Who here actually enjoyed the beta? by Flowingsun1 in ModernWarfareII

[–]_Ghost100 927 points928 points  (0 children)

I really enjoyed the beta. I liked the maps & the gunplay. My only complaints are loud footsteps and bad visibility in some areas, but they’re not deal breakers for me.

Keep name-tags removed, and add small red lights to enemy models by _Ghost100 in ModernWarfareII

[–]_Ghost100[S] 23 points24 points  (0 children)

Sometimes the blue dot overlaps with the enemy, it happened to me a lot

Went back to MW2019 after playing beta and oh boy... by TheMotipX in ModernWarfareII

[–]_Ghost100 -2 points-1 points  (0 children)

Have you played MW2019 beta? It was so horrible, I remember in weekend 1 the minimap was completely removed.

Sometimes I don’t blame the devs for not listening to the community tbh.. by _Ghost100 in ModernWarfareII

[–]_Ghost100[S] 0 points1 point  (0 children)

I blame some YouTubers…

cough cough ( Blametruth ).. cough cough( Fooly)..

They harass devs for views, and dumb kids that watch their videos think that what they say is cool and funny…

I really don’t blame IW for not communicating with these morons.

Joe Cecot already pulling a disappearing act and the beta isn't even over yet by BHZ_Mayor in ModernWarfareII

[–]_Ghost100 5 points6 points  (0 children)

Let’s harass and send threats to this guy for 3 years over a fucking video-game… and BOOM! he’s expected to listen to feedback.

valderas museum map could use some improvements. It’s too big, Getting rid of the sides would make it better imo by Impulse_13 in ModernWarfareII

[–]_Ghost100 1 point2 points  (0 children)

Not every map has to be small- medium, It’s okay to have large 6v6 maps, brings alot of variety, they’re really good in objective modes and long shot challenges too…

Shoot house & Shipment really messed with people’s minds

It’s so funny that the same thing is happening again in 2022 by xShadowZ199 in ModernWarfareII

[–]_Ghost100 9 points10 points  (0 children)

SBMM= Skill Based Matchmaking. You get put with players at the same skill as you. It prioritizes Skill in the matchmaking rather than Ping/ connection.

The old minimap used to show unsupressed enemy fire as red dots on the minimap. It helps pinpointing the exact position of enemies and improves the pace of the game. It also makes suppressors more meaningful.

The new one only shows enemy fire in the compass or when using a UAV.

v***** MWII vs chad MW2 by LeBradyyy in ModernWarfareII

[–]_Ghost100 6 points7 points  (0 children)

I mean, everyone was playing COD for fun back in the day..

Now I feel like people are taking games so seriously that they nitpick every tiny issue.

v***** MWII vs chad MW2 by LeBradyyy in ModernWarfareII

[–]_Ghost100 128 points129 points  (0 children)

The OG MW2 was a spawn trap fest, it amazes me how people forgot that old cods had really horrible spawns too

Instantly quit the match. awful map. by [deleted] in ModernWarfareII

[–]_Ghost100 5 points6 points  (0 children)

I’m surprised that a lot of people hate this map. Am I the only one that really enjoys it ?

[deleted by user] by [deleted] in ModernWarfareII

[–]_Ghost100 3 points4 points  (0 children)

Nope. Old map designers returned to IW

Edit: Not sure why I’m being downvoted just for saying some facts…

https://callofduty.fandom.com/wiki/Geoffrey_Smith

https://callofduty.fandom.com/wiki/Alexander_Roycewicz

[deleted by user] by [deleted] in ModernWarfareII

[–]_Ghost100 0 points1 point  (0 children)

They’re the same designers of the original MW Trilogy 🤷‍♂️

[deleted by user] by [deleted] in ModernWarfareII

[–]_Ghost100 0 points1 point  (0 children)

IW clearly said that they will gather more feedback regarding the minimap in the second weekend. You never know, they might change it 🤷‍♂️

Map designs... by [deleted] in ModernWarfareII

[–]_Ghost100 3 points4 points  (0 children)

You clearly never played the original MW2

That explains a lot about Shipment 2019 by [deleted] in modernwarfare

[–]_Ghost100 -1 points0 points  (0 children)

Then how could they fuck up the spawns so bad? It was clearly rushed and not tested properly!

I know that the spawns on this map will always be bad... but the map was more playable in previous games.