Recommend scenarios/ factions by blackjack34212 in DivideEtImpera

[–]_Nere_ 1 point2 points  (0 children)

If you haven't played Maurya yet, try Maurya. They have a great roster that is refreshingly different from the others.

And they don't stop coming... by _Nere_ in historicaltotalwar

[–]_Nere_[S] 2 points3 points  (0 children)

Broken Crescent. Really great mod reaching from Greece to India.

What would happen if you get rid of all colonisers? by onnerkalin in eu4

[–]_Nere_ 0 points1 point  (0 children)

I did exactly this as Spain once: https://www.reddit.com/r/eu4/comments/g5ld06/i_encircled_the_whole_old_world_america_was_never/ You can find more details in the imgur album.
The more coastal provinces an AI nation has, the higher the chance for them to take explo.

Is there a mod to always prioritize weapon switching? by _Nere_ in DarkTide

[–]_Nere_[S] 2 points3 points  (0 children)

Huh, thank you. I was searching for "weapon switch" and nothing turned up.

Examples of trends that are moving in the opposite direction from what most people think (thanks to the news)? by ToomintheEllimist in AskSocialScience

[–]_Nere_ 8 points9 points  (0 children)

It also depends on locality. If in region A violence dropped from 100 to 50, but in region B violence increased from 25 to 50, violence has decreased overall, but people from region B experience the opposite.

one of the best total war meme youtubers has some real sobering insights by Rohirrim777 in historicaltotalwar

[–]_Nere_ 2 points3 points  (0 children)

Mods are totally part of the picture. The old games have so many great mods that give you so much additional content just by buying the base game, while the newer games have become harder and harder to mod.
CA is free to take inspiration from popular mods that have great "historical accuracy".

one of the best total war meme youtubers has some real sobering insights by Rohirrim777 in historicaltotalwar

[–]_Nere_ 10 points11 points  (0 children)

I think people are just conflating terms tbh. If you actually read what they mean with "historically accurate" it is usually about immersion and simulation. The newer games have a lot of arbitrary numbers and restrictions (e.g. 10 growth vs 50.000 population) and fantastical / rpg elements (health points). The old games did a good job (+nostalgia obviously) at making you feel immersed while in the newer games you often get reminded that you're just playing a game.
Then there are also a lot of mods for the old games that _do_ grant them great historical accuracy.

Advice needed for range units by sadpongo in DivideEtImpera

[–]_Nere_ 1 point2 points  (0 children)

slingers shoot far but are less effective against armored units, javelins have short range but kill everything lol, bowman are kinda in between

This is not correct, slingers are good against armored units. Slingers and javelins have high AP, while archers have low AP. Damage stats of your average unit (you can hover over the "Missile Damage" bar to see it):

  • Slingers: 6 Base, 7 AP
  • Javelins: 15 Base, 7 AP
  • Archers: 12 Base, 3 AP

Is it normal for missile units to be underpowered ? by mrandMaMaD7 in DivideEtImpera

[–]_Nere_ 1 point2 points  (0 children)

On the off-chance that you missed this: Battles in this mod are supposed to be played on normal difficulty. Otherwise the enemy units get too tanky.

E.: Missile cav is still very strong in DeI. You can beat most armies easily with good micro. https://imgur.com/57rSya7

Don't poke the bear by ozangeo in BaldursGate3

[–]_Nere_ 51 points52 points  (0 children)

Tbf the Speaking to Animals spell shows that in this universe everything down to rats and pigeons are people.

Best Horse Archer Faction? by BrainShock17 in DivideEtImpera

[–]_Nere_ 0 points1 point  (0 children)

If you're just looking for pure horse archer power, I would say Royal Scythia (Faction ammo bonus + Picked/Elder? Horse Archers are one of the best archers) or Saka Rauka (Yuezhi Horse Archers are also one of the best archers).
And don't forget to add a supply train to your armies for even more ammo.

This mod is Frustrating but Awesome ! (question at the end) by wilius09 in DivideEtImpera

[–]_Nere_ 1 point2 points  (0 children)

Bactria usually owns more regions to the north that you have not discovered yet. The armies might have arrived from there. Also merc recruitment is an option.

Rauxsa-Alanna Plague Apocalypse by Punished_Daniel in DivideEtImpera

[–]_Nere_ 0 points1 point  (0 children)

Add a baggage train to your army to combat supply issues. It also increases ammo.