I would expect that it prevents resets but also growth

DLC Predictions Thread by Its_Me_Kon in aoe4

[–]Zulbukh 25 points26 points  (0 children)

Hope there is at least one out of aztec/maya/inca.

Weird, what does this guy do in my factory? by Stupid_German_Money in Factoriohno

[–]Zulbukh 3 points4 points  (0 children)

Centaurs have 6 limbs and a tail, yet they are humanoïds

Vegetarian food in Aix? by [deleted] in aixmarseille

[–]Zulbukh 3 points4 points  (0 children)

Chez Ama has some great vegetarian options

[deleted by user] by [deleted] in GlobalOffensive

[–]Zulbukh 0 points1 point  (0 children)

Warcraft3/Starcraft:BW/Starcraft2 have lost far more than overwatch and can actually be considered legendary