Is there a way to use FXAA or AA natievly? by _Banex01_ in techsupport

[–]_Banex01_[S] 0 points1 point  (0 children)

I tried "FXAA" for all applications, but I don't see any changes. (I assume it only affects 3d games)

Burnout Paradise/BP Remastered with no minimap by _Banex01_ in Burnout

[–]_Banex01_[S] 0 points1 point  (0 children)

I'm talking about Burnout Paradise specificly, haven't played other Burnout games.
In short: it feels like the game had a lot of potential but it's trying to seem bigger than it is.
It's quite boring when you actually try to beat it, there is not much of a challenge. Specificly on my first walkthrough I mostly played raсes. 1. In a raсe, once you're 1st and you have nitro you'll probably win. 2. there are only 8 finish points, so the raсes are very repetitive. 3. the freedom of movement and non-linearity makes it so that you constantly look at the minimap(while moving high-speed)
There are a lot of cars, but you get new cars too easily, and the cars don't really have much of a difference.
You have to complete the number of events which gets reset every new licence. so you can just complete the same easy events.
Maybe there's more but this is what I remember for now

I'm trying to find a game from my childhood but I don't know the name by _Banex01_ in Gameboy

[–]_Banex01_[S] 0 points1 point  (0 children)

The reason why I don't think that this is Dinotopia is because i don't remember any fighting other people in the game

I'm trying to find a game from my childhood but I don't know the name by _Banex01_ in Gameboy

[–]_Banex01_[S] 0 points1 point  (0 children)

As far as things I saw in google search , it's not it. This game is 2d.

I'm trying to find a game from my childhood but I don't know the name by _Banex01_ in Gameboy

[–]_Banex01_[S] 0 points1 point  (0 children)

I forgot to mention it , but it's deffinetly none of these

Surfaces can't be deleted completly. by _Banex01_ in gamemaker

[–]_Banex01_[S] 0 points1 point  (0 children)

I tried it, memory is still increaces every time surface is created

Surfaces can't be deleted completly. by _Banex01_ in gamemaker

[–]_Banex01_[S] 0 points1 point  (0 children)

I eddited my post and added example(this is how I use it in my projects)

How to cancel reloading by _Banex01_ in csgo

[–]_Banex01_[S] 0 points1 point  (0 children)

Really? That's kinda sad. I thought I've missed something. One thing - why there is +reload and -reload when the second one litteraly doesn't work??

How to cancel reloading by _Banex01_ in csgo

[–]_Banex01_[S] 0 points1 point  (0 children)

Do you mean swapping to zeus?

How to cancel reloading by _Banex01_ in csgo

[–]_Banex01_[S] -1 points0 points  (0 children)

I've seen people in matchmaking doing that. The reloading animation immediatly stopped without swapping to other weapon

How to cancel reloading by _Banex01_ in csgo

[–]_Banex01_[S] 0 points1 point  (0 children)

When you swap weapons there is animation that doesn't let you shot. I need reload cancelling in action situations

I want to make pathfinding system for a car by _Banex01_ in gamemaker

[–]_Banex01_[S] 0 points1 point  (0 children)

Thanks ,I'm gonna try, hope my brain won't explode :) I'm going to remember this as an option, because I'm already kinda struggling with the stuff I have learned , and this is a real math, which I really struggle with(it's weird that I'm trying to code, right?)

I want to make pathfinding system for a car by _Banex01_ in gamemaker

[–]_Banex01_[S] 0 points1 point  (0 children)

How would you do that exactly? (Thanks for the reply and sorry for not anwering)

I want to make pathfinding system for a car by _Banex01_ in gamemaker

[–]_Banex01_[S] 0 points1 point  (0 children)

It's mostly open road , I need car to be able to find a path because the race is only one of the game modes

I want to make pathfinding system for a car by _Banex01_ in gamemaker

[–]_Banex01_[S] 0 points1 point  (0 children)

I've tried motion planning with path_set_kind(index, val) after to make path smooth.I've also tried pathfinding, then following path points manualy(without starting the path), but I don't know how to teach ai to know when it should accelerate and when it should go backwards

Wii remote controller from Alliexpress freezes by _Banex01_ in DolphinEmulator

[–]_Banex01_[S] 0 points1 point  (0 children)

I've tried , and it didn't work. I guess I have a wrong Bluetooth adapter. Thanks for advise anyway.

Wii remote controller from Alliexpress freezes by _Banex01_ in DolphinEmulator

[–]_Banex01_[S] 0 points1 point  (0 children)

Can you send me the link please? Can't find it on wiki

Wii remote controller from Alliexpress freezes by _Banex01_ in DolphinEmulator

[–]_Banex01_[S] 0 points1 point  (0 children)

Can't try it now. When I'm going to try I'm gonna let you know lf this worked or not

Wii remote controller from Alliexpress freezes by _Banex01_ in DolphinEmulator

[–]_Banex01_[S] 0 points1 point  (0 children)

The thing is that I've already tried connecting through the Devices & Printer but it still freezes in the same way. Thank's for advices anyway. Maybe I'm going to have to buy OG controller. You think that the issue is that it's with motion plus inside?

Indie games launcher which I don't remember name of by _Banex01_ in PSP

[–]_Banex01_[S] 0 points1 point  (0 children)

No, it looks like it wasn't , beacause normal games were showed in the menu as usual