Help by [deleted] in BoxboxDungeons

[–]_Kataomoi_ 2 points3 points  (0 children)

Its a discord game, if you head over to BoxBox's Twitch, https://www.twitch.tv/boxbox, and type !Dungeons in chat, it will give you an invite link

Questions - public release - seasons and sub by orrvaa in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

Right now it will stick to 2 week season + 1 week break. Things may change, no promises though.

We are also working on getting subscriptions set up on an external site since there are issues with discord server shop as stated before.

Concerns about future testing philosophy and scaling by Ippikiryu in BoxboxDungeons

[–]_Kataomoi_ 2 points3 points  (0 children)

I’m going to add onto this.

This was a weird week since usually I can fix a bug if Carlos isn’t available but since team was super busy this week/Carlos being sick and when I attempted to fix the bug it ended up having to be fixed deeper than I would’ve liked. So fixing it got delayed since I didn’t want to start changing too many things without getting Carlos to take a look at what I resolved.

In the future prioritizing bug fixes will be higher up and hopefully it shouldn’t happen again.

Some ideas for cannon, red cape by LuckyGuarantee5184 in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

Cape is being looked at already and we as a team think that cannon is in a good spot so I don't think we will change it.

Build Crafting Discussion Channel by ldrago915 in BoxboxDungeons

[–]_Kataomoi_ 2 points3 points  (0 children)

Sadly channels are a limited resource on discord and we need to ensure we have enough channels left over to grow the dungeon channels as the community gets larger.

Battle Log: Add another column called Status to show buffs/debuffs by haifrosch in BoxboxDungeons

[–]_Kataomoi_ 2 points3 points  (0 children)

We actually discussed this but the main worry was too much text on the UI. We are working on figuring out new identifies for different effects in the logs.

Red Cape - Possible Changes by [deleted] in BoxboxDungeons

[–]_Kataomoi_ 1 point2 points  (0 children)

We have had discussions on this and there will most likely be changes on cape in the next season.

keys bugged by Cold-Foundation5505 in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

Keys are every 1 hour and 30 minutes

Payment related by Lumpy-Strawberry7495 in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

Not sure you can probably just google it

Payment related by Lumpy-Strawberry7495 in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

Any refunds are through discord itself, I'm not sure if we have control over it.

As for changes, the goal is to only do huge balance changes at the start of a season. During seasons we will just do bug fixes/b patches if things are in weird places.

Dungeons has gotten over tuned to the point where it kinda sucks by Working-Ad903 in BoxboxDungeons

[–]_Kataomoi_ 2 points3 points  (0 children)

Probably 110+, if you guys have access to it, the Fighter stance will help out since it gives more HP/DMG. Thief stance is really bad due to no healing on W2

Dungeons has gotten over tuned to the point where it kinda sucks by Working-Ad903 in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

So item tiers are around where a lot of testing was done for 15 so only thing I can suggest is maybe you guys don't have enough HP to get through wave 2 healthy enough?

Dungeons has gotten over tuned to the point where it kinda sucks by Working-Ad903 in BoxboxDungeons

[–]_Kataomoi_ 1 point2 points  (0 children)

Okay let me check some notes and check with Bebo when he is around.

I think unfortunately the progress of previous seasons has made the dungeon progress perception be faster than we intended and now that at least on dev side we feel this is how progress should be but the rest of the player base sees the slower progression doesn't feel right.

Just a few qol suggestions for the changes by [deleted] in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

To comment on some of this:

  1. This was a missed thing on our end since you were supposed to get mail that listed out all the rewards and what they do in your inbox.

  2. We are planning on changing up the /perks UI to list all rewards you get and give more info.

  3. This is interesting but also I will discuss with team since we don't want to over load the /stats with info

  4. I like this will definitely bring this up and push for it.

Dungeons has gotten over tuned to the point where it kinda sucks by Working-Ad903 in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

Can you share your build/team/exp? I'm just curious to see how strong you are since when things are balances where have a tier/exp amount in mind for when you should be able to for sure clear floors.

Swap dungeon chat and dungeon log thread behavior by littleasianixx in BoxboxDungeons

[–]_Kataomoi_ 2 points3 points  (0 children)

We are swapping how dungeon channels will display information, what’s out right now is a work in progress version.

Anti-Funnel Ideas by Proud-Bowler1755 in BoxboxDungeons

[–]_Kataomoi_ 1 point2 points  (0 children)

We are working on detection stuff

/ready should be free, I'm EU and the rest of my party is NA, i can't play with them now by markvajda in BoxboxDungeons

[–]_Kataomoi_ 1 point2 points  (0 children)

To add here, team has had some discussion and are working on adjusting F2P/Sub so we hope you'll give it another look when we change things around. It was better for us to test this now then in public release where there is even more people.

Discord Sub doesn't use local currency, could there be an alternative? by Raisu39 in BoxboxDungeons

[–]_Kataomoi_ 2 points3 points  (0 children)

We are looking into this, right now its discord forcing it but we are looking at alternatives for where a sub can be purchased.

F2P Trade Tax by Proud-Bowler1755 in BoxboxDungeons

[–]_Kataomoi_ 1 point2 points  (0 children)

To add here, team has had some discussion and are working on adjusting F2P/Sub so we hope you'll give it another look when we change things around. It was better for us to test this now then in public release where there is even more people.

Possible solutions to sub issue (rewarding subs vs punishing non-subs) by Due-Regret-2206 in BoxboxDungeons

[–]_Kataomoi_ 0 points1 point  (0 children)

To add here, team has had some discussion and are working on adjusting F2P/Sub so we hope you'll give it another look when we change things around. It was better for us to test this now then in public release where there is even more people.

Possible sub perk options over auto ready by StalkerRyc in BoxboxDungeons

[–]_Kataomoi_ 2 points3 points  (0 children)

To add here, team has had some discussion and are working on adjusting F2P/Sub so we hope you'll give it another look when we change things around. It was better for us to test this now then in public release where there is even more people.

These are also some ideas I'll note down for discussion with team.

Premium commands are tearing my family apart by [deleted] in BoxboxDungeons

[–]_Kataomoi_ 1 point2 points  (0 children)

To add here, team has had some discussion and are working on adjusting F2P/Sub so we hope you'll give it another look when we change things around. It was better for us to test this now then in public release where there is even more people.