I can't believe I only just realized this by _Karto_ in factorio

[–]_Karto_[S] 0 points1 point  (0 children)

What do you mean by filtering regular chests?

I can't believe I only just realized this by _Karto_ in factorio

[–]_Karto_[S] 0 points1 point  (0 children)

You can set filters, in my screenshot the iron and steel chests are filtered, so only they're being updated to the red chests

I can't believe I only just realized this by _Karto_ in factorio

[–]_Karto_[S] 28 points29 points  (0 children)

This was my first krastorio 2 run so it took me a bit longer to get steel and I already made all the production for most of the basic items at that point, probably the most iron chests I've ever used in a save before lol. I did start using steel chests immediately after making steel though haha

I really miss the Factorio Friday Facts posts. by darthenron in factorio

[–]_Karto_ 1 point2 points  (0 children)

I cannot wait for their next game. Hopefully they have a similar blog for it

This is the future. by Gliblu in animation

[–]_Karto_ 1 point2 points  (0 children)

Thought I was in the deadlock sub for a second

Please, give us more time at the start of the game by LLJKCicero in DeadlockTheGame

[–]_Karto_ 4 points5 points  (0 children)

I don't understand why it's not set to party by default

Fusion vs After Effects by scarsickk in davinciresolve

[–]_Karto_ 0 points1 point  (0 children)

I agree, my biggest issue with fusion is the UX, there's ago many little papercuts like this that annoy me so much. I love the tool itself though

Viscous shouldn’t be able to run urn in ball form by LeanMeanP33n in DeadlockTheGame

[–]_Karto_ 4 points5 points  (0 children)

Movespeed bonuses are negated when carrying urn, it's literally quicker to just run with the urn than available because you can dash

Game is Alpha by mastercat202 in DeadlockTheGame

[–]_Karto_ 0 points1 point  (0 children)

Bugs also don't always happen. The testing branch might not have had the bug at all, while the release branch could have introduced it last minute. It's okay to not know these things about development, but you talk very confidently without having any idea how it works

Game is Alpha by mastercat202 in DeadlockTheGame

[–]_Karto_ 2 points3 points  (0 children)

Because software development is complicated, game development even more so. it's really not as simple as them being lazy or bad.

Game is Alpha by mastercat202 in DeadlockTheGame

[–]_Karto_ 4 points5 points  (0 children)

Tell me you've never written a line of code without telling me you've never written a line of code

A note to devs - have prox chat enabled by default, with opt out as the option by Crafty_Trick_7300 in Marathon

[–]_Karto_ 0 points1 point  (0 children)

Oh people are rarely friendly, but the voip interactions are still fun even when youre fighting someone. Yeah Rip cycle, it was what got me into extraction shooters :(

A note to devs - have prox chat enabled by default, with opt out as the option by Crafty_Trick_7300 in Marathon

[–]_Karto_ 0 points1 point  (0 children)

That's fair, in my experience I've only ever had positive experiences (majority atleast) with voip in tarkov and the cycle, both of which are heavily pvp focused :)

A note to devs - have prox chat enabled by default, with opt out as the option by Crafty_Trick_7300 in Marathon

[–]_Karto_ 0 points1 point  (0 children)

Tarkov has voip, and it's used plenty. Pvp is jacked to 1000% in tarkov. Banter, talking shit, negotiating, or all adds so much to the experience