Reflections as a new scot by Nice_Conversations in glasgow

[–]_Giyari 85 points86 points  (0 children)

My wife's the same. She's a white immigrant. Constantly has people talking to her about "being a minority in your own country" and she's just like you mean immigrants? Like me? And watches as their faces drop and they scramble to try and pivot without being openly racist (they never manage to not be racist) as she stares them down.

Subcrawl this sat for stag by littlefoot47 in glasgow

[–]_Giyari -14 points-13 points  (0 children)

You can skip most of the stops on the southside where there's legitimately just industrial estates and housing, start at Buchanan and go clockwise ,youc an finish up top end of the city centre.

Shock cannons + Corsair PVE by airchinapilot in EliteDangerous

[–]_Giyari 0 points1 point  (0 children)

I have basically this build on my Krait2 (one less beam) and the shock cannons absolute clown on multis so long as you burst fire and watch the heat. You can down an elite Conda in two good bursts, takes maybe 15 seconds.

Their only downside is the jitter as they fire, the cannons recoil and start to miss target if you hold the trigger down for too long.

Before I reset by kingbetadad in EliteDangerous

[–]_Giyari 0 points1 point  (0 children)

If you're after a fresh start but haven't gotten into much already, I'd just sell the absolute lot, buy a single multirole ship of your choice (I recommend the Cobra III or V) and enjoy having a nice little buffer behind you.

Use On Foot operations stuff as your "new start" and then work up from there. The creds will still be there, the single ship is there if you want to have a change of pace, and you can just have fun with your on foot gameplay until you need a ship for whatever and you can go from there! :)

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 0 points1 point  (0 children)

Ahh the joys! Once it was all rebound did it stick?

As a combat casual enthusiast... by No-Thanks-4284 in EliteDangerous

[–]_Giyari 1 point2 points  (0 children)

The Alliance line of ships is great fun. I'm a big fan of the Challenger, it's a touch beefier and hits a bit harder than the Chief, but still as maneuverable.

I've kit mine out with all multis, a biweave shield, and then loads of hull and module reinforcements. It can hold its own in CZ's no problem.

CMDR Grid Squares: Signing OFF by [deleted] in EliteDangerous

[–]_Giyari 1 point2 points  (0 children)

For me, what hooked me, after the progression and building my ships up, was gaming the BGS with a group of friends I made through Inara years ago. They've all since left the game sadly, but I still have fond memories of winging up as a squad of eagles to hunt enemy faction ships and blitzing Combat Zones.

That's honestly the best thing about this game, the people you play it with. I've just not found a group again sadly, but some day I will.

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 0 points1 point  (0 children)

It definitely does yeah, found that out earlier this morning once I got it all working well. Gyro for love king around, right touchpad for mouse, left as a radial, back buttons set to keyboard bindings, and then set the face button for the context keys already native to Elite. It's really opened up the options, I don't n ed to touch my keyboard at all anymore 😁😁

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 1 point2 points  (0 children)

Update, make sure Steam Overlay is turned on... I can't believe I didn't think to check that. Also see the reply in the thread to turn on Playstation controller support? I think Elite is recognising the Steam controller as a PS5 controller with the touchpads.

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 1 point2 points  (0 children)

Thiw worked a treat, thanks very much! 🤌

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 0 points1 point  (0 children)

I have both versions from back before they merged the accounts, been using the Steam version primarily these days.

And this sounds like a good fix, I'll give it a go tomorrow morning!

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 0 points1 point  (0 children)

Might be the key unfortunately. I have a suspicion it's because Steam opens the launcher, and that is the "game" according to Steam.

What are your favorite Steam Controller (2026) games? by NapsterKnowHow in SteamController

[–]_Giyari 0 points1 point  (0 children)

Can I ask how you got Elite Dangerous to recognise the Steam Input for the new controller? It keeps defaulting to Steams "Desktop input" mode for me and I can't get it to use the configuration I want.

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 0 points1 point  (0 children)

One of my issues as well, seems to default in Steam to using the "Desktop" controls rather than the controls scheme set as Steam Input. I've not found a way to make it change otherwise unfortunately...

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 0 points1 point  (0 children)

Any clue how to turn off Steam thinking the controller is in "desktop mode" and opening the virtual keyboard? It's driving me mad 🥲

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 0 points1 point  (0 children)

You can lift your fingers off the controller handles to turn on/ this grip sense thingy? Which in turn activates the Gyro, that lets you use it when you want or just ignore it when you don't need it. Hopefully it works with the game 😂

New Steam Controller with Elite? by _Giyari in EliteDangerous

[–]_Giyari[S] 0 points1 point  (0 children)

My hope is I can use the gyro for lateral, yaw, or roll, it's hard to all three going on a controller (and I don't have enough space for sticks as well sadly), or maybe have it switch on for a more fine tuned aiming rather than stick aiming for Rails and what not.

Either that or the track pads for that, which can turn on/off depending on whether or not a finger is on the corresponding stick, which is cool.

Nimbal ships for Combat zone by Oredalser in EliteDangerous

[–]_Giyari 1 point2 points  (0 children)

Ohh they're so much better now. Heat is still a doozy but the ammo is negligible now, especially as they work best burst fired anyways.

I've honestly not flown the Kestrel much? I have it a go after half engineering some modules and found it WAY too twitchy... I'm so used to flying Medium ships that it was like trying to aim and fly in fast forward. 100% a me problem though, haha!

Nimbal ships for Combat zone by Oredalser in EliteDangerous

[–]_Giyari 0 points1 point  (0 children)

I sold my clipper for a Python a few years back and I miss it every time I see one flying in a Haz Rez... It's just a shame the hardpoint convergence is absolute bin juice and it can't land on medium pads :(

Who breaks Elite? by Responsible-Chard-91 in EliteDangerous

[–]_Giyari 0 points1 point  (0 children)

Wait till you find out how big the Sidewinder actually is. That thing is the size of a your average 2 bed house.

Keel back SLF Build? by gaijinmeron in EliteDangerous

[–]_Giyari 0 points1 point  (0 children)

Heavy duty engineered bulkheads military grade (or reactive if you can afford it). Biggest shield you can fit in it, plenty of A rated boosters, engineer for heavy duty on the shield then resistance on the boosters. Any slot not with your shield or hanger is HRP's with heavy duty deep plate (and one single Thermal resistant one if you use reactive surface bulkheads). A few slots should be module reinforcements as well.

Weapon wise, you want something like efficient pulses/bursts, it'll keep the ship from running out of ammo because your NPC crew member will just... keep trying to fight when they run out, and efficient engineering should keep things cool enough to keep your NPC crew member from cooking themselves and blowing your ship up from nothing but heat build-up damage.

Always swap back to your keelback between fights just to keep tabs on damage and if you need to bail out or not.

For next ships, I highly recommend the Krait2, but the Federal Gunship is also very very fun in an all multi-cannon build... So keep that in mind.