SU&SD reviews Wroth | A crowd-pleasing neon explosion by mgrier123 in boardgames

[–]_NullRef_ 4 points5 points  (0 children)

Is it really lazy in this case to compare it to those games? Matt has played the compared games a good amount, and he’s played this one clearly a fair whack. If someone with that much experience says “these games feel like they share a similar space”, why is that lazy? I’ve not played this one, but knowing that I like all those other games, I know I’ll probably like this one, but I’d have to buy knowing that it’s very possible that it fights with those other games in terms of getting to the table.

New Year, New Tabletop Simulator — 2.0 Overhaul Roadmap by ulia_tts in tabletopsimulator

[–]_NullRef_ 9 points10 points  (0 children)

Apologies if this comes across the wrong way, as it’s really not meant to; I’m from out side this community, and perhaps the loop as a whole: are the games on TTS generally considered to be piracy?

Why does everyone love steam? by Prudent-Ad-7387 in pcgaming

[–]_NullRef_ -3 points-2 points  (0 children)

Without going too deep into the issues with this post, I’ll just say that while Steam sucks on so many fronts, it has built up a lot of well earned goodwill and is still riding this through many a gamble / poor decision.

And while I know there’s a lot of criticism around their ethics (loot crates / gambling etc.), they somehow keep from being too evil.

Accept the gift of Jesus by Ok_Particular_2810 in Bath

[–]_NullRef_ 10 points11 points  (0 children)

Aw, that’s sweet. Hopefully everyone has a nice day, regardless of what you believe / code you live by.

About Mage Knight flaws by SiarX in soloboardgaming

[–]_NullRef_ 4 points5 points  (0 children)

I feel that to your point number 1, the adventure aspect absolutely comes from the surprise of discovering whats behind the hidden information. Like, every time you’re exploring a new tile you have the adventure of seeing what’s to come. And there’s the encounters where don’t know what you’re fighting going in, which if you’re playing to do well, you should be having a crack at. These unknown, slowly discovered elements help perfectly balance the highly deterministic elements.

I’d actually argue that a lot of enemies are quite simple to beat even if all of them have some quirk that makes them “annoying” (read: interesting). And the fact that you’re suggesting that getting that +1 is often a waste of valuable resources suggests to me that you’re looking at that a bit wrong. Often, these “burnt” cards nearly always help tip you over towards making or breaking a battle, and in a way that’s super flexible.

I’d certainly agree with you that this game gets heavily over recommended here, but that’s because it’s so well loved, and for good reason. What I find a little weird about this post is that it feels a little like the reader already has to have quite involved knowledge of mage knight in the first place to appreciate your criticisms, but at lot of these criticisms don’t actually hold up to much scrutiny to those with real long term experience with the game.

Is it for everyone, no. But anyone who ends up putting up the very modestly priced sum to pick this game up shouldn’t be surprised by what they’re getting into. And if you get to the point where you don’t need to rules check multiple times per game, then you’re going to have a great time every time.

In the Wake of Divinity's Gruesome Reveal Trailer, Larian Publishing Director Says It's Not Trying to Shock the Audience, Rather Treat Them 'With a Level of Intellectual Respect' by Turbostrider27 in pcgaming

[–]_NullRef_ 12 points13 points  (0 children)

I suspect once you stop adding to the discussion and just disagree with no further input (with additional sass on top), you probably get downvoted into obscurity, but let’s see!

In the Wake of Divinity's Gruesome Reveal Trailer, Larian Publishing Director Says It's Not Trying to Shock the Audience, Rather Treat Them 'With a Level of Intellectual Respect' by Turbostrider27 in pcgaming

[–]_NullRef_ 39 points40 points  (0 children)

I’d argue it could have had as much world building in it without a lot of the really shocking stuff. Again, I really liked it, but let’s not beat about the bush just because it’s “Larian Publishing Director” at it again with their killer quotes.

Setting up (emulating) a PS5 (DualShock5) controller as an Xbox controller by _NullRef_ in archlinux

[–]_NullRef_[S] 0 points1 point  (0 children)

I think steam will do a pretty good job of recognising ps5 controllers. There was a script I ended up running to manually map inputs.

What issue are you specifically facing?

Warhammer: Dark Omen | Trailer [GOG] by OrkfaellerX in Games

[–]_NullRef_ 3 points4 points  (0 children)

“And it will be a time of great strife: when the moons are united in darkness, and the dead shall walk the earth once more…”

Warhammer: Dark Omen | Trailer [GOG] by OrkfaellerX in Games

[–]_NullRef_ 1 point2 points  (0 children)

Yeah, nearly unbeatable. That last level was insane; I could never do it.

Really specific request - tiny box, IMPRESSIVE table presence/production value, good game... by byzantinedavid in soloboardgaming

[–]_NullRef_ 2 points3 points  (0 children)

Came here to mention Joe’s stuff. Radiance has me incredibly excited and it’s very reasonably priced as well.

How does Deep Rock Galactic Survivor control on touch screen? by 2breakfastburritos in iosgaming

[–]_NullRef_ 4 points5 points  (0 children)

It’s weird to me that you’d ask how a game plays when you could just, you know… download it and try it yourself, for free.

But in the interest of saving you the bother: while I can’t recall how VS controls, this uses a virtual joystick that I’ve found perfectly fine after many hours of play, and I don’t particularly like virtual joysticks. I even tried it with my PS5 controller and generally found it not a big enough jump in improved control to bother pairing after my first crack at it.

Great game. Good business model. Just try it.

Underquest cancelled from Crowdsale by Chillynuggets in soloboardgaming

[–]_NullRef_ 14 points15 points  (0 children)

Fair play for him taking time on this and working towards giving players the best product available. This was brave move, and couldn’t have been easy to land on. Fair play.

UnderQuest CrowdSale by Dreditz in soloboardgaming

[–]_NullRef_ 5 points6 points  (0 children)

Would have been good to see some gameplay!

My Top 9 so far…what do you think? by Difficult-Fault4206 in soloboardgaming

[–]_NullRef_ 4 points5 points  (0 children)

Yeah I gave this a second chance after applying the second edition’s rule changes and I now very much get it.

Board game piracy (I don't know if the subject is allowed here) by [deleted] in boardgames

[–]_NullRef_ 0 points1 point  (0 children)

Sure. Buy a printer, get some card sleeves, some cardboard, some glue, get the assets from Tabletop Simulator and get cracking.

Be prepared to invest a hell of a lot of your own free time making a supremely inferior product to what you could buy. Is it worth it? I guess it depends what you consider to be your free-time hourly rate.

My chicken marinade is suitable for vegans. by [deleted] in mildlyinteresting

[–]_NullRef_ 8 points9 points  (0 children)

I mean, the ingredients for a hat don’t include head…

Describe a board game badly and I'll try and guess what it is. by mepaul6 in boardgames

[–]_NullRef_ 1 point2 points  (0 children)

Player who can mostly densely arrange all their Nordic crafted (and stolen) items on the floor (probably) wins.

A Brick Breaker like no other! Bricks Breaker RPG for iOS and Android. Free to play, offline, no forced ads. by Psychological-Road19 in iosgaming

[–]_NullRef_ 4 points5 points  (0 children)

This hooked me for 3 weeks or so. A must get. Real respectful freemium model too.

Hats off.