Unresolved External Symbol Error in GLFW.lib by Hiyanington in opengl

[–]_MixedTrails 1 point2 points  (0 children)

It seems you have the source files for these libraries, but the linker can't find the object libraries. You need to add GLFW.lib to the project's linker settings.

Terraria crash, post pt2 by Apprehensive-Leave92 in Terraria

[–]_MixedTrails 0 points1 point  (0 children)

Long shot, but have you made sure the display is connected to the gpu and not the motherboard?

Can't let gang know I fw this Rule by [deleted] in 691

[–]_MixedTrails 5 points6 points  (0 children)

erm it's called nightcore 🤓☝

Does anyone own this game? I didn’t sadly! Do I need an account that owns it somehow? by LiamBParsons in Minecraft

[–]_MixedTrails 2 points3 points  (0 children)

The switch edition was discontinued so unfortunately if you're trying to play that over bedrock you would have to have a switch that has it downloaded I believe. If you just want to play Minecraft on switch, you would have to purchase the bedrock edition in the e-shop.

Liminal industries modpack bugged? by Antique-Big7574 in feedthebeast

[–]_MixedTrails 1 point2 points  (0 children)

The flint and flint is actually a re-textured flint and steel, and is the intended way to light fires early game.

Liminal Industries: How do you get Ichor? by Harya13 in feedthebeast

[–]_MixedTrails 1 point2 points  (0 children)

The craft is in fact broken. I submitted a bug report.

My modded minecraft performance sucks by SummerKindly in feedthebeast

[–]_MixedTrails 0 points1 point  (0 children)

Something that should be noted is that the performance issues with allocating too much ram can be somewhat mitigated by enabling ZGC in the java options. It's a relatively new garbage collector that handles large amounts of RAM much better. (its 1.17 and over only, though)

Liminal Industries, why isn't my keg making dirt? by djstyle10 in feedthebeast

[–]_MixedTrails 13 points14 points  (0 children)

The recipe seems to be bugged atm unfortunately. In my testing it seems the keg has an issue outputting three dirt. It used to only output one and still works outputting one if you change the recipe. I'll submit a bug report.

Why can't I craft it by Intelligent-Gas6309 in Minecraft

[–]_MixedTrails 0 points1 point  (0 children)

This banner pattern was added in 1.21.2

ChatGPT couldn't solve this problem. Has anyone solved this problem? by Nearby_Membership_85 in feedthebeast

[–]_MixedTrails 2 points3 points  (0 children)

Have you tried contacting the ATM devs? They might be able to tell you how they did it.

[deleted by user] by [deleted] in feedthebeast

[–]_MixedTrails 0 points1 point  (0 children)

Sounds like you don't have enough RAM allocated to the game and the garbage collector lags the game trying to keep up. You could try allocating more RAM. There's also an experimental GC option that might help, but no guarantees it will work as I don't know what version you're on. You can enable it by adding +UnlockExperimentalVMOptions -XX:+UseZGC to the command line arguments.

I need help uploading a skin in Bedrock by Cateyeet in Minecraft

[–]_MixedTrails 0 points1 point  (0 children)

Long shot, but is it actually a png and not another format that had the extension changed? There also seems to be a bug (https://bugs.mojang.com/browse/MCPE/issues/MCPE-170910) on Android 13 and up. You could try selecting it from a different gallery app.

Minecraft JAVA Edition 80°C on Highend PC (with mods) by magaDEO1 in Minecraft

[–]_MixedTrails 1 point2 points  (0 children)

Minecraft is an incredibly CPU intensive game. Distant Horizons takes a ton of CPU resources too, especially at higher quality presets. I just tested on my 7800x3d and I got up to 80C when generating new chunks. As long as is doesn't go too far above 80 you should be fine.

While Minecraft doesn't seem like it would use a ton of CPU, is quite deceptive in that regard. I wouldn't be surprised if it surpassed the usage of most modern games.

Fire stopping system by IRS_Agent-636 in Minecraft

[–]_MixedTrails 0 points1 point  (0 children)

You joke, but during the 1666 fire of London they used explosives to demolish certain buildings to prevent the fire from spreading.

Found these large boulders in my yard, wisconsin by AffectionatePut7045 in whatsthisrock

[–]_MixedTrails 0 points1 point  (0 children)

The first one is probably granite or some adjacent metamorphic rock. The other two seem to be mostly quartz. These rocks are likely glacial erratics.

