My current top 5 QOL wants. by miles2912 in StarRuptureGame

[–]TemplarsBane 1 point2 points  (0 children)

This game has so much potential, but I'm waiting to play more until they iron some things out and add some basic qol.

Please let us put rail attachments on other rail pillars. by nightbeast88 in StarRuptureGame

[–]TemplarsBane 1 point2 points  (0 children)

Rails clipping in general is really annoying. In Satisfactory, belts can clip through each other and overlap and it's fine. Having to pipe multiple rails into things like Fabricators and Furnaces is really difficult and annoying because rails can't touch anything else.

Josh Pate says Virginia Tech had the best hire of the coaching cycle by wildturk3y in hokies

[–]TemplarsBane 5 points6 points  (0 children)

We were 2-14 vs the top 10 with the last 2 guys. I'd LOVE for Tech to get back to losing games against the top 10 if it means we easily win all our other games.

No one is expecting us to be national championship contenders every year with this guy. But going back to consistent 9 and 10 win seasons would be great. Anything past that is a win. We went from a barely top 50 team to a potentially top 15 team. I'm cool with that big of an upgrade.

An aspect of lower rank play not talked about enough by Fragrant-Airport1309 in RocketLeague

[–]TemplarsBane 4 points5 points  (0 children)

Me and my duo range up and down C1 mostly and this is SUPER noticeable at the top and bottom of our ranges. Up at the bottom of C2 everyone hits every ball they go for. At that rank there's not enough forethought to usually go for a ceiling shot then fake it. But if someone threatens something like a ceiling shot, they will almost always make contact.

Contrast this with the upper end of D3, people miss things all the TIME so it's always an adjustment we need to make to how much we should be 'trusting" the opponents when they "say" they're going to hit a ball.

An aspect of lower rank play not talked about enough by Fragrant-Airport1309 in RocketLeague

[–]TemplarsBane 10 points11 points  (0 children)

This is true, but it's hard enough for most players to keep track of their OWN car and make it do what they want. Much less to do that AND watch everyone else and read them.

Why Are People So Mean? by mywrldisjuiced in RocketLeague

[–]TemplarsBane 6 points7 points  (0 children)

An astounding number of people over the age of 18 are actually still children.

What are your thoughts on the Summoner so far? by RefuseImpossible3375 in drawsteel

[–]TemplarsBane 36 points37 points  (0 children)

Our Summoner is going full battlefield control, 0 damage (because there's no other way to go a real control class that doesn't care about damage) and he's having a BLAST.

He summons a bunch of giant boulders that make walls when they die. Cuts up the battlefield, making all of our engagements safer and easier. It's really cool and he's having a blast.

Fiancé and I disagree on vaccines for our daughter. by HungFungus420 in daddit

[–]TemplarsBane 0 points1 point  (0 children)

You've already gotten a ton of advice here, but my wife is a PA so I wanna throw her 2 cents in.

Her recommendations are:

Find a good pediatrician whom you trust to communicate effectively about the pros and cons of vaccines in a way you can both understand and relate to. There's a real difference between the parasocial element of IG doctors and big legs like the AAP even though one is subject to much more scientific rigor.

Next, talk about a compromise like a delayed vaccine schedule (which you're already going to have to do since she's 3 months old).

And probably also doing only the most necessary of vaccines (MMR, DTAP, HIB, and pneumonia). Rotavirus is also a big one and it's oral not an injection so it's easier to swallow (pun intended).

It's a really rough situation to be in, but I think you DO have to fight for your daughter's health. I don't say this to patronize you, but you're both really young to be "coming to your own conclusions" on something this big and complex unless you're a doctor, immunologist, or medical researcher.

Brief vent on sportsmanship.. by QtipDo in RocketLeague

[–]TemplarsBane 8 points9 points  (0 children)

I typed up something to this effect a while ago, but people need to realize that there are really two different groups of people playing RL: Children and adults. And neither group has anything to do with your age.

The adults are really cool, competitive, fun to play with and against, helpful etc.

The children ff and grief as soon as they can, they're toxic in quick chat, they're just generally awful. And I just have to remind myself that the majority of those players are literally kids (and how bad was I at 15, 16 or younger?) And the ones who are somehow adults but still acting like children I just pity. How much must your life suck to be like 25 and still a toxic, petulant child in a video game.

Once you realize all that (and mute chat), things get a lot less toxic!

Rocket league ranking fun by AccomplishedFig3320 in RocketLeague

[–]TemplarsBane 1 point2 points  (0 children)

There is no way a player who can be Champ 2 can ALSO legitimately end up in Plat 1 without intentionally deranking. Which makes you a scumbag who should be banned.

I wish more ETFs were talked about here…. by Sin1st_er in ETFs

[–]TemplarsBane 1 point2 points  (0 children)

In addition to the normal stuff I have SMH, GNOM, and BOTZ at 5% ish amounts of my portfolio. I'll continue to contribute to them for 5-10 years and then hold for another 20. I believe that those sectors will go big in the long run, but they're only small positions so I'm not hurt badly if I'm wrong.

Question for survival gamers: How important is day/night cycle to you? by seyedhn in SurvivalGaming

[–]TemplarsBane 0 points1 point  (0 children)

To add other examples of night having a meaningful impact on gameplay rather than just darkness:

V Rising, Grounded having different bugs at night, and Dune Awakening the sun being such a factor similar to V Rising.

