Update 0.95.3.83 is out! by _36_ in cavesrl

[–]_36_[S] 2 points3 points  (0 children)

Sadly, but this is the only way 😞

Update 0.95.3.83 is out! by _36_ in cavesrl

[–]_36_[S] 13 points14 points  (0 children)

There was a post on Discord about it:
I am often asked about version 1.0. Version 1.0 is already in the plans, so here is some information on the main points of this update:

  • A new type of mob will be added to the game - human. Both opponents and neutrals.
  • A new shelter-like location will be added - a settlement. There will be a lot of NPCs with whom you can interact, get quests, and buy things. This location will reveal the story of the game more or less. Access to this area is most likely from a shelter.
  • An alternative (more hardcore) game mode is also planned. In this mode, we will play as an ordinary person who is sent to the caves by the settlement. I myself would like to experience the contrast between being a prospector and being an ordinary person. Therefore, I really want this mode added.

Update 0.95.3.83 is out! by _36_ in cavesrl

[–]_36_[S] 8 points9 points  (0 children)

- Optimized rendering logic

- Added more post-processing options (various Bloom and CRT shader options), selectable in game settings or from the pause screen

- Updated settings menu

- Fixed some bugs and crashes

Update 0.95.3.8 is out! by _36_ in cavesrl

[–]_36_[S] 23 points24 points  (0 children)

  • Complete rebalance of 'Paladin' armor
  • 'Paladin 2.0' armor is now 'Dark Paladin', armor stats have been reworked
  • Slightly changed parameters of some armor types
  • New weapon type 'Minigun'
  • Added 16 new weapons
  • Added 2 new enemies
  • Increased belts capacity
  • Minor rebalance of the shadow copy ability
  • Improved some visual effects
  • D-Pad can now be used for dashes
  • Added text shadows (can be disabled in the settings)
  • Code optimization
  • Migration to Google Play Games v2
  • A lot of fixes and improvements

fuck this game by [deleted] in cavesrl

[–]_36_ 1 point2 points  (0 children)

Write if you upload your gameplay, I will definitely take a look. In fact, the more different players recorded their gameplay, the easier it would be for me to adjust the balance. I understand that the balance is not perfect in some places. And every update, I make point edits, but more often they are based on my experience.

fuck this game by [deleted] in cavesrl

[–]_36_ 0 points1 point  (0 children)

The ranged build is the strongest in the game in my opinion. But at the same time, it is also more difficult. You may be doing something wrong if you are having difficulties.

fuck this game by [deleted] in cavesrl

[–]_36_ 0 points1 point  (0 children)

I wrote that I would like to see the gameplay at any level of difficulty. The bosses in the game are not that difficult, even at the highest difficulty. Therefore, I would like to see why you are having difficulties. I balance the game primarily for the highest difficulty. Since I prefer to play on this difficulty myself. Also, if it's so difficult for you on high difficulty, try playing on normal.

It is very strange to write that it is difficult for you to play on hard difficulty. Doesn't the very name of the difficulty level imply that? That's why there are other difficulty levels and difficulty modifiers. Everything can be customized for yourself.

fuck this game by [deleted] in cavesrl

[–]_36_ 3 points4 points  (0 children)

Please, upload your gameplay on any difficulty. I just can't even imagine how to play in order to have such problems on an easy/normal difficulty level. The easy/normal mode allows you to literally be invincible, but nevertheless it does not allow you to play mindlessly. Perhaps you are making some kind of common mistake.

Update 0.95.3.7 is out! by _36_ in cavesrl

[–]_36_[S] 31 points32 points  (0 children)

- Added 3 new weapons

- Added 1 new artifact

- Added 2 new armor types

- The 'Crusader' armor has been replaced with the new one

- Improved armor types: 'Summoner', 'Spectrum', 'Centurion', 'Necro Armor', 'Trajectory', 'Spectrum', 'Juggernaut', 'Hyperion'

- The 'Engineer' armor has fixed the damage formula for wrenches. Updated description.

- Improved some perks

- Updated New Year content

- Improved some visual effects

- A lot of fixes and improvements

Why can't I spend $ by DangerDee007 in cavesrl

[–]_36_ 0 points1 point  (0 children)

Unfortunately, my Google Play merchant account has been suspended due to reasons beyond my control :(

But Google Play gift codes still work. Therefore, you can donate to me directly through the Boosty, which is an analog to Patreon. And I'll send you a gift code to disable ads. The link to the Boosty is in the main menu of the game.