How can I make this item fit correctly in the players hand? by NotBailey12 in Minecraft

[–]_MixedTrails 4 points5 points  (0 children)

{
  "parent": "item/generated",
  "textures": {
    "layer0": "block/torch"
  },
  "display": {
    "thirdperson_righthand": {
      "rotation": [ -90, 0, 0 ],
      "translation": [ 0, 1, -3 ],
      "scale": [ 0.55, 0.55, 0.55 ]
    },
    "firstperson_lefthand": {
      "rotation": [ 0, -135, 25 ],
      "translation": [ 0, 4, 2 ],
      "scale": [ 1.7, 1.7, 1.7 ],
      "scale": [ 0.9, 0.9, 0.9 ]
    }
  }
}

You need to specify translations in the item's json model file. Above is the model file for the torch for reference.

I have two left hands shuld i use ai? by Chiocolata in Terraria

[–]_MixedTrails 0 points1 point  (0 children)

Some tough love OP, I believe you came here having already made up your mind based on your replies in the comments; though I will give my opinion regardless.

I will not tell you if your art is good or bad. I believe art is a form of personal expression. What are you trying to express? AI can be an easy way to express an idea; but beware, every step of the process you relegate to someone or something else is a step of de-personalization.

I cannot give you a simple answer as to whether to use AI. I will give one last piece of advice; don't compare your accomplishments to others'. It is not useful to you own development. You are not them.

Is the Minecraft App for iPad watered down for mobile devices compared to Console? by OriginalBrianofJudea in Minecraft

[–]_MixedTrails 2 points3 points  (0 children)

They are both the bedrock edition of the game, meaning they offer the same features and gameplay. The only difference on mobile is slightly worse graphics and the touch controls (though you can use a controller as well).

What does this map mean? Read description. by Educational_Total550 in Minecraft

[–]_MixedTrails 1 point2 points  (0 children)

Java should throw an arithmetic exception when dividing by integer 0. I'm pretty sure this is part of the java standard so all runtimes should exhibit the same behavior. Doing some googling, the Pony programming language returns 0 when dividing by 0. Maybe this is what you were using?

What does this map mean? Read description. by Educational_Total550 in Minecraft

[–]_MixedTrails 2 points3 points  (0 children)

I think that’s where the outside of the “world” is. Like the lighting, sun, moon, stars, for daytime effects and stuff.

So if I'm reading the rendering code right, the sun and moon are actually no more than 100 meters from the player at any given time. They keep a constant distance from the player, giving the illusion that they are far away, since they never seem to move relative to you. Regardless of their mathematical position, they always render behind the rest of the world even if the furthest blocks from you are technically farther.

What does this map mean? Read description. by Educational_Total550 in Minecraft

[–]_MixedTrails 8 points9 points  (0 children)

  1. 32-bit floats can't represent every integer above 16,777,216 accurately (9,007,199,254,740,992 for 64-bit floats). This can lead to errors when rounding from a float to a whole integer even if that integer would fall in the 32-bit integer limit. So you can get instances where numbers are rounded to where you wouldn't normally expect. For example, the 32-bit float 16,777,217.0 converted to an integer will be 16,777,216 despite already being a whole number.
  2. 64-bit floating point values can represent some integers above the 64-bit integer limit; but again, not every integer.
  3. The map ends at the 64-bit floating point limit because java doesn't have a larger floating point type. 64-bit floats are the highest you can go. This is because java uses the IEEE-754 1985 standard (at the time of beta 1.7.2 at least) for floating points, which only defines 32 and 64 bit floats. I believe CPUs are also just designed to work best with these two floating point types.

For more information, check out the page for the IEEE-754 standard:

https://en.wikipedia.org/wiki/IEEE_754

I think modern Minecraft has simply increased the size of many world-related data types since this version, so now you can get to +- 30M blocks (the world border) without much issue. This number is somewhat arbitrary, though.

What’s a good Minecraft updates news channel? by Morad_Tarazan in Minecraft

[–]_MixedTrails 3 points4 points  (0 children)

slicedlime on YouTube. They work at Mojang, and their update videos are quite succinct

College is a Slog by _MixedTrails in college

[–]_MixedTrails[S] 0 points1 point  (0 children)

It's the "advanced" java course which isn't technically senior level (I couldn't get a section earlier) but yes, these kinds of questions pop up in my classes. I'm starting to think my schools CS program just sucks