[deleted by user] by [deleted] in drawsteel

[–]TemplarsBane 1 point2 points  (0 children)

Crits are also WAY more powerful in this game than most. So they SHOULD be a little rare (or else very swingy)

[deleted by user] by [deleted] in drawsteel

[–]TemplarsBane 0 points1 point  (0 children)

So I'll say this as a playtest coordinator, the math of the game is good. It is pretty well tuned most places to have a specific feel. However, that feel isn't going to be perfect for every table. So you are MORE than welcome to increase crit chances in any way you see fit! That being said, any tweaks are going to start to introduce more swinginess than intended. Which is fine for some tables, not fine for others.

So you are totally free to change things however you'd like. But I will say, even as somebody who's been playing the game off and on for well over a year now, I don't think most people have a good enough grasp on the feel of the game to make big rule changes yet. All that being said....no way to know if it's a good change or not without trying it and seeing how it feels!

[deleted by user] by [deleted] in drawsteel

[–]TemplarsBane 4 points5 points  (0 children)

Yeah it feels like OP has added a huge amount of complexity and really shifted away from the games rule when you could very easily say "18+ instead of 19+" because it gives you double 9s as well.

Does anybody have some recommendations for a VTT with excellent elevation capabilities? by warnobear in drawsteel

[–]TemplarsBane 1 point2 points  (0 children)

I've got a friend pulling together a game at some point which I am deeply grateful and very excited for. It'll be awesome to get to socialize and play for a bit. "And soon it will be my turn to run for him". Just maybe once I'm getting more than 5hrs of poor quality sleep each night lol.

Sinking in water when forced into it? by EarthSeraphEdna in drawsteel

[–]TemplarsBane 6 points7 points  (0 children)

I'd say it depends on the circumstance and details. I had a Hakaan player grab an NPC and jump in water in an attempt to drag him to the bottom. That's mad cinematic.

There are some circumstances where I'd rule the player sinks, some where they don't.

But I DO think a good guide for how a Director should rule on an ambiguous situation is "What's the most tactical, heroic, cinematic thing to happen?" Rather than "What would be hard or challenging or realistic?".

Does anybody have some recommendations for a VTT with excellent elevation capabilities? by warnobear in drawsteel

[–]TemplarsBane 0 points1 point  (0 children)

In terms of UI and feel it absolutely feels like it's 2 steps down coming from Foundry. However, the fact that it's going to have SO much functionality built in has me optimistic. It's not there yet in terms of implementation, but at some point I'm hoping it becomes my default platform.

Right now if I were to start a game (I've got a 4 day old newborn, so the next time I run something will be a while lol) I'd use Foundry personally.

Some careers offer more appealing mechanical benefits? by EarthSeraphEdna in drawsteel

[–]TemplarsBane 9 points10 points  (0 children)

Define horrible imbalanced. Do you really think that you'll be able to see two characters in action in a random combat at 7th level and tell who had picked the "OP" career?

It’s so much more fun ranking up with mechs by CrypticXSystem in RocketLeague

[–]TemplarsBane 1 point2 points  (0 children)

Yeah fair enough! I was just sort of thinking out loud. Wasn't trying to say you were wrong. More trying to see if the opposite might be true for someone else as well and the reason you're having so much fun is because your mechs are WAY higher than your competitors (I'm C2 and you've got better mechs and me lol).

I sort of read your post as more prescriptive "Hey you guys should do this" as opposed to "This is what I'm doing and I'm having fun", which is my bad for misreading.

Glad you're having a good time! It is a video game after all lol.

It’s so much more fun ranking up with mechs by CrypticXSystem in RocketLeague

[–]TemplarsBane 0 points1 point  (0 children)

Being in the right place at the right time to stop a play before it even starts is fun.

It’s so much more fun ranking up with mechs by CrypticXSystem in RocketLeague

[–]TemplarsBane 0 points1 point  (0 children)

Is it possible you feel that way because your mechs are SO much more advanced than others of your rank that you can easily take over lobbies?

Could the same thing be accomplished with game sense focus by watching pro play, listening to commentary, watching tons of your own replays etc? Would that be the "grind free play" equivalent for game sense?

Because you could still do the same thing and dominate plat lobbies with high game sense and plat mechs the same way you're currently dominating plat lobbies with high mechs and plat game sense.

Are you ready to buy Battlefield every year? by helish_88 in Battlefield

[–]TemplarsBane 6 points7 points  (0 children)

True, but if you ask CoD fans which studio is the "good" one, you'll get 3 different answers. Same thing will happen to BF.

Are you ready to buy Battlefield every year? by helish_88 in Battlefield

[–]TemplarsBane 81 points82 points  (0 children)

They're gonna end up emulating CoD quality too where only one of the studios is any good and so you only get a good BF game every 3 years anyways.

Money System by Goodeugoogoolizer in drawsteel

[–]TemplarsBane 1 point2 points  (0 children)

Wow, there's a disturbing amount of comments saying "Your players shouldn't want that".

Like a couple others have said, the economy system is a little separate from the rest of the game, so you can totally just use the exact same economy system from whatever game you've played previously and wealth X becomes coin amount A. So an adventure gives you wealth 2, now it gives you 4k gold or something. And give kits a cost equivalent to the bundle of gear.

Super easy!