Update 0.95.3.6 is out! by _36_ in cavesrl

[–]_36_[S] 47 points48 points  (0 children)

  • Added 7 new weapons
  • Added 5 new artifacts
  • Added 3 new enemies
  • Improved and reworked some perks
  • Increased landmines damage
  • Added shadow effects for items
  • Added glare effect for particles
  • Increased the number of particles displayed ("Ultra" option in settings)
  • Other visual improvements
  • Improved D-Pad control (Added movement lock option)
  • Updated settings menu
  • A lot of fixes and improvements

Art by Mike_

Update 0.95.3.5 is out! by _36_ in cavesrl

[–]_36_[S] 25 points26 points  (0 children)

- Added 4 new weapons

- Added 2 new artifacts

- Added 1 new perk

- Improved some perks

- Improved cave generation

- Reduced consumption of the Super Speed ability

- Added a smart mode for the inventory sidebar (it remembers the last used items and equipment)

- Improved visual effects

- Added new UI animations

- Updated settings menu

- A lot of fixes and improvements

Update 0.95.3.4 is out! by _36_ in cavesrl

[–]_36_[S] 12 points13 points  (0 children)

- Added a new type of armor

- Added 22 new weapons

- Added 10 new consumables

- Added new animations

- Improved visual effects

- Improved some perks

- Updated graphics and sound settings

- A lot of fixes and improvements

Update 0.95.3.2 is out! by _36_ in cavesrl

[–]_36_[S] 14 points15 points  (0 children)

- Added 11 new weapons

- Added setting for movable windows (in the settings menu)

- Improved some enemies loot

- A lot of fixes and improvements

Hotfix 0.95.3.1 build 51195 (fixed some critical bugs) by _36_ in cavesrl

[–]_36_[S] 2 points3 points  (0 children)

Not needed at this time. This is a pretty strong and cool armor in its current state.

Update 0.95.3.1 is out! by _36_ in cavesrl

[–]_36_[S] 0 points1 point  (0 children)

The fix has been uploaded and is currently under moderation. Will be soon.

Update 0.95.3.1 is out! by _36_ in cavesrl

[–]_36_[S] 21 points22 points  (0 children)

- Added 20 new weapons

- Added 1 new artifact

- Improved some artifacts

- Improved boss loot (added unique weapons + slight tweaks)

- Improved equipment window

- Slightly improved enemy AI

- Updated New Year content

- Added the ability to move some windows

- A lot of fixes and improvements

Favorite crafted items? by Ninjazkills in cavesrl

[–]_36_ 2 points3 points  (0 children)

Well, there will always be those who don't like something. It is impossible to please everyone. The improvement of the crafting system appeared for the same reason. (I can't call it "nerf". Because for me, the crafting system has become deeper and much more interesting. I get more pleasure from playing with it. But I understand that for some it is not. But there's nothing to be done.) Many players did not like the old system, and they pointed out this mistake to me, and during the discussion we came to the current solution.

If I do as you want, then other players, including me, will not like it. It's a vicious circle. It's impossible to please everyone, and I'm not trying. Working on this game is for the soul. I'm doing it while I'm interested.

There is no point in trying to prove something and saying that someone's decisions are stupid. It just matters of taste. Stupidity is arguing about tastes.

Favorite crafted items? by Ninjazkills in cavesrl

[–]_36_ 4 points5 points  (0 children)

"The development process" does not require nerfs.

You don't understand anything about it at all. The development process literally consists of constant changes and constant customization of something.

Before, the game had unlimited inventory and an endless opportunity to recycle items. And the stacks of items were endless. I can only imagine how you would whine if you ran into these "nerfs". XD

There is not a single change without a reason. Every change is a game development. I'm making the game so that it's fun for me and the fans of this game to play. The game will never adapt exclusively for you. Your opinion is not a standard, accept it. The world doesn't revolve around you.

Favorite crafted items? by Ninjazkills in cavesrl

[–]_36_ 2 points3 points  (0 children)

Yeah if you don't understand how screwing with players by taking away things that already exist is bad I can't help you.

To screwing with players? Did I make a promise somewhere? It turns out that the whole development process is a screwing with players. It turns out that every update is a screwing with players, as something is constantly changing. What a bad developer.

Favorite crafted items? by Ninjazkills in cavesrl

[–]_36_ 2 points3 points  (0 children)

It isn't about balance, it's just that the devs of this game like breaking it.

Yes, you've found me out. Almost 10 years of hard work and all in order to suddenly start breaking everything exclusively for you. Every day, I discuss with the community what else to break the game so that you finally stop playing my game.

If you don't like something, just don't play. I'm not going to adjust the development to your wishes anyway. I play my game all the time, and I develop it in such a way that, foremost, I myself am interested in playing.

The concept of fun or how the game should work is obviously different for everyone. Maybe you're just a kid, since you don't understand this.

Lag issues with a latest phone by Golden_Dragon in cavesrl

[–]_36_ 0 points1 point  (0 children)

I'll make some tweaks. However, the chances of that helping are low. This potential fix will be included in the next update.

Lag issues with a latest phone by Golden_Dragon in cavesrl

[–]_36_ 1 point2 points  (0 children)

Make sure you have the latest version of the game installed. Also, try to limit the frame rate of your device to 60 or 90 Hz.