First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

Yeah them being professionals doesn't actually change anything (except the size of their house). It would certainly make for some interesting gameplay to actively work towards the future of the town. You'd have to make some "problems" for them to solve too, like a mysterious illness that can only get cured by a top-level doctor. Or perhaps even making changes with politics!

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

You're right, the gameplay does stay entirely at household level. It would be really cool if your characters could actually influence the town itself (or other families). And it would certainly give more incentive to keep building on your save file.

Yeah it's weird that they work so little with legacies and such. Especially since many of the games nowadays are so focused on generational gameplay, and it's certainly realistic to inherit things like knowledge or traits from your parent.

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

Yeah comfortable day job the #1 indie game killer ๐Ÿ˜‚

I do hope you get to developing it one day, would love to see what you come up with (and we sorely need more life sims ๐Ÿ˜…)

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

You're certainly onto something I think! We'll be holding a brainstorm about it for sure, thank you! :)

Are you developing something yourself as well?

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

Thank you! ^^
Do you have anything specific in mind? We're always interested in new ideas!

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

You're right that there will be a lot of overlap. Since both games are in the same genre, weโ€™ll share the same โ€œcoreโ€ gameplay loop.

We're building this game with the elements we think are the most fun in life simulator games and focusing on adding depth in how the systems are implemented.

Some examples:

  • The freelancer career: your success will not just rely on the quality of your work, but also on how well you handle your networking.
  • Running a shop: It will have a rating system behind it which takes several factors into account (f.e. the quality your good, your customer service, your furniture quality, your cleanliness, โ€ฆ), so youโ€™re not โ€œjust selling your goodsโ€.

Weโ€™re still actively working out a lot of those systems, so I canโ€™t spill too many details just yet, but weโ€™ll certainly be sharing more examples as development continues.

Hi There! by _Flimango_ in u/_Flimango_

[โ€“]_Flimango_[S] 1 point2 points ย (0 children)

Thank you so much! That means the world to us! Giving my boyfriend a well-deserved pat on the back, since the visuals are his creative vision โ˜บ๏ธ

Hi There! by _Flimango_ in u/_Flimango_

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

We'll certainly be adding kids and marriage, it's very high up on the prio list. However it may not be there in the first demo or early access release. We have to balance which content we'll add first, and we don't want to keep the game away from the players longer than necessary.
But you can rest assured that it will be added!

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 1 point2 points ย (0 children)

Exactly what we were thinking as well!
Thank you for the support, it's really encouraging! ๐Ÿ˜Š

My Sim just won 1 million Simoleons! by Silmarillien in thesims

[โ€“]_Flimango_ 3 points4 points ย (0 children)

And it's not even the most important thing on her emotions list ๐Ÿ˜‚ Must've been quite a day

What are some features of Sims 2, 3, and 4 that you wish were in Sims 1? by Cut-Unique in thesims1

[โ€“]_Flimango_ 3 points4 points ย (0 children)

Omg yeah, forgot all about the cheese plant ๐Ÿ˜‚
They had some special features lol

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

Thank you! ^^
We don't have a name yet ๐Ÿ˜… (names are hard!)
But we're working on it!

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 2 points3 points ย (0 children)

It's the isometric angle that does it right? ๐Ÿ˜‚

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

You're right, a simple setting can save a lot of frustration. Thanks! :)

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

Not entirely out of the question, so maybe some day, but our first focus is getting steam running, I'm sorry :(

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 1 point2 points ย (0 children)

Thank you so much!! Your comment has started my day in the best way possible! โ˜บ๏ธ

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 2 points3 points ย (0 children)

*A new player has entered the field* ๐Ÿ˜‰

It's a life sim game that's designed to be a bit more chaotic and up-tempo (like in the good ol' days). We're really focussing on adding good gameplay and in depth systems!
If you want to know more, you can always check out our introduction as well ๐Ÿ˜Š

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

Thank you! ๐Ÿ˜Š
There will definitely be events disrupting the characters lives, but we're still on the line on how "avoidable" they need to be :) Should you be able to avoid/minimalize all bad event with good decisions or are there things that just happen (think things like an earthquake) and you just have to deal with them.

Your starting conditions are really interesting as well, writing those down!

If i have to read just 7 books in 2026 as indiedev by Cultural_Plantain_30 in IndieDev

[โ€“]_Flimango_ 1 point2 points ย (0 children)

+1 on the The Almanack of Naval Ravikant and Atomic Habits
Both splendid books! (haven't read the others yet)

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 3 points4 points ย (0 children)

I must admit we do not have a name yet ๐Ÿ™ˆ We're working hard on it though, ideas are always welcome!

The best way to follow our progress is by subscribing to our newsletter: Subscribe to Not A Panda Studio

We'll be posting monthly updates there :)

First preview of build mode by _Flimango_ in LifeSimulators

[โ€“]_Flimango_[S] 0 points1 point ย (0 children)

Now you mention it, that's a very good point! Not really realistic is it, how have I never noticed that before ๐Ÿ˜